Age | Commit message (Expand) | Author |
2014-02-07 | ListBase API: add utility api funcs for clearing and checking empty | Campbell Barton |
2014-02-05 | Quiet warning | Campbell Barton |
2014-02-05 | Fix T38340 and T38473: fixed Scene pointers in Composite and Defocus nodes do... | Lukas Tönne |
2014-02-03 | Fix T38439: allow IOR in range [0, inf] instead of [1, inf] in Cycles. | Brecht Van Lommel |
2014-01-27 | Fix T38355: Crash with Shader Node Group with missing datablock, | Lukas Tönne |
2014-01-20 | Fix T37978: cycles nodes with multiple Material Output nodes not predictable. | Brecht Van Lommel |
2014-01-16 | Code Cleanup: style and redundant casts | Campbell Barton |
2014-01-13 | Code Cleanup: replace checks for ima->source with BKE_image_is_animated | Campbell Barton |
2014-01-10 | Fix T38142: socket interface 'type' enums are not initialized. These are | Lukas Tönne |
2014-01-07 | Fix T38075, crash from shader node add/replace tree view template. | Lukas Tönne |
2014-01-04 | Changed percentage and 0-1 number fields to use sliders. This is more consist... | William Reynish |
2013-12-28 | Cycles Volume Render: work on nodes and closures. | Brecht Van Lommel |
2013-12-22 | Style Cleanup: remove preprocessor indentation (updated wiki style guide too) | Campbell Barton |
2013-12-10 | Style Cleanup | Campbell Barton |
2013-12-09 | Compositor node preview: | Jeroen Bakker |
2013-11-25 | Blender Internal: Add "Lamp Data" shader node that allows shaders to acquire ... | IRIE Shinsuke |
2013-11-24 | Blender Internal: Revert own previous commit for "Camera Data" node, correct ... | IRIE Shinsuke |
2013-11-24 | Blender Internal: Fix shader node "Camera Data" that doesn't consider orthogr... | IRIE Shinsuke |
2013-11-22 | Cycles: Add a "Normal" input socket to the Layer Weight node + GLSL drawing c... | Thomas Dinges |
2013-11-21 | Blender Internal: Add shader nodes "Separate HSV" and "Combine HSV", same as ... | IRIE Shinsuke |
2013-11-17 | Style Cleanup: whitespace | Campbell Barton |
2013-11-12 | Make dynamic node labels possible as a registerable function 'draw_label' (si... | Lukas Toenne |
2013-11-12 | Instead of requiring a const char* return from the (optional) node label call... | Lukas Toenne |
2013-11-12 | Change the behavior of AO pass in Blender internal's shader/render node tree ... | Irie Shinsuke |
2013-11-09 | Cycles / Fresnel Node: | Thomas Dinges |
2013-11-06 | Syncing methods for Color Balance node LGG and ASC-CDL modes. The settings fo... | Lukas Toenne |
2013-11-06 | Fix #37333: Bad default value in Color Balance. Use independent offset/power/... | Lukas Toenne |
2013-11-05 | code cleanup: typos | Campbell Barton |
2013-10-31 | code cleanup: warnings | Campbell Barton |
2013-10-29 | Fix #37192, Rendered preview causes crash when deleting a material node in sh... | Lukas Toenne |
2013-10-04 | Fix related to [#36926] 'scale' Node doesn't work properly. | Bastien Montagne |
2013-10-02 | Fixes for cycles Mapping and Vector Transform node: | Brecht Van Lommel |
2013-09-30 | Fix #36882: cycles gamma node not working with glsl materials. | Brecht Van Lommel |
2013-09-26 | Fix cycles issue with mapping node rotation and scale order. When using both | Brecht Van Lommel |
2013-09-24 | modifiers_isCorrectableDeformed now checks a modifier is enabled before retur... | Campbell Barton |
2013-09-20 | correct include guards and add checks in check_style_c.py for them. | Campbell Barton |
2013-09-17 | add unused hair bsdf glsl callback function to register_node_type_sh_bsdf_hair() | Campbell Barton |
2013-09-16 | Cycles Hair: Two basic bair shaders added | Stuart Broadfoot |
2013-09-12 | Fix #36706: Added complementary API functions for the FileOutput node so file... | Lukas Toenne |
2013-09-12 | Partial fix for #36706: Prevent invalid sockets in the FileOutput node by rem... | Lukas Toenne |
2013-09-12 | another fix for [#36694], user submitted a new testfile that crashes without ... | Campbell Barton |
2013-09-11 | Fix #36327: cycles render layers exclude layers animation did not work well. | Brecht Van Lommel |
2013-09-10 | fix/workaround [#36694] Texture node groups tend to crash Blender a lot. | Campbell Barton |
2013-09-04 | Cycles: add a sharpness input to the Cubic SSS falloff. When set to 1 this will | Brecht Van Lommel |
2013-09-02 | Fix #36628, Muting bump node alters material visibility. | Lukas Toenne |
2013-09-02 | Related to #36632: cycles textured draw mode now shows the image from an image | Brecht Van Lommel |
2013-09-02 | Removed some unused old function declarations for loop node register, awkward... | Lukas Toenne |
2013-08-30 | Fix #36609: glsl materials with reroute nodes not working correct. | Brecht Van Lommel |
2013-08-28 | Cycles / Sky Texture: | Thomas Dinges |
2013-08-18 | Cycles: Subsurface Scattering | Brecht Van Lommel |