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AgeCommit message (Expand)Author
2019-08-01Cleanup: misc spelling fixesCampbell Barton
2019-07-10Cleanup: avoid line breaks from trailing commentsCampbell Barton
2019-07-08Fix T66348 Eevee: Broken shader if using textures and shader_to_rgb nodeClément Foucault
2019-06-26GPU: Add better support for displacement relinking behaviorClément Foucault
2019-06-22Nodes: show shader -> other socket type as invalid linkBrecht Van Lommel
2019-06-07Fix T64625: Eevee image textures with alpha have dark edgesBrecht Van Lommel
2019-06-04Fix T64247: Crash on playback with special shader node treeSergey Sharybin
2019-05-30Fix T65017 Eevee: Render error if a SSS node is unconnectedClément Foucault
2019-05-23Eevee: Fix SSS energy disapearing with alpha blended materialClément Foucault
2019-05-19Images: change alpha settings to support channel packingBrecht Van Lommel
2019-05-19Images: don't (un)premultipy non-color dataBrecht Van Lommel
2019-05-18Fix T64762: incorrect textures for non-color images with an alpha channelBrecht Van Lommel
2019-05-17Eevee / Workbench: Fix hair normalsClément Foucault
2019-05-14Fix T64455 Texture extension mode 'clip' defaults to 'extend'Clément Foucault
2019-05-14GPU: Move Material index to nodetree evaluationClément Foucault
2019-05-13Cycles/Eevee: add Emission and Alpha inputs to Principled BSDFBrecht Van Lommel
2019-05-13Cycles/Eevee: unified and improved texture image color space handlingBrecht Van Lommel
2019-05-10Cleanup: DRW: Renaming of glsl utility macrosClément Foucault
2019-05-09Fix T64363 Eevee: Texture coordinates node turns material color to pinkClément Foucault
2019-05-09Eevee: Fix Tangent vectors using NormalMatrix and make them world spaceClément Foucault
2019-05-08GPU: Remove GPU_INVERSE_NORMAL_MATRIXClément Foucault
2019-04-29Cleanup: comments (long lines) in nodesCampbell Barton
2019-04-26Cleanup: Node shader texture imageClément Foucault
2019-04-24Nodes: avoid slow and unecessary node group updates on file readBrecht Van Lommel
2019-04-22Cleanup: style, use braces for nodesCampbell Barton
2019-04-18Cleanup: deduplicate image user initialization, make consistent.Brecht Van Lommel
2019-04-18Cleanup: add trailing commas to avoid right shiftCampbell Barton
2019-04-17ClangFormat: format '#if 0' code in source/Campbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-04-16Cleanup: trailing commasCampbell Barton
2019-04-02Fix T62434: EEVEE not using correct World Output nodePhilipp Oeser
2019-03-30Fix T63115 crash upon switching to textured/rendered modeClément Foucault
2019-03-29Cleanup: styleCampbell Barton
2019-03-29Eevee: Implement Texture coordinate from objectClément Foucault
2019-03-29Fix T62178 Eevee: Texture Box mapping not matching Cycles if object is scaledClément Foucault
2019-03-27Fix T62680 Mirrored objects have flipped binormal vectors in LookDevClément Foucault
2019-03-25Fix T62856 Toon BSDF and viewport/UI odditiesClément Foucault
2019-03-22Eevee: Add small optimisation for Curve Mapping nodesClément Foucault
2019-03-18Fix T62670: insert_link() method not working for ShaderNodeCustomGroup.Miguel Porces
2019-03-16Python API: add Python-defined node groups for shaders and compositing.Miguel Porces
2019-03-16Fix ID user counting issues with NodeCustomGroup.Miguel Porces
2019-03-15Cleanup: indentation, wrappingCampbell Barton
2019-03-13Fix T59501: Eevee doesn't use integer node socketsClément Foucault
2019-03-08Cleanup: remove debug prints.Brecht Van Lommel
2019-03-07Fix T62305: Unconnected group vector inputs are mapped incorrectlyJacques Lucke
2019-03-07Fix T62259: RGB Curves behave differently in Cycles and EeveeClément Foucault
2019-03-06Cleanup: styleCampbell Barton
2019-03-05GPUMaterial: Make Shader Output nodes inside nodegroups workClément Foucault
2019-03-01Fix T62090 : Eevee shader compilation: undefined variable "att1_is_srgb"Clément Foucault
2019-02-28Fix T62021: Wireframe input node doesn't work properlyClément Foucault