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AgeCommit message (Expand)Author
2021-11-04Fix T92814: improve automatic linking when inserting Float Curve nodeJacques Lucke
2021-11-02Fix T77681, T92634: noise texture artifacts with high detailBrecht Van Lommel
2021-10-29Nodes: Add translation markers to new socket names and descriptionsHans Goudey
2021-10-26Geometry Nodes: Add Brick Texture nodeCharlie Jolly
2021-10-26Geometry Nodes: Optimise Voronoi texture nodeCharlie Jolly
2021-10-20Geometry Nodes: Add Checker TextureCharlie Jolly
2021-10-20Cleanup: use elem macrosCampbell Barton
2021-10-19Geometry Nodes: Add Wave texture nodeCharlie Jolly
2021-10-19Geometry Nodes: Add Magic texture nodeCharlie Jolly
2021-10-18Geometry Nodes: Add shader Musgrave texture nodeCharlie Jolly
2021-10-15Geometry Nodes: Add Voronoi TextureCharlie Jolly
2021-10-15Geometry Nodes: Port shader gradient texture nodeCharlie Jolly
2021-10-14Geometry Nodes: Add White Noise textureCharlie Jolly
2021-10-11Cycles: restore Christensen-Burley SSSBrecht Van Lommel
2021-10-07Nodes: Move texture nodes to C++Charlie Jolly
2021-10-06Cleanup: spelling in commentsCampbell Barton
2021-10-06Fix: Add missing function node declaration for RGB and Float Curve nodesCharlie Jolly
2021-10-03Cleanup: spelling in commentsCampbell Barton
2021-09-30Cleanup: Fix unused variable warningHans Goudey
2021-09-30Nodes: Add Float Curve for GN and Shader nodes.Charlie Jolly
2021-09-29Cleanup: spelling in commentsCampbell Barton
2021-09-27Fix: Incorrect node socket name after recent refactorHans Goudey
2021-09-24Nodes: hide socket value when input is a field implicitlyJacques Lucke
2021-09-24Cleanup: old-style-declaration warningCampbell Barton
2021-09-24Hair Info Length AttributeJeroen Bakker
2021-09-24Fix T91661: Vector rotate output socket diconnects on file loadHans Goudey
2021-09-24Fix: Incorrect field visualization for some shader nodesHans Goudey
2021-09-23Geometry Nodes: Initial socket visualization for fields.Jacques Lucke
2021-09-23Cleanup: Move more shader nodes to socket declaration APIHans Goudey
2021-09-23Fix: Incorrect socket names after previous commitHans Goudey
2021-09-22Cleanup: Use new node socket declaration API for some shader nodesHans Goudey
2021-09-21Cycles: merge of cycles-x branch, a major update to the rendererBrecht Van Lommel
2021-09-20Geometry Nodes: support Noise Texture nodeJacques Lucke
2021-09-13Nodes: move some texture nodes to c++Jacques Lucke
2021-08-23Fix T88107: rename Convertor to Converter nodes to correct spellingJames Partsafas
2021-08-20Functions: remove multi-function networkJacques Lucke
2021-08-18Geometry Nodes: Add shader Color Mix nodeCharlie Jolly
2021-08-11Fix T88033: Python reference memory leaks for non main data-blocksCampbell Barton
2021-08-04Fix T87635: Rename shader node "Specular" to "Specular BSDF"Pratik Borhade
2021-07-21Cleanup: replace NB with NOTE in commentsCampbell Barton
2021-07-06Nodes: Adds button to groups to change type of sockets.Lukas Tönne
2021-07-05Cleanup: spelling in commentsCampbell Barton
2021-07-03Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXXCampbell Barton
2021-06-26Cleanup: full sentences in comments, improve comment formattingCampbell Barton
2021-06-24Cleanup: comment blocks, trailing space in commentsCampbell Barton
2021-06-18Cleanup: clang-tidyCampbell Barton
2021-06-11Nodes: move mix rgb node to C++Charlie Jolly
2021-06-04Nodes: Add Multiply Add to Vector Math nodesCharlie Jolly
2021-06-02EEVEE: AOVs not same as cycles.Jeroen Bakker
2021-06-02Revert "EEVEE: AOVs not same as cycles."Jeroen Bakker