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AgeCommit message (Expand)Author
2021-04-02Geometry Nodes: Separate grid primitive X and Y sizeHans Goudey
2021-04-02Geometry Nodes: Allow float input for point scale nodeHans Goudey
2021-04-02Geometry Nodes: Change point translate and scale node defaultsHans Goudey
2021-04-02Fix T86874: Wireframe not drawing for geometry node mesh primitivesKris
2021-04-02Cleanup: Remove unecessary C API for direct mesh booleanHans Goudey
2021-04-01Geometry Nodes: Improve speed of boolean node, use multi-input socketHans Goudey
2021-04-01BLI: rename resource collector to resource scopeJacques Lucke
2021-04-01Cleanup: use bool instead of intJacques Lucke
2021-04-01Cleanup: Remove unused codeHans Goudey
2021-04-01Cleanup: move node_exec.c to c++Jacques Lucke
2021-04-01Cleanup: spellingCampbell Barton
2021-04-01Geometry Nodes: add socket value logging capabilityJacques Lucke
2021-03-31Fix T87094: Transforming geometry instances component is brokenHans Goudey
2021-03-31Geometry Nodes: Rename "Grid" to "Density"Hans Goudey
2021-03-30Geometry Nodes: Set default grid vertices to 3 by 3Hans Goudey
2021-03-30Fix unused variable warning caused by recent cleanupHans Goudey
2021-03-30Cleanup: Fix incorrect socket list nameHans Goudey
2021-03-30Cleanup: Use float4x4 type and constructorHans Goudey
2021-03-29Fix T86972: transform node transforms shape keysJacques Lucke
2021-03-29Compositor: Add Anti-Aliasing nodeHabib Gahbiche
2021-03-27Cleanup: clang-formatCampbell Barton
2021-03-26Cleanup: Use enum for "in" vs. "out" node socketsHans Goudey
2021-03-26Geometry Nodes: Rename "Plane" primitive to "Grid"Hans Goudey
2021-03-26Geometry Nodes: Implicit conversion change for float/int/color to boolCharlie Jolly
2021-03-26Geometry Nodes: Add remaining operations to the Vector Math nodeLeon Leno
2021-03-26Geometry Nodes: Add Attribute Clamp NodeCharlie Jolly
2021-03-26Geometry Nodes: Add Attribute Map Range NodeVictor-Louis De Gusseme
2021-03-26Cleanup: clang-formatCampbell Barton
2021-03-26CMake: add headers to source lists, sort file-listsCampbell Barton
2021-03-26Fix: Geometry Nodes: Incorrect offsets for plane primitiveLeon Leno
2021-03-25Cleanup: Pass instance group result vector as an argumentHans Goudey
2021-03-25BLI: simplify using DefaultHashJacques Lucke
2021-03-25Geometry Nodes: rename attribute domainsJacques Lucke
2021-03-24Fix T86875: "Show on Cage" crash for geometry nodes primitivesHans Goudey
2021-03-23Cleanup: use BLI_assert_unreachable in some placesJacques Lucke
2021-03-23Geometry Nodes: Make plane primitive size consistentHans Goudey
2021-03-23Nodes: Add Refract and Faceforward functions to Vector Maths nodesCharlie Jolly
2021-03-23Cryptomatte: Node Size.Jeroen Bakker
2021-03-23Cryptomatte: Default Node Size.Jeroen Bakker
2021-03-23Geometry Nodes: show domain in attribute fill nodeJacques Lucke
2021-03-22Geometry Nodes: Remove location and rotation from mesh primitivesHans Goudey
2021-03-22Cleanup: remove unexposed nodesJacques Lucke
2021-03-22Geometry Nodes: make random float node more consistent with other nodesJacques Lucke
2021-03-22Functions: make multi functions smaller and cheaper to construct in many casesJacques Lucke
2021-03-21Functions: refactor virtual array data structuresJacques Lucke
2021-03-21Functions: move CPPType creation related code to separate headerJacques Lucke
2021-03-21Cleanup: spelling, doxygen comment formattingCampbell Barton
2021-03-20Cleanup: quiet warningJacques Lucke
2021-03-20Nodes: implement dot graph exporter for derived node treeJacques Lucke
2021-03-20Nodes: expose tree name and whether a node is a frame in node tree refJacques Lucke