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AgeCommit message (Expand)Author
2022-01-12BLI: Refactor vector types & functions to use templatesClément Foucault
2022-01-10Cleanup: redundent semicolons after function bracesAaron Carlisle
2022-01-10Cleanup: Use new socket builder APIAaron Carlisle
2022-01-09Cleanup: Nodes: Begin splitting shader node buttons into individual filesAaron Carlisle
2022-01-09Cleanup: Use new socket builder APIAaron Carlisle
2022-01-09Cleanup: Remove no op socket templatesAaron Carlisle
2022-01-08Cleanup: Use new socket builder APIAaron Carlisle
2022-01-08Cleanup: Loop through socket listbase instead of arrayAaron Carlisle
2022-01-08Cleanup: Remove unused code from BKE_node.hHans Goudey
2022-01-07Cleanup: Use new socket builder APIAaron Carlisle
2022-01-06Cleanup: sort cmake file listsCampbell Barton
2022-01-06Cleanup: remove unnecessary slashes and quotes from paths in CMakeCampbell Barton
2022-01-06Cleanup: spelling in commentsCampbell Barton
2022-01-06Cleanup: Use new socket builder APIAaron Carlisle
2022-01-05Cleanup: Use new socket builder APIAaron Carlisle
2022-01-05Cleanup: Use new socket builder APIAaron Carlisle
2022-01-05Cleanup: Remove unused `node_type_exec` for shader nodeAaron Carlisle
2022-01-05Cleanup: Use new socket builder APIAaron Carlisle
2022-01-05Nodes: Consistent link drag search for math and vector math nodesHans Goudey
2022-01-05Cleanup: Make shade node util header CPP onlyAaron Carlisle
2022-01-04Cleanup: Dont use relative includeAaron Carlisle
2022-01-04Cleanup: Nodes: Convert generic shader node files to c++Aaron Carlisle
2022-01-04Fix T94546: Remove soft limit for the Clamp Node value socket.Thomas Dinges
2022-01-04Shader Nodes: Unity BuildAaron Carlisle
2022-01-04Cleanup: Move node storage macro inside file namespaceAaron Carlisle
2022-01-04Cleanup: Remove bNodeType flag from base registration functionsAaron Carlisle
2022-01-03Cleanup: Clang tidyHans Goudey
2022-01-03Nodes: Convert several shader nodes to c++Aaron Carlisle
2021-12-31Nodes: Add Compare node operations to link drag search menuCharlie Jolly
2021-12-31Cleanup: Silence warning for wrong const char comparisonCharlie Jolly
2021-12-31Nodes: Weight drag link search for Math nodesCharlie Jolly
2021-12-31Fix (unreported): remove menu separators from drag link searchCharlie Jolly
2021-12-31Cleanup: Use switch to get gpu shader nameAaron Carlisle
2021-12-30Nodes: Convert several shader nodes to c++Aaron Carlisle
2021-12-30Nodes: Improve link drag search for Math and Vector Math nodesCharlie Jolly
2021-12-30Nodes: Convert shader, texture category nodes to c++Aaron Carlisle
2021-12-29Nodes: Cleanup: Remove no op registration functionsAaron Carlisle
2021-12-29Nodes: Convert shader, shader category nodes to c++Aaron Carlisle
2021-12-28Nodes: Split shader color ramp into its own fileAaron Carlisle
2021-12-28Nodes: Declare shader nodes in individual file namespaceAaron Carlisle
2021-12-25Shader Nodes: Convert bump node to use new socket builderAaron Carlisle
2021-12-25Cleanup: use new c++ guarded allocator API in nodesAaron Carlisle
2021-12-25Cleanup: Define node tree icon in register functionAaron Carlisle
2021-12-24Nodes: Migrate bump shader node to cppAaron Carlisle
2021-12-23Nodes: Add link drag search support for map range nodeHans Goudey
2021-12-22Nodes: Refactor to remove node and socket "new" pointersHans Goudey
2021-12-21Nodes: refactor node tree update handlingJacques Lucke
2021-12-20Cleanup: Remove more no-op node preview codeHans Goudey
2021-12-16Fix various cases of incorrect filtering in node link drag searchHans Goudey
2021-12-15Node Editor: Link Drag Search MenuHans Goudey