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AgeCommit message (Expand)Author
2018-04-11Merge branch 'master' into blender2.8Sybren A. Stüvel
2018-04-11fix T54549: Vector Transform node in wrong nodeclassPhilipp Oeser
2018-04-08Merge branch 'master' into blender2.8Sybren A. Stüvel
2018-04-06Cleanup: style, doxy headersCampbell Barton
2018-03-10Merge branch 'master' into blender2.8Brecht Van Lommel
2018-03-10Cycles: switch to squared roughness convention for all nodes.Brecht Van Lommel
2018-02-28Merge branch 'master' into blender2.8Brecht Van Lommel
2018-02-28Cycles: change principled BSDF default distribution and SSS.Brecht Van Lommel
2018-02-23Eevee: add Principled Volume shader.Brecht Van Lommel
2018-02-23Eevee: add blackbody shader node support.Brecht Van Lommel
2018-02-23GPU: fixes for string socket types in shader nodes.Brecht Van Lommel
2018-02-23Eeevee: add temperature grid support, make color grid unpremultiplied.Brecht Van Lommel
2018-02-23Merge branch 'master' into blender2.8Brecht Van Lommel
2018-02-23Cycles: add Principled Volume shader.Brecht Van Lommel
2018-02-22Merge branch 'master' into blender2.8Brecht Van Lommel
2018-02-22Cycles: make principled BSDF node wider in the node editor by default.Brecht Van Lommel
2018-02-15Merge branch 'master' into blender2.8Campbell Barton
2018-02-15Cleanup: rename BLI_thread.h APICampbell Barton
2018-02-15Merge branch 'master' into blender2.8Campbell Barton
2018-02-15Cleanup: styleCampbell Barton
2018-02-14Merge branch 'master' into blender2.8Brecht Van Lommel
2018-02-14Cycles: restore Particle Info Index for now, keep it next to Random.Brecht Van Lommel
2018-02-14Merge branch 'master' into blender2.8Brecht Van Lommel
2018-02-14Cycles: change Index output of Hair and Particle Info to Random, in 0..1 range.Brecht Van Lommel
2018-02-13Merge branch 'master' into blender2.8Campbell Barton
2018-02-13Cycles: Implement index output for hair nodeSergey Sharybin
2018-02-13(Nodes) Display image name if any in the Cycles Image and Environment Texture...Ines Almeida
2018-02-09Merge branch 'master' into blender2.8Brecht Van Lommel
2018-02-09Cycles: add random walk subsurface scattering to Principled BSDF.Brecht Van Lommel
2018-02-03Merge branch 'master' into blender2.8Brecht Van Lommel
2018-02-03Cycles: add Vector Displacement node and extend Displacement node.Brecht Van Lommel
2018-01-24Merge branch 'master' into blender2.8Bastien Montagne
2018-01-24Fix Cycles GLSL bump not matching final render after recent changes.Brecht Van Lommel
2018-01-23Merge branch 'master' into blender2.8Brecht Van Lommel
2018-01-23Cycles: change material output displacement to vector.Brecht Van Lommel
2018-01-23Cycles: add Displacement node.Brecht Van Lommel
2017-12-07Merge branch 'master' into blender2.8Campbell Barton
2017-12-07Cleanup: Use BKE_colorband prefixCampbell Barton
2017-12-07Cleanup: extract BKE_colorband from BKE_textureCampbell Barton
2017-11-24Eevee: SSS: Principled Shader: Add a workaround the lack of scale inputClément Foucault
2017-11-23Merge branch 'master' into blender2.8Brecht Van Lommel
2017-11-23Fix T53360: crash with GLSL bump mapping and missing group output node.Brecht Van Lommel
2017-11-23Rename any instance of scene layer or render layer in code with view layerDalai Felinto
2017-11-19Merge branch 'master' into blender2.8Julian Eisel
2017-11-19Eevee : Fix bug with SSS and SSR active node selectionClément Foucault
2017-11-18Cleanup: styleCampbell Barton
2017-11-17Fix error when compiling with msvcGermano
2017-11-17Eevee: SSS: Add cubic profile for the sake of completeness.Clément Foucault
2017-11-16Eevee: SSS: Add SSS to the principled shader.Clément Foucault
2017-11-16Eevee: SSS: Add Christensen-Burley diffusion profile.Clément Foucault