Age | Commit message (Expand) | Author |
2014-04-26 | Code cleanup: use 'const' for arrays (blenloader, gpu, imbuf, makesdna, modif... | Campbell Barton |
2014-04-21 | Cycles: add Transparent Depth output to Light Path node. | Carlo Andreacchio |
2014-04-20 | Nodes: make default group nodes slighly wider, to match other node width defa... | Brecht Van Lommel |
2014-04-02 | Cycles: add dedicated UV Map node, easier to find and has convenient auto com... | Kevin Dietrich |
2014-04-01 | Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define | Campbell Barton |
2014-03-26 | Code cleanup: style and warnings | Campbell Barton |
2014-03-07 | Code cleanup: style | Campbell Barton |
2014-03-02 | Fix for own mistake: arc diff swallowed a commit somehow, breaking | Lukas Tönne |
2014-03-02 | Fix T37334: Better "internal links" function for muting and node disconnect. | Lukas Tönne |
2014-02-26 | Fix T38831: blender internal enabling shadow pass changes material node diffuse. | Brecht Van Lommel |
2014-02-25 | Fix T38773: Inconsistent conversion of colors and float values in | Lukas Tönne |
2014-02-24 | Fix T38798: Can get stuck in world nodes when switching from Cycles to | Lukas Tönne |
2014-02-19 | Code cleanup: style | Campbell Barton |
2014-02-14 | Fix T38633: glsl not working well with mixed cycles/blender material nodes. | Brecht Van Lommel |
2014-02-03 | Fix T38439: allow IOR in range [0, inf] instead of [1, inf] in Cycles. | Brecht Van Lommel |
2014-01-27 | Fix T38355: Crash with Shader Node Group with missing datablock, | Lukas Tönne |
2014-01-04 | Changed percentage and 0-1 number fields to use sliders. This is more consist... | William Reynish |
2013-12-28 | Cycles Volume Render: work on nodes and closures. | Brecht Van Lommel |
2013-12-22 | Style Cleanup: remove preprocessor indentation (updated wiki style guide too) | Campbell Barton |
2013-11-25 | Blender Internal: Add "Lamp Data" shader node that allows shaders to acquire ... | IRIE Shinsuke |
2013-11-24 | Blender Internal: Revert own previous commit for "Camera Data" node, correct ... | IRIE Shinsuke |
2013-11-24 | Blender Internal: Fix shader node "Camera Data" that doesn't consider orthogr... | IRIE Shinsuke |
2013-11-22 | Cycles: Add a "Normal" input socket to the Layer Weight node + GLSL drawing c... | Thomas Dinges |
2013-11-21 | Blender Internal: Add shader nodes "Separate HSV" and "Combine HSV", same as ... | IRIE Shinsuke |
2013-11-12 | Change the behavior of AO pass in Blender internal's shader/render node tree ... | Irie Shinsuke |
2013-11-09 | Cycles / Fresnel Node: | Thomas Dinges |
2013-10-29 | Fix #37192, Rendered preview causes crash when deleting a material node in sh... | Lukas Toenne |
2013-10-02 | Fixes for cycles Mapping and Vector Transform node: | Brecht Van Lommel |
2013-09-30 | Fix #36882: cycles gamma node not working with glsl materials. | Brecht Van Lommel |
2013-09-26 | Fix cycles issue with mapping node rotation and scale order. When using both | Brecht Van Lommel |
2013-09-17 | add unused hair bsdf glsl callback function to register_node_type_sh_bsdf_hair() | Campbell Barton |
2013-09-16 | Cycles Hair: Two basic bair shaders added | Stuart Broadfoot |
2013-09-04 | Cycles: add a sharpness input to the Cubic SSS falloff. When set to 1 this will | Brecht Van Lommel |
2013-09-02 | Related to #36632: cycles textured draw mode now shows the image from an image | Brecht Van Lommel |
2013-08-30 | Fix #36609: glsl materials with reroute nodes not working correct. | Brecht Van Lommel |
2013-08-28 | Cycles / Sky Texture: | Thomas Dinges |
2013-08-18 | Cycles: Subsurface Scattering | Brecht Van Lommel |
2013-08-17 | Cycles / Sky Model: | Thomas Dinges |
2013-08-09 | Fix #36146, Cycles SSS Shader Node - Scale Value Input Box - to sensitive. Ch... | Lukas Toenne |
2013-08-01 | Cycles / HSV Separator and Combine node: | Thomas Dinges |
2013-08-01 | Cycles / Vector Transform node: | Thomas Dinges |
2013-08-01 | Cycles / Blackbody to RGB node: | Thomas Dinges |
2013-08-01 | Cycles / Ray Depth: | Thomas Dinges |
2013-07-29 | Fix #36264, New modulo math node not viewable in GLSL mode. Modulo math opera... | Lukas Toenne |
2013-07-19 | style cleanup: braces/indentation | Campbell Barton |
2013-07-19 | style cleanup: switch statements, include break statements within braces & in... | Campbell Barton |
2013-07-04 | Cycles: | Thomas Dinges |
2013-06-20 | Cycles / Vector Transform Node: | Thomas Dinges |
2013-06-16 | Cycles / Blackbody node: | Thomas Dinges |
2013-06-13 | Cycles / Blackbody node: | Thomas Dinges |