Age | Commit message (Expand) | Author |
2013-05-10 | Cycles: bump node changes to add a Distance input that controls the overall d... | Brecht Van Lommel |
2013-05-09 | Cycles bump node: change the Strength value to work better, previously it would | Brecht Van Lommel |
2013-05-08 | Fix #35246: cycles has no simple way to combine bump and normal mapping. Now | Brecht Van Lommel |
2013-04-24 | Fix material node editor not working when Blender Game is selected as render ... | Brecht Van Lommel |
2013-04-20 | Removed the group_tree_idname property from node types. This was a bit of a h... | Lukas Toenne |
2013-04-18 | Fix for #35010, Node Groups don't show up anymore in Material Surface. Fixing... | Lukas Toenne |
2013-04-16 | Cycles Hair: Strand Minimum Pixel Size | Stuart Broadfoot |
2013-04-06 | Node UI: | Thomas Dinges |
2013-04-05 | code cleanup: include order | Campbell Barton |
2013-04-04 | fix for referencing freed memory when rendering materials (could crash materi... | Campbell Barton |
2013-04-03 | code cleanup: unused functions | Campbell Barton |
2013-04-03 | Fix #33628, Segmentation fault after pasting a closed group of nodes into an ... | Lukas Toenne |
2013-04-02 | Cycles: initial subsurface multiple scattering support. It's not working as | Brecht Van Lommel |
2013-03-31 | style cleanup | Campbell Barton |
2013-03-24 | fix for struct definition building with msvc2008 and some style cleanup. | Campbell Barton |
2013-03-22 | Node preview merge function now has an additional option "remove_old", which ... | Lukas Toenne |
2013-03-19 | Cycles / Mix Shader: | Thomas Dinges |
2013-03-19 | Fixes for context updates of the node editor: | Lukas Toenne |
2013-03-18 | code cleanup | Campbell Barton |
2013-03-18 | Merge of the PyNodes branch (aka "custom nodes") into trunk. | Lukas Toenne |
2013-02-15 | skip fix from r54579 when holes aren't used (keeps bmesh ngon filling fast) | Campbell Barton |
2013-02-15 | Fix #34254: cycles brightness/contrast node was missing for GLSL material view. | Brecht Van Lommel |
2013-02-14 | Divide by 3 instead of multiplying by variations of 0.333 | Sergej Reich |
2013-02-04 | style cleanup: spaces -> tabs | Campbell Barton |
2013-02-02 | style cleanup | Campbell Barton |
2013-01-25 | header cleanup, include BLI before BKE, also use bool for ntreeShaderExecTree | Campbell Barton |
2013-01-24 | Usability | Ton Roosendaal |
2013-01-21 | Fixed render time regression in Blender Internal | Sergey Sharybin |
2013-01-15 | Fix #33800: GLSL group nodes not using the external input value unless a node | Brecht Van Lommel |
2013-01-01 | Fix for normal scaling when using triangle primitives for hair. | Stuart Broadfoot |
2012-12-28 | New feature | Stuart Broadfoot |
2012-12-28 | style cleanup | Campbell Barton |
2012-12-13 | style cleanup: changes from recent commits | Campbell Barton |
2012-12-11 | Cycles: RGB and Vector Curves nodes now supported, with the limitation that the | Brecht Van Lommel |
2012-12-10 | Fix shader nodes Normal node not showing right direction choosing widget. | Brecht Van Lommel |
2012-12-01 | Fix #33372: materials linked in node setups did not output alpha values unless | Brecht Van Lommel |
2012-11-23 | Fix related to #33259: cycles normal map node color input couldn't be | Brecht Van Lommel |
2012-11-15 | Image thread safe improvements | Sergey Sharybin |
2012-11-08 | Cycles: add strength input for normal map node. | Brecht Van Lommel |
2012-11-07 | style cleanup, also remove redundant call to set_listbasepointers in free_mai... | Campbell Barton |
2012-11-07 | Fix for previous commit, didn't compile on windows. | Brecht Van Lommel |
2012-11-06 | Cycles: 4 new nodes. | Brecht Van Lommel |
2012-11-06 | Fixes related to #33087: | Brecht Van Lommel |
2012-11-06 | avoid using function calls in macros that result in multiple function calls. | Campbell Barton |
2012-11-05 | Fix for Math node: | Ton Roosendaal |
2012-11-05 | Bugfix #33087 | Ton Roosendaal |
2012-11-05 | fix for freed pointer access in node_free_script() | Campbell Barton |
2012-11-05 | Cycles: improve Anisotropic BSDF node, changing the Roughness U/V inputs to | Brecht Van Lommel |
2012-11-04 | code cleanup: quiet -Wdouble-promotion, disabled this warnings for a few file... | Campbell Barton |
2012-11-03 | Render API: shader script node for custom shaders. | Brecht Van Lommel |