Age | Commit message (Expand) | Author |
2018-01-23 | Cycles: change material output displacement to vector. | Brecht Van Lommel |
2017-11-23 | Fix T53360: crash with GLSL bump mapping and missing group output node. | Brecht Van Lommel |
2016-10-12 | Fix T49636: material draw mode crash with displacement and missing group inpu... | Brecht Van Lommel |
2016-06-22 | ID-Remap - Step one: core work (cleanup and rework of generic ID datablock ha... | Bastien Montagne |
2016-06-18 | Cleanup: style, whitespace, doxy filepaths | Campbell Barton |
2016-06-17 | Fix T48662: Blender crash using node groups connected with displacement outpu... | Sergey Sharybin |
2016-06-14 | Fix T48613: Bump mapping in cycles is not shown on the viewport when the mate... | Sergey Sharybin |
2016-05-22 | Cycles: Support bump mapping in GLSL viewport | Sergey Sharybin |
2015-08-18 | Refactor translation code out of blenfont | Campbell Barton |
2015-06-08 | Fix T44979: Crash when rendering with more threads than the system ones | Sergey Sharybin |
2015-05-06 | Shader node: support native render capabilities | Campbell Barton |
2015-04-13 | Nodes: Remove hardcoded BLENDER_MAX_THREADS number of threads | Sergey Sharybin |
2014-11-29 | Cleanup: unused headers | Campbell Barton |
2014-10-28 | Cleanup: de-duplicate engine-id's | Campbell Barton |
2014-08-12 | Fix for renamed API functions in rB415af0b. | Tamito Kajiyama |
2014-08-12 | Follow-up to rB647969f9b617: Renamed CTX_data_linestyle_from_scene() to BKE_g... | Tamito Kajiyama |
2014-08-12 | Implemented a basic framework for node-based shaders. | Tamito Kajiyama |
2014-06-13 | Code cleanup: reorder BKE_scene_use_new_shading_nodes checks last | Campbell Barton |
2014-02-24 | Fix T38798: Can get stuck in world nodes when switching from Cycles to | Lukas Tönne |
2014-02-14 | Fix T38633: glsl not working well with mixed cycles/blender material nodes. | Brecht Van Lommel |
2013-08-30 | Fix #36609: glsl materials with reroute nodes not working correct. | Brecht Van Lommel |
2013-05-28 | Fix #35547: incomplete tooltips in node editor | Sergey Sharybin |
2013-05-27 | style cleanup: nodes | Campbell Barton |
2013-05-27 | style cleanup: nodes | Campbell Barton |
2013-04-24 | Fix material node editor not working when Blender Game is selected as render ... | Brecht Van Lommel |
2013-04-04 | fix for referencing freed memory when rendering materials (could crash materi... | Campbell Barton |
2013-03-22 | Node preview merge function now has an additional option "remove_old", which ... | Lukas Toenne |
2013-03-19 | Fixes for context updates of the node editor: | Lukas Toenne |
2013-03-18 | code cleanup | Campbell Barton |
2013-03-18 | Merge of the PyNodes branch (aka "custom nodes") into trunk. | Lukas Toenne |
2013-01-25 | header cleanup, include BLI before BKE, also use bool for ntreeShaderExecTree | Campbell Barton |
2013-01-24 | Usability | Ton Roosendaal |
2012-11-03 | Render API: shader script node for custom shaders. | Brecht Van Lommel |
2012-10-25 | Internal node links are now cached in a per-node list, instead of being gener... | Lukas Toenne |
2012-09-04 | code cleanup: move file string defines into BLI_path_utils.h, BKE_utildefines... | Campbell Barton |
2012-09-03 | style cleanup: also add debugging print function for derived mesh DM_debug_pr... | Campbell Barton |
2012-08-06 | Fix for incomplete Reroute node updates. Adding reroute nodes by spliting lin... | Lukas Toenne |
2012-06-01 | Reroute nodes, by Jeroen Bakker (patch #28443). | Lukas Toenne |
2012-05-16 | Nodes i18n: don't call gettext stuff twice for categories' names, when buildi... | Bastien Montagne |
2012-05-05 | code cleanup: BKE_scene api naming. | Campbell Barton |
2012-03-24 | style cleanup: follow style guide for formatting of if/for/while loops, and e... | Campbell Barton |
2012-03-09 | style cleanup: comment blocks | Campbell Barton |
2012-03-02 | style cleanup | Campbell Barton |
2012-02-27 | Implements a new operator for detaching nodes. In the process i overhauled th... | Lukas Toenne |
2011-11-20 | Muting node patch: second part. Also fix [#27636] Muting shading nodes is ign... | Bastien Montagne |
2011-11-09 | Fixed/restored translation of node classes (in foreach_nodeclass funcs) | Bastien Montagne |
2011-11-08 | Nodes: add cycles shader nodes, these will only be available to render engines | Brecht Van Lommel |
2011-11-08 | Nodes: add foreach_nodeclass iterator over node classes, use for node add menu. | Brecht Van Lommel |
2011-11-02 | Nodes: add support for shader nodes on world and lamps, in addition to materi... | Brecht Van Lommel |
2011-10-31 | Fix #29084: material/texture nodes crash introduced in 2.60, execdata is being | Brecht Van Lommel |