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AgeCommit message (Expand)Author
2021-12-28Nodes: Enable unity build for function nodesAaron Carlisle
2021-12-28Nodes: Add bf_nodes_function moduleAaron Carlisle
2021-12-28Nodes: Split shader color ramp into its own fileAaron Carlisle
2021-12-28Nodes: Declare function nodes in individual file namespaceAaron Carlisle
2021-12-28Fix: Duplicate link search entries for attribute statistic nodeHans Goudey
2021-12-28Nodes: Add bf_nodes_composite moduleAaron Carlisle
2021-12-28Nodes: Declare shader nodes in individual file namespaceAaron Carlisle
2021-12-27Fix T93941: geometry proximity breaks with high resolution meshJacques Lucke
2021-12-27BLI: add utility to check if type is any specific typeJacques Lucke
2021-12-25Shader Nodes: Convert bump node to use new socket builderAaron Carlisle
2021-12-25Cleanup: use new c++ guarded allocator API in nodesAaron Carlisle
2021-12-25Cleanup: Define node tree icon in register functionAaron Carlisle
2021-12-25Cleanup: use new c++ guarded allocator APIAaron Carlisle
2021-12-24Nodes: Migrate bump shader node to cppAaron Carlisle
2021-12-24Fix T94162: incorrect handling when there are multiple group outputsJacques Lucke
2021-12-24Fix T94344: Incorrect size for edge vertices node outputHans Goudey
2021-12-23Fix T94232: No selection with set material node empty material listHans Goudey
2021-12-23Nodes: Add link drag search support for map range nodeHans Goudey
2021-12-23Cleanup: Return earlyHans Goudey
2021-12-23Fix: Extra space at the front of "Sample Curve" node nameHans Goudey
2021-12-23Fix: Wrong node link drag search menu items for attribute statisticHans Goudey
2021-12-22Cleanup: Avoid adding points to splines sequentiallyHans Goudey
2021-12-22Nodes: Refactor to remove node and socket "new" pointersHans Goudey
2021-12-21Cleanup: Clang tidy, restore alphabetical sortingHans Goudey
2021-12-21Nodes: refactor node tree update handlingJacques Lucke
2021-12-20Fix T94144: Duplicate edges in dual mesh nodeWannes Malfait
2021-12-20Cleanup: Remove mesh valid assertions in debug buildsHans Goudey
2021-12-20Geometry Nodes: Parallelize mesh grid primitiveHans Goudey
2021-12-20Cleanup: Remove more texture nodes preview handlingHans Goudey
2021-12-20Cleanup: Remove more no-op node preview codeHans Goudey
2021-12-18Fix: Build error from missing includeHans Goudey
2021-12-18Fix: Link drag search missing field nodes from function nodesHans Goudey
2021-12-18Cleanup: compiler warnings with clangBrecht Van Lommel
2021-12-18Fix T94215: compositer denoise node UI wrongly shows as disabledBrecht Van Lommel
2021-12-17Cleanup: use new c++ guarded allocator api in some filesJacques Lucke
2021-12-17Fix T94166: set handle position node crashed after refactorJacques Lucke
2021-12-17Cleanup: Simplify logic in set material nodeHans Goudey
2021-12-17Geometry Nodes: Support point clouds in the set material nodeHans Goudey
2021-12-16Nodes: Begin splitting composite node buttons into individual filesAaron Carlisle
2021-12-16Cleanup: spellingCampbell Barton
2021-12-16Cleanup: clang-formatCampbell Barton
2021-12-16Fix various cases of incorrect filtering in node link drag searchHans Goudey
2021-12-16Fix: Compare node missing from link drag searchHans Goudey
2021-12-15Node Editor: Link Drag Search MenuHans Goudey
2021-12-15Geometry Nodes: Add Selection to Attribute StatisticsJohnny Matthews
2021-12-15Cleanup: unused variable warningCampbell Barton
2021-12-15Fix T94082: Curve to point empty evaluated NURBS crashHans Goudey
2021-12-14Nodes: Add vector support to Map Range nodeCharlie Jolly
2021-12-14Cleanup: Simplify node group input and output socket verificationHans Goudey
2021-12-14Geometry Nodes: support instance attributes when realizing instancesJacques Lucke