Age | Commit message (Expand) | Author |
---|---|---|
2022-10-04 | Cleanup: replace UNUSED macro with commented args in C++ code | Hans Goudey |
2022-02-11 | File headers: SPDX License migration | Campbell Barton |
2022-01-09 | Cleanup: Nodes: Begin splitting shader node buttons into individual files | Aaron Carlisle |
2022-01-05 | Cleanup: Use new socket builder API | Aaron Carlisle |
2022-01-05 | Cleanup: Make shade node util header CPP only | Aaron Carlisle |
2022-01-04 | Cleanup: Dont use relative include | Aaron Carlisle |
2022-01-04 | Cleanup: Remove bNodeType flag from base registration functions | Aaron Carlisle |
2021-12-30 | Nodes: Convert several shader nodes to c++ | Aaron Carlisle |
2021-12-07 | Revert moving all shader nodes to c++ | Jacques Lucke |
2021-12-06 | Shader Nodes: Split each node into own file | Aaron Carlisle |