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AgeCommit message (Expand)Author
2019-01-25Cleanup: sort cmake file listsCampbell Barton
2019-01-19Cleanup: add trailing commasCampbell Barton
2019-01-18Merge branch 'blender2.7'Lukas Stockner
2019-01-18Fix T56799: Custom render passes missing when using Save BuffersLukas Stockner
2019-01-10Cleanup: end DefNode macro w/ semicolonCampbell Barton
2019-01-09Fix T60324: node linking UI bugs with some shader nodes.Brecht Van Lommel
2019-01-06Cleanup: add trailing commas to structsCampbell Barton
2019-01-03Merge branch 'blender2.7'Brecht Van Lommel
2019-01-03Fix T60073: can't unlink by dragging from some node input sockets.Brecht Van Lommel
2018-12-28Fix more issues with recent render passes code cleanup.Brecht Van Lommel
2018-12-28Fix T59922: crash reading files with older renderlayersPhilipp Oeser
2018-12-27cleanup: remove unused passesPhilipp Oeser
2018-12-03Fix T58280: Blender 2.8 hangs when the LookDev mode is enabledClément Foucault
2018-11-28Cleanup: correct assert, remove redundant NULL checksCampbell Barton
2018-11-19Cleanup: styleCampbell Barton
2018-11-17Eevee: Optimize Color Ramp node for common cases.Clément Foucault
2018-11-17Eevee: Fix SSR/SSS when the bsdf nodes are inside groupsClément Foucault
2018-11-10Cleanup: styleCampbell Barton
2018-11-08Eevee: Fix geometry node for environments and support true_normalClément Foucault
2018-11-08GPU: Cleanups: Remove GPUMatType, Vectorize / MADD some operationsClément Foucault
2018-11-08Eevee: Add support for interpolation options for Environment Texture nodesClément Foucault
2018-11-08Eevee: Support for extension type in the Node Image TextureClément Foucault
2018-11-07Cleanup: remove some useless BKE_library and BKE_main includes.Bastien Montagne
2018-11-07GPU: Make node texture "Blend" parameter interactive.Clément Foucault
2018-11-07Eevee: Make Normal node interactiveClément Foucault
2018-11-06Eevee: Make nodegroup fix recursive.Clément Foucault
2018-11-06Eevee: Fix broken shader if only using an Ambient Occlusion nodeClément Foucault
2018-11-06Eevee: Correctly handle Sharp glossy/refraction BSDF nodesClément Foucault
2018-11-01Eevee: Fix nodegroup sockets behaviourClément Foucault
2018-10-23Rename editor to "Texture Node Editor"Sergey Sharybin
2018-10-18Eevee: Fix default texture coord for procedural texture in world treeClément Foucault
2018-09-24Merge branch 'master' into blender2.8Brecht Van Lommel
2018-09-24Fix T56875: Auto Render not working after render pass name refactorLukas Stockner
2018-09-20Eevee: Implement Wireframe NodeClément Foucault
2018-09-10Eeevee: update to match recent voronoi GLSL features for Cycles.Charlie Jolly
2018-09-03Merge branch 'master' into blender2.8Bastien Montagne
2018-09-03Spelling fixes in comments and descriptions, patch by luzpaz.Brecht Van Lommel
2018-08-28Merge branch 'master' into blender2.8Brecht Van Lommel
2018-08-26Cycles: change default emission color to 1 1 1.Brecht Van Lommel
2018-08-22GPUMaterial: Geometry Node: Add support for parametric outputClément Foucault
2018-08-14Cleanup: Rename GPU_* functions to make more senseClément Foucault
2018-08-10GPUMaterial: Fix color ramp node with constant interpolationClément Foucault
2018-08-10GPUMaterial: Group all colorband texture togetherClément Foucault
2018-08-09Eevee: Fix assert with subsurface bsdfClément Foucault
2018-08-08Eevee: Use "constant folding" for the principle shaderClément Foucault
2018-08-08Eevee: Remove some of the non-necessary uniformsClément Foucault
2018-08-02Cleanup: warnings, trailing spaceCampbell Barton
2018-08-01GPUMaterial: Normal Map Node: Make default inputs interactivesClément Foucault
2018-08-01GPUMaterial: Make Mapping node use UBO storageClément Foucault
2018-08-01GPUMaterial: Make Localize tree live longerClément Foucault