Age | Commit message (Expand) | Author |
---|---|---|
2022-05-23 | Cleanup: clarify what is scene linear color space in conversion conversion | Brecht Van Lommel |
2022-04-14 | GPU: Make nodetree GLSL Codegen render engine agnostic | Clément Foucault |
2022-04-08 | Painting: Canvas switcher for painting brushes/tools. | Jeroen Bakker |
2022-02-11 | File headers: SPDX License migration | Campbell Barton |
2022-01-05 | Cleanup: Remove unused `node_type_exec` for shader node | Aaron Carlisle |
2022-01-05 | Cleanup: Make shade node util header CPP only | Aaron Carlisle |
2022-01-04 | Cleanup: Remove bNodeType flag from base registration functions | Aaron Carlisle |
2021-12-15 | Node Editor: Link Drag Search Menu | Hans Goudey |
2021-12-07 | Revert moving all shader nodes to c++ | Jacques Lucke |
2021-12-05 | Cleanup: Migrate all shader nodes to c++ | Aaron Carlisle |
2021-12-02 | Cleanup: spelling in comments | Campbell Barton |
2021-12-02 | Fix: Add tooltip translation marker to disabled hints | Hans Goudey |
2021-12-01 | Cleanup: Move node_shader_util.c to C++ | Hans Goudey |