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AgeCommit message (Expand)Author
2019-04-29Cleanup: comments (long lines) in nodesCampbell Barton
2019-04-26Cleanup: Node shader texture imageClément Foucault
2019-04-24Nodes: avoid slow and unecessary node group updates on file readBrecht Van Lommel
2019-04-24Cleanup: sort CMake include pathsCampbell Barton
2019-04-22Cleanup: style, use braces for nodesCampbell Barton
2019-04-21Cleanup: comments (mainly long lines)Campbell Barton
2019-04-19Cleanup: Remove image preview codeSergey Sharybin
2019-04-19Cleanup: Remove unneeded compositor update functionSergey Sharybin
2019-04-19Cleanup: Remove unneeded texture nodes update functionSergey Sharybin
2019-04-18Cleanup: deduplicate image user initialization, make consistent.Brecht Van Lommel
2019-04-18Cleanup: add trailing commas to avoid right shiftCampbell Barton
2019-04-18Cleanup: comment blocksCampbell Barton
2019-04-17Cleanup: line wrapping caused by commentsCampbell Barton
2019-04-17ClangFormat: format '#if 0' code in source/Campbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-04-16ClangFormat: add comments to ignore formattingCampbell Barton
2019-04-16Cleanup: trailing commasCampbell Barton
2019-04-14CMake: prepare for BLENDER_SORTED_LIBS removalCampbell Barton
2019-04-12Cleanup: add back semicolons to DefNodeCampbell Barton
2019-04-10Cleanup: use STR_ELEM macroCampbell Barton
2019-04-02Fix T62434: EEVEE not using correct World Output nodePhilipp Oeser
2019-03-30Fix T63115 crash upon switching to textured/rendered modeClément Foucault
2019-03-29Cleanup: styleCampbell Barton
2019-03-29Eevee: Implement Texture coordinate from objectClément Foucault
2019-03-29Fix T62178 Eevee: Texture Box mapping not matching Cycles if object is scaledClément Foucault
2019-03-27Fix T62680 Mirrored objects have flipped binormal vectors in LookDevClément Foucault
2019-03-25Fix T62856 Toon BSDF and viewport/UI odditiesClément Foucault
2019-03-22UI: Rename editor "Compositing" to "Compositor"Adrian Newton
2019-03-22Eevee: Add small optimisation for Curve Mapping nodesClément Foucault
2019-03-18Fix T62670: insert_link() method not working for ShaderNodeCustomGroup.Miguel Porces
2019-03-16Python API: add Python-defined node groups for shaders and compositing.Miguel Porces
2019-03-16Fix ID user counting issues with NodeCustomGroup.Miguel Porces
2019-03-15Cleanup: indentation, wrappingCampbell Barton
2019-03-13Fix T59501: Eevee doesn't use integer node socketsClément Foucault
2019-03-08Cleanup: remove debug prints.Brecht Van Lommel
2019-03-08Cleanup: use plural names for Main listsCampbell Barton
2019-03-07Fix T62305: Unconnected group vector inputs are mapped incorrectlyJacques Lucke
2019-03-07Fix T62259: RGB Curves behave differently in Cycles and EeveeClément Foucault
2019-03-06Cleanup: styleCampbell Barton
2019-03-05GPUMaterial: Make Shader Output nodes inside nodegroups workClément Foucault
2019-03-01Fix T62090 : Eevee shader compilation: undefined variable "att1_is_srgb"Clément Foucault
2019-03-01Merge branch 'blender2.7'Brecht Van Lommel
2019-03-01Fix T62073: Cycles random hangs rendering with Save Buffers on.Brecht Van Lommel
2019-02-28Fix T62021: Wireframe input node doesn't work properlyClément Foucault
2019-02-27Cleanup: file rename lamp -> lightCampbell Barton
2019-02-27Cleanup: rename lamp -> lightCampbell Barton
2019-02-27DNA: rename Lamp -> LightCampbell Barton
2019-02-23Cleanup: quiet undeclared variable warningsCampbell Barton
2019-02-18Fix T57457: animated image sequences not working in Eevee.Brecht Van Lommel
2019-02-18doxygen: add newline after \fileCampbell Barton