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AgeCommit message (Expand)Author
2016-04-05Revert "Cycles: Remove the Preetham Sky model."Thomas Dinges
2016-04-03Cycles: Remove the Preetham Sky model.Thomas Dinges
2016-03-21Mirror influence of environment texture in Blender viewportAlexander Romanov
2016-03-06Fix T47670: cycles GLSL incorrect normal map node.Brecht Van Lommel
2016-03-05Fix T47670: cycles GLSL incorrect layer weight / fresnel.Brecht Van Lommel
2016-02-23Fix memory leak in point densitySergey Sharybin
2016-02-07Fix T47349: incorrect Cycles fresnel and layer weight with GLSL materials.Brecht Van Lommel
2016-02-04Nodes: Remove code which was dead for 2 years nowSergey Sharybin
2016-02-04Cycles: Make Christensen-Burley a default falloff functionSergey Sharybin
2016-02-01Fix T47288 Vector transform not behaving correctly with camera space and cyclesAlexander Romanov
2016-01-24Prevent accidental fall-through in switchCampbell Barton
2016-01-24Correct error in recent vector transform commitCampbell Barton
2016-01-23Vector Transform node support for GLSL mode and the internal rendererAlexander Romanov
2016-01-18Cleanup: styleCampbell Barton
2016-01-07Cycles: Refactor how we pass bounce info to light path node.Thomas Dinges
2015-12-03Node callback for handling link insertion and swapping of occupied inputs.Lukas Tönne
2015-10-11Fix T45058: Cycles hair shader reflects incorrectly for meshesSergey Sharybin
2015-10-09Fix T46415: empty node group in GLSL shader has incorrect socket type convers...Brecht Van Lommel
2015-09-02Cleanup: styleCampbell Barton
2015-08-24Fix T45737: Vertex colors show washed-outCampbell Barton
2015-08-18Refactor translation code out of blenfontCampbell Barton
2015-07-28Fix T45590: Some more missing glsl functionsSergey Sharybin
2015-07-18Cycles: Point density texture supportSergey Sharybin
2015-07-14Particle Info node support for GLSL mode and the internal render.Alexander Romanov
2015-06-08Fix T44979: Crash when rendering with more threads than the system onesSergey Sharybin
2015-05-06Shader node: support native render capabilitiesCampbell Barton
2015-04-13Nodes: Remove hardcoded BLENDER_MAX_THREADS number of threadsSergey Sharybin
2015-04-08Fix memory leak in bump GLSL nodeAntony Riakiotakis
2015-04-08Attempt GLSL compile fix in opensuse linux basically, we passed a vec3Antony Riakiotakis
2015-03-28Cleanup: use BKE_texture_ prefixCampbell Barton
2015-03-25minor cleanup: alignmentMike Erwin
2015-03-17Part 2 of D1082 by Troy Sobotka, remove our functions that do lumaAntony Riakiotakis
2015-03-06Fix typo in "Add" and "Subtract" mode of Vector Math node.Kevin Dietrich
2015-02-24Patch D843 by Alexander Romanov, fixes to the naming of the materialAntony Riakiotakis
2015-02-10Cycles: implement pointiness geometry attributeSergey Sharybin
2015-02-02Adjust GLSL drawing of window coordinates from camera view (use cameraAntony Riakiotakis
2015-01-31Compiler warning: double-promotionCampbell Barton
2015-01-27Fix T43250, lamp node did not use energy when used with nodes in blenderAntony Riakiotakis
2015-01-26Cleanup: strcmp/strncmp -> STREQ/STREQLEN (in boolean usage).Bastien Montagne
2015-01-07Cycles: Allow negative values in Combine XYZ node.Thomas Dinges
2014-12-31Gamma node support for Blender InternalDotsnov Valentin
2014-12-10Fix T42184: Normal not displayed correctly in Material ViewportSergey Sharybin
2014-12-10Fix for wrong flip of Normal node Dot output for new shading systemSergey Sharybin
2014-11-29Cleanup: unused headersCampbell Barton
2014-11-28Cleanup: unused headersCampbell Barton
2014-11-26Fix GLSL drawing of math absolute node.Antony Riakiotakis
2014-11-26World background working on cycle nodes.Antony Riakiotakis
2014-11-20Fix T42622, environment texture GLSL result different from rendering.Antony Riakiotakis
2014-11-09GLSL: specular transparency support for Blender internal materialsDontsov Valentin
2014-11-07Fix assert failure in GPU codegenSergey Sharybin