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AgeCommit message (Expand)Author
2012-10-26style cleanupCampbell Barton
2012-10-25Internal node links are now cached in a per-node list, instead of being gener...Lukas Toenne
2012-10-25Cycles UI: keep node input sockets collapsed by default in the properties edi...Brecht Van Lommel
2012-10-24Fix #32835, Reroute node on shading nodes connection gives wrong renders.Lukas Toenne
2012-10-24Removed the experimental (and commented-out) code for FOR and WHILE loops in ...Lukas Toenne
2012-10-23style cleanup: also rename bmesh_decimate.c --> bmesh_decimate_collapse.cCampbell Barton
2012-10-22style cleanupCampbell Barton
2012-10-01fix for some errors when unlinking.Campbell Barton
2012-09-30style cleanupCampbell Barton
2012-09-15code cleanup: modify DO_INLINE define to not use __inline with mingwCampbell Barton
2012-09-15quiet -Wmissing-prototypes warnings, and enable this warning by default for C...Campbell Barton
2012-09-04code cleanup: move file string defines into BLI_path_utils.h, BKE_utildefines...Campbell Barton
2012-08-29texture curves were not initialized (causing crash), own regression from movi...Campbell Barton
2012-08-23style cleanupCampbell Barton
2012-08-09Fix for the default internal connect function for nodes (used in muting, deta...Lukas Toenne
2012-08-06Fix for incomplete Reroute node updates. Adding reroute nodes by spliting lin...Lukas Toenne
2012-08-06Fix for Reroute nodes: Reloading could change socket types without updating t...Lukas Toenne
2012-07-03More spell and typo fixes (mostly visualise->visualize, grey->gray, normalise...Bastien Montagne
2012-06-12Modification of node groups by adding/removing nodes is not possible yet. Thi...Lukas Toenne
2012-06-12Reroute node socket types update automatically from connections when possible...Lukas Toenne
2012-06-11Fix for node 'make group' operator in combination with frame nodes. When a se...Lukas Toenne
2012-06-05style cleanupCampbell Barton
2012-06-01Added NULL-pointer check to avoid crash in node editor. Fixes #31664Konrad Kleine
2012-06-01Reroute nodes, by Jeroen Bakker (patch #28443).Lukas Toenne
2012-05-27style cleanupCampbell Barton
2012-05-23style cleanupCampbell Barton
2012-05-22A number of new features for the node editor in general and the Frame node in...Lukas Toenne
2012-05-21Quiet null pointer free warning/error.Campbell Barton
2012-05-19code cleanup: use TRUE/FALSE rather then 1/0 for better readability, also rep...Campbell Barton
2012-05-05code cleanup: function naming, use BKE_*type* prefix.Campbell Barton
2012-05-02Fix #31236: linking a socket of a different type to an existing node group ou...Brecht Van Lommel
2012-04-29style cleanup: function calls & whitespace.Campbell Barton
2012-04-29style cleanup: whitespace / commasCampbell Barton
2012-04-22style cleanup: commentsCampbell Barton
2012-03-28code cleanup: (dont include ';' in defines), last commit also missed changes ...Campbell Barton
2012-03-24style cleanup: follow style guide for formatting of if/for/while loops, and e...Campbell Barton
2012-03-22Fix for #30627. This improves the behaviour of the internal_reconnect functio...Lukas Toenne
2012-03-17Big step forward nodes UI translation:Bastien Montagne
2012-03-01Spelling CleanupCampbell Barton
2012-02-27Implements a new operator for detaching nodes. In the process i overhauled th...Lukas Toenne
2012-02-17unify include guard defines, __$FILENAME__Campbell Barton
2012-01-21Fix for missing NULL check in socket default_value free function. Some socket...Lukas Toenne
2012-01-20Minor fix for socket default value conversion. The switch statement would not...Lukas Toenne
2012-01-20Cleanup of default_value handling in node sockets.Lukas Toenne
2012-01-14fix [#29887] Alt + g in a node group results in crash Campbell Barton
2012-01-08Improved auto-hiding of unused sockets for collapsed nodes.Lukas Toenne
2011-11-20Muting node patch: second part. Also fix [#27636] Muting shading nodes is ign...Bastien Montagne
2011-11-20Muting node patch: first partBastien Montagne
2011-11-07Nodes: add socket option to hide the default value in the UI, to be used forBrecht Van Lommel
2011-11-02RenderEngine/Nodes: system to check for shading nodes compatibilityBrecht Van Lommel