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AgeCommit message (Expand)Author
2022-01-09Cleanup: Nodes: Begin splitting shader node buttons into individual filesAaron Carlisle
2022-01-09Cleanup: Use new socket builder APIAaron Carlisle
2022-01-09Cleanup: Remove no op socket templatesAaron Carlisle
2022-01-08Cleanup: Use new socket builder APIAaron Carlisle
2022-01-08Cleanup: Loop through socket listbase instead of arrayAaron Carlisle
2022-01-08Cleanup: Remove unused code from BKE_node.hHans Goudey
2022-01-07Fix T94659: crash when deleting instances (part 2)Jacques Lucke
2022-01-07Fix T94707: inverted output of separate geometry node incorrectJacques Lucke
2022-01-07Cleanup: remove redundant const qualifiers for POD typesCampbell Barton
2022-01-07Cleanup: Fix spelling in filenameAaron Carlisle
2022-01-07Cleanup: Add `bf_nodes_texture` libraryAaron Carlisle
2022-01-07Cleanup: Use new socket builder APIAaron Carlisle
2022-01-06Cleanup: use correct file namespace nameJacques Lucke
2022-01-06Cleanup: sort cmake file listsCampbell Barton
2022-01-06Cleanup: remove unnecessary slashes and quotes from paths in CMakeCampbell Barton
2022-01-06Cleanup: spelling in commentsCampbell Barton
2022-01-06Cleanup: Use snake case for file namesAaron Carlisle
2022-01-06Cleanup: Remove empty node socket template arrayAaron Carlisle
2022-01-06Cleanup: Use new socket builder APIAaron Carlisle
2022-01-05Cleanup: Use new socket builder APIAaron Carlisle
2022-01-05Cleanup: Use new socket builder APIAaron Carlisle
2022-01-05Cleanup: Remove unused `node_type_exec` for shader nodeAaron Carlisle
2022-01-05Fix T94659: crash when deleting instancesJacques Lucke
2022-01-05Cleanup: Use new socket builder APIAaron Carlisle
2022-01-05Nodes: Consistent link drag search for math and vector math nodesHans Goudey
2022-01-05Cleanup: Make shade node util header CPP onlyAaron Carlisle
2022-01-04Cleanup: Dont use relative includeAaron Carlisle
2022-01-04Cleanup: Nodes: Convert generic shader node files to c++Aaron Carlisle
2022-01-04Fix: Link drag search error with random value node from color socketHans Goudey
2022-01-04Fix T94546: Remove soft limit for the Clamp Node value socket.Thomas Dinges
2022-01-04Shader Nodes: Unity BuildAaron Carlisle
2022-01-04Cleanup: Move node storage macro inside file namespaceAaron Carlisle
2022-01-04Cleanup: Remove bNodeType flag from base registration functionsAaron Carlisle
2022-01-03Cleanup: Clang tidyHans Goudey
2022-01-03Fix T94581: Incorrect geometry delete behavior with instancesHans Goudey
2022-01-03Geometry Nodes: Edge Angle NodeJohnny Matthews
2022-01-03Nodes: Convert several shader nodes to c++Aaron Carlisle
2021-12-31Nodes: Add Compare node operations to link drag search menuCharlie Jolly
2021-12-31Cleanup: Silence warning for wrong const char comparisonCharlie Jolly
2021-12-31Nodes: Weight drag link search for Math nodesCharlie Jolly
2021-12-31Fix (unreported): remove menu separators from drag link searchCharlie Jolly
2021-12-31Cleanup: Use switch to get gpu shader nameAaron Carlisle
2021-12-30Nodes: Convert several shader nodes to c++Aaron Carlisle
2021-12-30Nodes: Improve link drag search for Math and Vector Math nodesCharlie Jolly
2021-12-30Cleanup: clang-tidy modernize-redundant-void-argAaron Carlisle
2021-12-30Nodes: Convert shader, texture category nodes to c++Aaron Carlisle
2021-12-29Geometry Nodes: Support instances in the delete geometry nodeHans Goudey
2021-12-29Geometry Nodes: Accumulate Fields NodeJohnny Matthews
2021-12-29Nodes: Composite: UI fixes to time nodeAaron Carlisle
2021-12-29Nodes: Cleanup: Remove no op registration functionsAaron Carlisle