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AgeCommit message (Expand)Author
2021-08-02Cleanup: separate base and geometry nodes specific socket cpp typeJacques Lucke
2021-07-23Geometry Nodes: Display Node Warnings in ModifierHans Goudey
2021-07-21Fix T89881: ignore unavailable sockets when searching for link cyclesJacques Lucke
2021-07-14Fix T89851: Geometry nodes: wrongly detected "Node group has unidentifiedPhilipp Oeser
2021-07-14Geometry Nodes: initial socket inspectionJacques Lucke
2021-07-12Fix T89775: geometry nodes logging crash during renderJacques Lucke
2021-07-07Geometry Nodes: refactor logging during geometry nodes evaluationJacques Lucke
2021-07-06Nodes: Adds button to groups to change type of sockets.Lukas Tönne
2021-07-03Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXXCampbell Barton
2021-06-28Functions: improve CPPTypeJacques Lucke
2021-06-24Fix T89390: crash when join geometry node has only muted inputsJacques Lucke
2021-06-24Cleanup: comment blocks, trailing space in commentsCampbell Barton
2021-06-17Geometry Nodes: Add Curve Subdivision NodeHans Goudey
2021-06-11Nodes: cache socket identifier to index mappingJacques Lucke
2021-06-11Nodes: add utilities to check if there are undefined nodes/socketsJacques Lucke
2021-06-10Add unit for time stored in secondsSergey Sharybin
2021-06-04Nodes: Add Multiply Add to Vector Math nodesCharlie Jolly
2021-05-27Nodes: fix material node copied over when socket is copiedJacques Lucke
2021-05-26Fix T88588: crash when muting node with multi input socketJacques Lucke
2021-05-25Blenlib: Explicit Colors.Jeroen Bakker
2021-05-25Revert "Blenlib: Explicit Colors."Jeroen Bakker
2021-05-25Blenlib: Explicit Colors.Jeroen Bakker
2021-05-13Nodes: ignore unavailable sockets in logically linked sockets iteratorJacques Lucke
2021-05-12Nodes: add boilerplate for texture and material socketsJacques Lucke
2021-05-12Merge branch 'blender-v2.93-release'Charlie Jolly
2021-05-12Fix incorrect labels for math node wrap functionCharlie Jolly
2021-05-08Cleanup: remove use of persistent data handles in geometry nodesJacques Lucke
2021-04-30Cleanup: duplicate breakCampbell Barton
2021-04-27Geometry Nodes: improve geometry nodes evaluator internal apiJacques Lucke
2021-04-22Geometry Nodes: Get attribute domain and type without allocationHans Goudey
2021-04-21Merge branch 'blender-v2.93-release'Jacques Lucke
2021-04-21Fix T87659: crash when creating reroute loop in geometry nodesJacques Lucke
2021-04-17Geometry Nodes: use virtual arrays in internal attribute apiJacques Lucke
2021-04-15Geometry Nodes: refactor implicit conversionsJacques Lucke
2021-04-15Cleanup: move type conversions to separate fileJacques Lucke
2021-04-12UI/Nodes: Improve feedback when adding node fails (e.g. on drag & drop)Julian Eisel
2021-04-08Cleanup: spellingCampbell Barton
2021-04-07Fix T87195: Boolean node multi-input socket only accepts one linkHans Goudey
2021-04-07Cleanup: Various cleanup of node link handling functionsHans Goudey
2021-04-01BLI: rename resource collector to resource scopeJacques Lucke
2021-04-01Cleanup: use bool instead of intJacques Lucke
2021-04-01Cleanup: move node_exec.c to c++Jacques Lucke
2021-04-01Geometry Nodes: add socket value logging capabilityJacques Lucke
2021-03-26Cleanup: Use enum for "in" vs. "out" node socketsHans Goudey
2021-03-26Geometry Nodes: Implicit conversion change for float/int/color to boolCharlie Jolly
2021-03-23Cleanup: use BLI_assert_unreachable in some placesJacques Lucke
2021-03-23Nodes: Add Refract and Faceforward functions to Vector Maths nodesCharlie Jolly
2021-03-22Functions: make multi functions smaller and cheaper to construct in many casesJacques Lucke
2021-03-21Functions: move CPPType creation related code to separate headerJacques Lucke
2021-03-20Cleanup: quiet warningJacques Lucke