Age | Commit message (Expand) | Author |
2011-09-26 | replace strncpy with BLI_strncpy, in some cases strncpy was being misused sin... | Campbell Barton |
2011-09-25 | whitespace cleanup | Campbell Barton |
2011-09-22 | comment some unused vars / assignments. | Campbell Barton |
2011-09-21 | remove support for irix | Campbell Barton |
2011-09-20 | tag & comment unused vars with /* UNUSED */ | Campbell Barton |
2011-09-20 | tidy up | Campbell Barton |
2011-09-16 | use replace 0 with NULL for pointers, set some functions static | Campbell Barton |
2011-09-12 | replace VECCOPY -> copy_v3_v3, added copy_v*_v*_short too for typesafe copyin... | Campbell Barton |
2011-09-12 | fix for ntreeGPUMaterialNodes(), using uninitialized exec pointer. | Campbell Barton |
2011-09-08 | Fixed potential issue in mirrored loop node sockets. These are currently not ... | Lukas Toenne |
2011-09-08 | Shader node tree exec data cannot use the exec->nodetree before it is initial... | Lukas Toenne |
2011-09-07 | Fix for crash when duplicating image or render layer nodes. | Lukas Toenne |
2011-09-07 | Code for setting/getting/freeing executable nodes in compositor was still usi... | Lukas Toenne |
2011-09-07 | Initialize the exec data in for composite with the node tree pointer. Doesn't... | Lukas Toenne |
2011-09-07 | Another fix for value nodes, those need full template definitions for their o... | Lukas Toenne |
2011-09-07 | Fix for value node limits. | Lukas Toenne |
2011-09-06 | Fixed potential crash in NodeTagIDChanged. Discovered after merge trunk | Sergey Sharybin |
2011-09-06 | Fix for multiple parallel group node executions. | Lukas Toenne |
2011-09-06 | Fix for #28517, group nodes losing all links from older files. | Lukas Toenne |
2011-09-06 | SVN maintenance. | Guillermo S. Romero |
2011-09-06 | Merged the particles-2010 branch with node improvements into trunk. | Lukas Toenne |
2011-08-21 | Fix #28154: linux3-config.py doesn't exist | Sergey Sharybin |
2011-07-19 | fix for [#28012] Mat ID messy with shader nodes | Jeroen Bakker |
2011-07-17 | cmake source definitions: | Campbell Barton |
2011-07-12 | Bokeh blur in the blur node is wronlgy calculated. | Jeroen Bakker |
2011-07-12 | Add delete with reconnect feature. | Jeroen Bakker |
2011-07-09 | fix for using uninitialized value in gpu_shader_material | Campbell Barton |
2011-07-06 | Ergh! first compile and test then commit! | Ton Roosendaal |
2011-07-06 | Making Blender compile for C90 standard, var declared after code :) | Ton Roosendaal |
2011-07-06 | Fix #27875: different texture nodes result after decompose/compose. | Brecht Van Lommel |
2011-07-04 | Updated the indent, sorry! | Jeroen Bakker |
2011-07-04 | Current situation | Jeroen Bakker |
2011-06-27 | Minor warning cleanup & fix | Campbell Barton |
2011-06-19 | fixed possible use of uninitialized variable. | Campbell Barton |
2011-06-09 | Fix for GLSL material node inside groups. These were using the GPULink point ... | Lukas Toenne |
2011-06-09 | fix for own mistake & fix some comments. | Campbell Barton |
2011-06-08 | Bugfix #27601 | Ton Roosendaal |
2011-06-08 | Bugfix #27601 | Ton Roosendaal |
2011-06-07 | getting useful results out of the round compo node was tricky, use the second... | Campbell Barton |
2011-06-07 | error pointed out by Jeroen Bakker with the math nodes round function. was in... | Campbell Barton |
2011-05-31 | Material nodes were checking the nodestack->hasinput flag to determin whether... | Lukas Toenne |
2011-05-31 | fix [#27514] Fix Bug 27510 Color key hue flipping error (composite node) | Campbell Barton |
2011-05-31 | cmake maintenance | Campbell Barton |
2011-05-10 | Bugfix #27305 | Ton Roosendaal |
2011-04-30 | - pass the camera to the render stamp function. | Campbell Barton |
2011-04-21 | converted more mixed tab/space indentations to tabs. only whitespace changes. | Campbell Barton |
2011-04-21 | whitespace only, no functional change mixed tabs/spaces --> tabs.v2.57a | Campbell Barton |
2011-04-21 | minor changes | Campbell Barton |
2011-04-18 | Bugfix #26901 | Ton Roosendaal |
2011-04-18 | Fix [#26896] Displace Node crashes Blender when connected to Z-Buffer | Matt Ebb |