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2010-10-16most unused arg warnings corrected.Campbell Barton
- removed deprecated bitmap arg from IMB_allocImBuf (plugins will need updating). - mostly tagged UNUSED() since some of these functions look like they may need to have the arguments used later.
2010-02-16Texture Nodes:Brecht Van Lommel
* Remove the manual OSA method but rather pass on derivatives to the textures. This means that at the moment e.g. the bricks node is not antialiased, but that image textures are now using mipmaps. Doing oversampling on the whole nodetree is convenient but it is really the individual textures that can do filtering best and quickest. * Image textures in a texture node tree were not color corrected and did not support 2d mapping, now it's passing along shadeinput to make this possible. Would like to avoid this but not sure how. * Fix preview not filling in all pixels when scaling or rotating in the texture nodes.
2010-02-12correct fsf addressCampbell Barton
2009-10-07Preview Render:Brecht Van Lommel
* Fixes for texture and material nodes. * Texture node previews now work more like materials.
2009-08-18Slight refactor of texture nodes. Robin Allen
Delegates now receive a TexParams* instead of float *coords. This gives texture nodes access to dxt, dyt, cfra as well as coords. This fixes the time node and allows nice sampling to be implemented.
2009-06-13Omission of a texture node to specify coordinates was regarded as a bug by ↵Robin Allen
some users. I rather agree :)