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AgeCommit message (Expand)Author
2021-12-30Cleanup: clang-tidy modernize-redundant-void-argAaron Carlisle
2021-12-25Shader Nodes: Convert bump node to use new socket builderAaron Carlisle
2021-12-25Cleanup: use new c++ guarded allocator APIAaron Carlisle
2021-12-24Fix T94162: incorrect handling when there are multiple group outputsJacques Lucke
2021-12-21Nodes: refactor node tree update handlingJacques Lucke
2021-12-16Cleanup: spellingCampbell Barton
2021-12-15Node Editor: Link Drag Search MenuHans Goudey
2021-12-14Cleanup: Simplify node group input and output socket verificationHans Goudey
2021-12-13Cleanup: Remove includes in node_util.h headerHans Goudey
2021-12-11Cleanup: Use const argumentsHans Goudey
2021-12-11Geometry Nodes: remove accidental exponential time algorithmJacques Lucke
2021-12-10Cleanup: Use const argument, rename variablesHans Goudey
2021-12-10Cleanup: move public doc-strings into headers for 'nodes'Campbell Barton
2021-12-08Nodes: Add Shader Socket to new decleration APIAaron Carlisle
2021-12-07Geometry Nodes: move type conversions to blenkernelJacques Lucke
2021-12-07Revert moving all shader nodes to c++Jacques Lucke
2021-12-07Cleanup: Remove unused includesHans Goudey
2021-12-06Nodes: Add function to set compact socket flag for vectorsAaron Carlisle
2021-12-06Nodes: Add Shader Socket to new decleration APIAaron Carlisle
2021-12-06Cleanup: remove unnecessary extern template implementationsJacques Lucke
2021-12-02Fix T93555: crash when muting nodes with multiple internal linksJacques Lucke
2021-12-02Fix: Add tooltip translation marker to disabled hintsHans Goudey
2021-12-01Geometry Nodes: Generalized Compare NodeJohnny Matthews
2021-11-30Cleanup: spelling in comments & stringsCampbell Barton
2021-11-29Nodes: Support internal links for custom socketsOmar Emara
2021-11-26Geometry Nodes: add utility to set remaining outputsJacques Lucke
2021-11-25Fix: Crash when muting the Group Output nodeErik
2021-11-24Geometry Nodes: add utility to show debug messages in node editorJacques Lucke
2021-11-23Geometry Nodes: Node execution time overlayErik
2021-11-23Geometry Nodes: reduce overhead when processing single valuesJacques Lucke
2021-11-22Cleanup: use simple data member instead of callbackJacques Lucke
2021-11-21Functions: use static names for multi-functionsJacques Lucke
2021-11-19Merge branch 'blender-v3.0-release'Jacques Lucke
2021-11-19Fix T93054: crash when deleting a missed linked fileJacques Lucke
2021-11-17Cleanup: use same function for updating internal links for all nodesJacques Lucke
2021-11-17Cleanup: change node socket availability in a single placeJacques Lucke
2021-11-16Geometry Nodes: refactor virtual array systemJacques Lucke
2021-11-08Nodes: store socket declaration reference in socketJacques Lucke
2021-11-03Fix: muted nodes not handled correctlyJacques Lucke
2021-11-03Fix T91862: do type conversion when data enters or exists node groupJacques Lucke
2021-10-27Fix: typo in info messageJacques Lucke
2021-10-27Fix T92328: crash during field inferencing when there is a link cycleJacques Lucke
2021-10-26Geometry Nodes: geometry component type warning systemJacques Lucke
2021-10-26Geometry Nodes: remove reference to anonymous attributes in tooltipsJacques Lucke
2021-10-26Geometry Nodes: don't log full fields when not necessaryJacques Lucke
2021-10-24Geometry Nodes: Remove repeated instance attribute names in searchHans Goudey
2021-10-21Geometry Nodes: Attribute search in the modifierHans Goudey
2021-10-21Geometry Nodes: fix force-computing multiple non-output socketsJacques Lucke
2021-10-21Nodes: add utility to find NodeRef for nodeJacques Lucke
2021-10-18Nodes: add default value to string socket declarationErik Abrahamsson