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AgeCommit message (Expand)Author
2022-06-03Cleanup: remove dead codeJacques Lucke
2022-06-01Cleanup: use 'e' prefix for enum typesCampbell Barton
2022-05-31Merge branch 'blender-v3.2-release'Jacques Lucke
2022-05-31Fix T98501: setting node socket default value is very slowJacques Lucke
2022-05-30Nodes: add separately allocated runtime data for nodes and socketsJacques Lucke
2022-05-11Cleanup: use '_num' suffix, mostly for curves & spline codeCampbell Barton
2022-05-04Nodes: Add general Combine/Separate Color nodesHallam Roberts
2022-04-18Fix T97002: Preserve multi socket link orderLeon Schittek
2022-04-18Nodes: Remove unnecessary RNA pointer creationHans Goudey
2022-04-14Geometry Nodes: show used named attributes in nodesJacques Lucke
2022-04-04Fix T96838: Missing translations in link drag searchHans Goudey
2022-03-31Cleanup: Avoid storing pointers for attribute search callbackHans Goudey
2022-03-18BLI: move CPPType to blenlibJacques Lucke
2022-03-14Auto-generate RNA-structs declarations in `RNA_prototypes.h`Julian Eisel
2022-02-26Cleanup: typos in comments.Kévin Dietrich
2022-02-23Cleanup: Remove repeated word in commentsCampbell Barton
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-01-26Cleanup: Move specific node tree execution functions into respective moduleAaron Carlisle
2022-01-21Fix: Node link drag search doesn't list shader socketsHans Goudey
2022-01-14Fix T94827: Group Input/Output cannot connect to custom socketsPhilipp Oeser
2022-01-12BLI: Refactor vector types & functions to use templatesClément Foucault
2022-01-12Revert "BLI: Refactor vector types & functions to use templates"Clément Foucault
2022-01-12BLI: Refactor vector types & functions to use templatesClment Foucault
2022-01-12Revert "BLI: Refactor vector types & functions to use templates"Clément Foucault
2022-01-12BLI: Refactor vector types & functions to use templatesClément Foucault
2022-01-04Cleanup: Remove bNodeType flag from base registration functionsAaron Carlisle
2021-12-30Cleanup: clang-tidy modernize-redundant-void-argAaron Carlisle
2021-12-25Shader Nodes: Convert bump node to use new socket builderAaron Carlisle
2021-12-25Cleanup: use new c++ guarded allocator APIAaron Carlisle
2021-12-24Fix T94162: incorrect handling when there are multiple group outputsJacques Lucke
2021-12-21Nodes: refactor node tree update handlingJacques Lucke
2021-12-16Cleanup: spellingCampbell Barton
2021-12-15Node Editor: Link Drag Search MenuHans Goudey
2021-12-14Cleanup: Simplify node group input and output socket verificationHans Goudey
2021-12-13Cleanup: Remove includes in node_util.h headerHans Goudey
2021-12-11Cleanup: Use const argumentsHans Goudey
2021-12-11Geometry Nodes: remove accidental exponential time algorithmJacques Lucke
2021-12-10Cleanup: Use const argument, rename variablesHans Goudey
2021-12-10Cleanup: move public doc-strings into headers for 'nodes'Campbell Barton
2021-12-08Nodes: Add Shader Socket to new decleration APIAaron Carlisle
2021-12-07Geometry Nodes: move type conversions to blenkernelJacques Lucke
2021-12-07Revert moving all shader nodes to c++Jacques Lucke
2021-12-07Cleanup: Remove unused includesHans Goudey
2021-12-06Nodes: Add function to set compact socket flag for vectorsAaron Carlisle
2021-12-06Nodes: Add Shader Socket to new decleration APIAaron Carlisle
2021-12-06Cleanup: remove unnecessary extern template implementationsJacques Lucke
2021-12-02Fix T93555: crash when muting nodes with multiple internal linksJacques Lucke
2021-12-02Fix: Add tooltip translation marker to disabled hintsHans Goudey
2021-12-01Geometry Nodes: Generalized Compare NodeJohnny Matthews
2021-11-30Cleanup: spelling in comments & stringsCampbell Barton