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AgeCommit message (Expand)Author
2019-01-09Fix T60324: node linking UI bugs with some shader nodes.Brecht Van Lommel
2019-01-06Cleanup: add trailing commas to structsCampbell Barton
2018-12-03Fix T58280: Blender 2.8 hangs when the LookDev mode is enabledClément Foucault
2018-11-28Cleanup: correct assert, remove redundant NULL checksCampbell Barton
2018-11-19Cleanup: styleCampbell Barton
2018-11-17Eevee: Optimize Color Ramp node for common cases.Clément Foucault
2018-11-17Eevee: Fix SSR/SSS when the bsdf nodes are inside groupsClément Foucault
2018-11-10Cleanup: styleCampbell Barton
2018-11-08Eevee: Fix geometry node for environments and support true_normalClément Foucault
2018-11-08GPU: Cleanups: Remove GPUMatType, Vectorize / MADD some operationsClément Foucault
2018-11-08Eevee: Add support for interpolation options for Environment Texture nodesClément Foucault
2018-11-08Eevee: Support for extension type in the Node Image TextureClément Foucault
2018-11-07Cleanup: remove some useless BKE_library and BKE_main includes.Bastien Montagne
2018-11-07GPU: Make node texture "Blend" parameter interactive.Clément Foucault
2018-11-07Eevee: Make Normal node interactiveClément Foucault
2018-11-06Eevee: Make nodegroup fix recursive.Clément Foucault
2018-11-06Eevee: Fix broken shader if only using an Ambient Occlusion nodeClément Foucault
2018-11-06Eevee: Correctly handle Sharp glossy/refraction BSDF nodesClément Foucault
2018-11-01Eevee: Fix nodegroup sockets behaviourClément Foucault
2018-10-18Eevee: Fix default texture coord for procedural texture in world treeClément Foucault
2018-09-20Eevee: Implement Wireframe NodeClément Foucault
2018-09-10Eeevee: update to match recent voronoi GLSL features for Cycles.Charlie Jolly
2018-09-03Merge branch 'master' into blender2.8Bastien Montagne
2018-09-03Spelling fixes in comments and descriptions, patch by luzpaz.Brecht Van Lommel
2018-08-28Merge branch 'master' into blender2.8Brecht Van Lommel
2018-08-26Cycles: change default emission color to 1 1 1.Brecht Van Lommel
2018-08-22GPUMaterial: Geometry Node: Add support for parametric outputClément Foucault
2018-08-14Cleanup: Rename GPU_* functions to make more senseClément Foucault
2018-08-10GPUMaterial: Fix color ramp node with constant interpolationClément Foucault
2018-08-10GPUMaterial: Group all colorband texture togetherClément Foucault
2018-08-09Eevee: Fix assert with subsurface bsdfClément Foucault
2018-08-08Eevee: Use "constant folding" for the principle shaderClément Foucault
2018-08-08Eevee: Remove some of the non-necessary uniformsClément Foucault
2018-08-02Cleanup: warnings, trailing spaceCampbell Barton
2018-08-01GPUMaterial: Normal Map Node: Make default inputs interactivesClément Foucault
2018-08-01GPUMaterial: Make Mapping node use UBO storageClément Foucault
2018-08-01GPUMaterial: Make Localize tree live longerClément Foucault
2018-07-24Cleanup: changes from 2.8Campbell Barton
2018-07-20GPUMaterial: Texture Node: support for nearest (closest) filtering methodClément Foucault
2018-07-20GPUMaterial: Optimize and fix blending in box mappingClément Foucault
2018-07-19Cleanup: styleCampbell Barton
2018-07-18Merge branch 'master' into blender2.8Brecht Van Lommel
2018-07-18Cycles: add Principled Hair BSDF.L. E. Segovia
2018-07-15Merge branch 'master' into blender2.8Brecht Van Lommel
2018-07-15Cycles: add voronoi features and distance settings from Blender.charlie
2018-07-13Merge branch 'master' into blender2.8Campbell Barton
2018-07-13Nodes: add sqrt, ceil, floor and fract to math nodes.Charlie Jolly
2018-07-10Image: remove fields option for image sequencesCampbell Barton
2018-07-10Cleanup: styleCampbell Barton
2018-07-06Cleanup: remove unused shader node compatibility flag.Brecht Van Lommel