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2019-03-07Fix T62305: Unconnected group vector inputs are mapped incorrectlyJacques Lucke
2019-03-07Fix T62259: RGB Curves behave differently in Cycles and EeveeClément Foucault
2019-03-06Cleanup: styleCampbell Barton
2019-03-05GPUMaterial: Make Shader Output nodes inside nodegroups workClément Foucault
2019-03-01Fix T62090 : Eevee shader compilation: undefined variable "att1_is_srgb"Clément Foucault
2019-02-28Fix T62021: Wireframe input node doesn't work properlyClément Foucault
2019-02-27Cleanup: file rename lamp -> lightCampbell Barton
2019-02-27Cleanup: rename lamp -> lightCampbell Barton
2019-02-27DNA: rename Lamp -> LightCampbell Barton
2019-02-18Fix T57457: animated image sequences not working in Eevee.Brecht Van Lommel
2019-02-18doxygen: add newline after \fileCampbell Barton
2019-02-14Merge branch 'blender2.7'Brecht Van Lommel
2019-02-14Fix T61470: incorrect saturation clamping in recent bugfix.Brecht Van Lommel
2019-02-13Merge branch 'blender2.7'Brecht Van Lommel
2019-02-13Fix T61470: inconsistent HSV node results with saturation > 1.0.Brecht Van Lommel
2019-02-13Fix NodeTree types UI messages not being properly tagged for translation.Bastien Montagne
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
2019-02-03Cleanup: trailing commasCampbell Barton
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2019-01-09Fix T60324: node linking UI bugs with some shader nodes.Brecht Van Lommel
2019-01-06Cleanup: add trailing commas to structsCampbell Barton
2018-12-03Fix T58280: Blender 2.8 hangs when the LookDev mode is enabledClément Foucault
2018-11-28Cleanup: correct assert, remove redundant NULL checksCampbell Barton
2018-11-19Cleanup: styleCampbell Barton
2018-11-17Eevee: Optimize Color Ramp node for common cases.Clément Foucault
2018-11-17Eevee: Fix SSR/SSS when the bsdf nodes are inside groupsClément Foucault
2018-11-10Cleanup: styleCampbell Barton
2018-11-08Eevee: Fix geometry node for environments and support true_normalClément Foucault
2018-11-08GPU: Cleanups: Remove GPUMatType, Vectorize / MADD some operationsClément Foucault
2018-11-08Eevee: Add support for interpolation options for Environment Texture nodesClément Foucault
2018-11-08Eevee: Support for extension type in the Node Image TextureClément Foucault
2018-11-07Cleanup: remove some useless BKE_library and BKE_main includes.Bastien Montagne
2018-11-07GPU: Make node texture "Blend" parameter interactive.Clément Foucault
2018-11-07Eevee: Make Normal node interactiveClément Foucault
2018-11-06Eevee: Make nodegroup fix recursive.Clément Foucault
2018-11-06Eevee: Fix broken shader if only using an Ambient Occlusion nodeClément Foucault
2018-11-06Eevee: Correctly handle Sharp glossy/refraction BSDF nodesClément Foucault
2018-11-01Eevee: Fix nodegroup sockets behaviourClément Foucault
2018-10-18Eevee: Fix default texture coord for procedural texture in world treeClément Foucault
2018-09-20Eevee: Implement Wireframe NodeClément Foucault
2018-09-10Eeevee: update to match recent voronoi GLSL features for Cycles.Charlie Jolly
2018-09-03Merge branch 'master' into blender2.8Bastien Montagne
2018-09-03Spelling fixes in comments and descriptions, patch by luzpaz.Brecht Van Lommel
2018-08-28Merge branch 'master' into blender2.8Brecht Van Lommel
2018-08-26Cycles: change default emission color to 1 1 1.Brecht Van Lommel
2018-08-22GPUMaterial: Geometry Node: Add support for parametric outputClément Foucault
2018-08-14Cleanup: Rename GPU_* functions to make more senseClément Foucault
2018-08-10GPUMaterial: Fix color ramp node with constant interpolationClément Foucault
2018-08-10GPUMaterial: Group all colorband texture togetherClément Foucault