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AgeCommit message (Expand)Author
2021-02-12Geometry Nodes: Allow attribute nodes to use different domainsHans Goudey
2021-02-03Geometry Nodes: Multi-Input SocketsFabian Schempp
2021-01-22Functions: use better conversion from float2 to float3Jacques Lucke
2021-01-14Geometry Nodes: add implicit conversions for float2 and othersJacques Lucke
2021-01-11Geometry Nodes: Attribute Vector Math NodeHans Goudey
2020-12-19Cleanup: Remove unused variables from the bNode structHans Goudey
2020-12-17Geometry Nodes: Point separate and attribute compare nodesHans Goudey
2020-12-16Geometry Nodes: Add boolean attribute in utility functionHans Goudey
2020-12-16Geometry Nodes: Boolean attribute typeHans Goudey
2020-12-15Cleanup: reduce indirect DNA header inclusionCampbell Barton
2020-12-14Geometry Nodes: Input data type utility functionHans Goudey
2020-12-14Fix T83712: arctangent math node does not work in EeveeJacques Lucke
2020-12-11Geometry Nodes: support collection socketsJacques Lucke
2020-12-11Nodes: add Collection socket typeJacques Lucke
2020-12-09Geometry Nodes: simplify supporting different input socket types for attributesJacques Lucke
2020-12-04Cleanup: Clang-Tidy, modernize-deprecated-headersSybren A. Stüvel
2020-12-03Geometry Nodes: improve support for Color attributesJacques Lucke
2020-12-02Geometry Nodes: support muted nodesJacques Lucke
2020-12-02Geometry Nodes: initial scattering and geometry nodesJacques Lucke
2020-12-02Nodes: add geometry socket typeJacques Lucke
2020-11-19Fix lost node links when linked node group datablock is temporarily missingBrecht Van Lommel
2020-11-06Cleanup: Clang-Tidy modernize-use-nullptrSybren A. Stüvel
2020-11-06Cleanup: Clang-Tidy, modernize-redundant-void-argSergey Sharybin
2020-11-06Cleanup: use doxy sections for node_group.cCampbell Barton
2020-11-03Fix T81756: relinking multiple links to group input removes linksJacques Lucke
2020-10-20Simulation: remove particle nodes with outdated designJacques Lucke
2020-08-07Cleanup: use C++ style casts in various placesJacques Lucke
2020-08-07Cleanup: Nodes, Clang-Tidy else-after-return fixesSybren A. Stüvel
2020-08-07Merge branch 'blender-v2.90-release' into masterJacques Lucke
2020-08-07Code Style: use "#pragma once" in source directoryJacques Lucke
2020-08-05Cleanup: remove some private fields that are currently unusedJacques Lucke
2020-08-04Merge branch 'blender-v2.90-release'Alexander Gavrilov
2020-08-04Node Groups: expose the SOCK_HIDE_VALUE flag for node group inputs.Alexander Gavrilov
2020-08-01Cleanup: use term init instead of initialize/initialiseCampbell Barton
2020-07-24BLI: add MultiValueMapJacques Lucke
2020-07-23Particles: spawn particles on mesh surfaceJacques Lucke
2020-07-23Simulation: add depsgraph relations for ids referenced by node treeJacques Lucke
2020-07-21Particles: initial object socket and emitter node supportJacques Lucke
2020-07-20Refactor: Update integer type usageJacques Lucke
2020-07-17Nodes: move some code from blenkernel directory to nodesJacques Lucke
2020-07-07Nodes: Generate multi-function network from node treeJacques Lucke
2020-07-01Cleanup: spellingCampbell Barton
2020-06-30Cleanup: add missing extern "C"Jacques Lucke
2020-06-29Nodes: rename node_socket.c to node_socket.ccJacques Lucke
2020-06-29Cleanup: make some type casts explicitJacques Lucke
2020-06-24Fix T78080: group node has incorrect sockets after changing groupJacques Lucke
2020-04-20Nodes: Add emitters, events, forces and control flow socket typesJacques Lucke
2020-04-20Nodes: New Object and Image socket typesJacques Lucke
2020-04-20Simulations: Add simulation node tree typeJacques Lucke
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto