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AgeCommit message (Expand)Author
2012-11-08Cycles: add strength input for normal map node.Brecht Van Lommel
2012-11-08code cleanup: unused defines & some formatting.Campbell Barton
2012-11-07Fixed crashes when motion tracks are zero-sizedSergey Sharybin
2012-11-07style cleanup, also remove redundant call to set_listbasepointers in free_mai...Campbell Barton
2012-11-07support for string parameters in OSL nodesDalai Felinto
2012-11-07Fix for previous commit, didn't compile on windows.Brecht Van Lommel
2012-11-06Cycles: 4 new nodes.Brecht Van Lommel
2012-11-06Fixes related to #33087:Brecht Van Lommel
2012-11-06avoid using function calls in macros that result in multiple function calls.Campbell Barton
2012-11-05Fix for Math node:Ton Roosendaal
2012-11-05Bugfix #33087Ton Roosendaal
2012-11-05fix for freed pointer access in node_free_script()Campbell Barton
2012-11-05Cycles: improve Anisotropic BSDF node, changing the Roughness U/V inputs toBrecht Van Lommel
2012-11-04code cleanup: quiet -Wdouble-promotion, disabled this warnings for a few file...Campbell Barton
2012-11-03Render API: shader script node for custom shaders.Brecht Van Lommel
2012-10-29style cleanupCampbell Barton
2012-10-26style cleanupCampbell Barton
2012-10-25Internal node links are now cached in a per-node list, instead of being gener...Lukas Toenne
2012-10-25Fix issue after commit 50282: float texture painting non-color data textures didBrecht Van Lommel
2012-10-25Cycles UI: keep node input sockets collapsed by default in the properties edi...Brecht Van Lommel
2012-10-24Fix #32835, Reroute node on shading nodes connection gives wrong renders.Lukas Toenne
2012-10-24Removed the experimental (and commented-out) code for FOR and WHILE loops in ...Lukas Toenne
2012-10-24style cleanupCampbell Barton
2012-10-24Adding a pixelate node.Jeroen Bakker
2012-10-23rename api functions...Campbell Barton
2012-10-23code cleanup: remove $Id's that crept back in, also osl style editsCampbell Barton
2012-10-23Correction to recent fix for shader nodes -- image could be not loaded yetSergey Sharybin
2012-10-23style cleanup: also rename bmesh_decimate.c --> bmesh_decimate_collapse.cCampbell Barton
2012-10-22Fix #32930: texture colors in material nodes (blender internal) are brighter ...Sergey Sharybin
2012-10-22style cleanupCampbell Barton
2012-10-21style cleanup: bge, switch statements mostly.Campbell Barton
2012-10-21style cleanup: trailing tabs & expand some non prefix tabs into spaces.Campbell Barton
2012-10-18Mark unused variables.Sergey Sharybin
2012-10-18Fix #32903: bring cycles glsl up to date with latest changes.Brecht Van Lommel
2012-10-17Cycles: add Tangent input for Anisotropic BSDF.Brecht Van Lommel
2012-10-17code cleanup:Campbell Barton
2012-10-16code cleanup: use float sizes for function args.Campbell Barton
2012-10-10Cycles: per-BSDF normal input and new Bump node.Brecht Van Lommel
2012-10-10Cycles: Anisotropic BSDF enabled, with tangents now computed from the active ...Brecht Van Lommel
2012-10-07style cleanup: if();Campbell Barton
2012-10-05Cycles: add "From Dupli" option for texture coordinate node. This gets theBrecht Van Lommel
2012-10-04style cleanup: comment blocksCampbell Barton
2012-10-01fix for some errors when unlinking.Campbell Barton
2012-09-30style cleanupCampbell Barton
2012-09-27incorrect spelling in commentsCampbell Barton
2012-09-20code cleanup: remove unused macros, commet some which may be useful later - o...Campbell Barton
2012-09-15code cleanup: replace macro for BLI_rect size/center with inline functions.Campbell Barton
2012-09-15Color Management, Stage 2: Switch color pipeline to use OpenColorIOSergey Sharybin
2012-09-15Fix compilers warnings when legacy compositor is disabledSergey Sharybin
2012-09-15code cleanup: modify DO_INLINE define to not use __inline with mingwCampbell Barton