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AgeCommit message (Expand)Author
2018-10-23Rename editor to "Texture Node Editor"Sergey Sharybin
2018-10-18Eevee: Fix default texture coord for procedural texture in world treeClément Foucault
2018-09-24Merge branch 'master' into blender2.8Brecht Van Lommel
2018-09-24Fix T56875: Auto Render not working after render pass name refactorLukas Stockner
2018-09-20Eevee: Implement Wireframe NodeClément Foucault
2018-09-10Eeevee: update to match recent voronoi GLSL features for Cycles.Charlie Jolly
2018-09-03Merge branch 'master' into blender2.8Bastien Montagne
2018-09-03Spelling fixes in comments and descriptions, patch by luzpaz.Brecht Van Lommel
2018-08-28Merge branch 'master' into blender2.8Brecht Van Lommel
2018-08-26Cycles: change default emission color to 1 1 1.Brecht Van Lommel
2018-08-22GPUMaterial: Geometry Node: Add support for parametric outputClément Foucault
2018-08-14Cleanup: Rename GPU_* functions to make more senseClément Foucault
2018-08-10GPUMaterial: Fix color ramp node with constant interpolationClément Foucault
2018-08-10GPUMaterial: Group all colorband texture togetherClément Foucault
2018-08-09Eevee: Fix assert with subsurface bsdfClément Foucault
2018-08-08Eevee: Use "constant folding" for the principle shaderClément Foucault
2018-08-08Eevee: Remove some of the non-necessary uniformsClément Foucault
2018-08-02Cleanup: warnings, trailing spaceCampbell Barton
2018-08-01GPUMaterial: Normal Map Node: Make default inputs interactivesClément Foucault
2018-08-01GPUMaterial: Make Mapping node use UBO storageClément Foucault
2018-08-01GPUMaterial: Make Localize tree live longerClément Foucault
2018-07-30Silencing a bunch of compiler warningsJoshua Leung
2018-07-24Cleanup: changes from 2.8Campbell Barton
2018-07-20GPUMaterial: Texture Node: support for nearest (closest) filtering methodClément Foucault
2018-07-20GPUMaterial: Optimize and fix blending in box mappingClément Foucault
2018-07-19Cleanup: styleCampbell Barton
2018-07-18Merge branch 'master' into blender2.8Brecht Van Lommel
2018-07-18Cycles: add Principled Hair BSDF.L. E. Segovia
2018-07-18Cleanup: Cryptomatte node style tweaks.Brecht Van Lommel
2018-07-18Compositor: Cryptomatte compositing node.Stefan Werner
2018-07-15Merge branch 'master' into blender2.8Brecht Van Lommel
2018-07-15Cycles: add voronoi features and distance settings from Blender.charlie
2018-07-13Merge branch 'master' into blender2.8Campbell Barton
2018-07-13Nodes: add sqrt, ceil, floor and fract to math nodes.Charlie Jolly
2018-07-10Image: remove fields option for image sequencesCampbell Barton
2018-07-10Cleanup: styleCampbell Barton
2018-07-06Cleanup: remove unused shader node compatibility flag.Brecht Van Lommel
2018-07-06UI/Python: rename Lamps to Lights, to follow more standard terminology.Brecht Van Lommel
2018-07-05Shaders: add target setting to material output node.Brecht Van Lommel
2018-07-05GPU: avoid unnecessary multiple nodetree localize and output finding.Brecht Van Lommel
2018-07-03Nodes: add new image button to image nodes.Brecht Van Lommel
2018-07-02Merge branch 'master' into blender2.8Campbell Barton
2018-07-02Cleanup: use bool for poll functionsCampbell Barton
2018-06-30Merge branch 'master' into blender2.8Campbell Barton
2018-06-29Cycles: change AO node default to 16 samples and only local off.Brecht Van Lommel
2018-06-29Merge branch 'master' into blender2.8Campbell Barton
2018-06-29Cleanup: trailing newlinesCampbell Barton
2018-06-25Merge branch 'master' into blender2.8Bastien Montagne
2018-06-25Cleanup: Few more validation of G_MAIN usages...Bastien Montagne
2018-06-25Merge branch 'master' into blender2.8Campbell Barton