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2020-05-19Fix T76780: Freestyle pass for one scene not accessible in compositor in othe...Jeroen Bakker
2020-05-14Fix T76476 EEVEE: Invalid Vector to Float conversion for nodegroupsClément Foucault
2020-05-02Fix T76309: changing AOV type does not update compositor socketBrecht Van Lommel
2020-04-09Shading: add Roughness input to Noise and Wave texture nodesBartosz Moniewski
2020-04-03Code Quality: Replace for loops with LISTBASE_FOREACHDalai Felinto
2020-04-03Cleanup: Rename ExtensionRNA variables from ext to rna_extJulian Eisel
2020-03-30Fix T74547 EEVEE: Image texture crash with use after freeClément Foucault
2020-03-24Fix T73505 EEVEE: Group output node sockets default value not workingClément Foucault
2020-03-21Fix T67712: cryptomatte sockets created in wrong order in some casesBrecht Van Lommel
2020-03-20Cleanup: remove old header conventions recently re-introducedCampbell Barton
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-17Cleanup: Fix warnings about function signature of register passRay Molenkamp
2020-03-15Cleanup: redundant assignmentsCampbell Barton
2020-03-14Cleanup: sort file lists & struct declatationsCampbell Barton
2020-03-11Eevee: internal support for arbitrary number of volume gridsBrecht Van Lommel
2020-03-11Smoke: put density/color in separate textures, fixes for workbench shaderBrecht Van Lommel
2020-03-06Nodes: Support storing socket link limits in bNodeSocketTypeJacques Lucke
2020-03-06Cleanup: rename 'verify' to 'ensure' for BKE_image_viewer functionsCampbell Barton
2020-03-02Shading: Add invert option to Vector Rotate NodeCharlie Jolly
2020-02-28Nodes: Use destructor callbacks for bNodeSocketType and bNodeTypeJacques Lucke
2020-02-27Cleanup: more refactoring of GPU material attributes and texturesBrecht Van Lommel
2020-02-24Fix T74169: Vector Rotate Node - Euler modes not working as intendedCharlie Jolly
2020-02-21EEVEE: Render PassesJeroen Bakker
2020-02-19EEVEE: Color Ramp Ease OptimisationCharlie Jolly
2020-02-17Cycles: Vector Rotate Node using Axis and Angle methodCharlie Jolly
2020-02-17Shading: add direction modes and phase offset to wave texture nodeBartosz Moniewski
2020-02-15Fix crash in some Eevee shader node setups after vector math node changesBrecht Van Lommel
2020-02-15Shading: Extend Vector Math Node with Sin, Cos, Tan and Wrap functionsCharlie Jolly
2020-02-14Freestyle: Add option for rendering Freestyle to a separate passLukas Stockner
2020-02-11Nodes: Add dynamic label support for Math NodesCharlie Jolly
2020-02-10Cleanup/refactor: Rename `BKE_library` files to `BKE_lib`.Bastien Montagne
2020-02-05T73589: Code Quality: Renaming on BKE_material.hAntonio Vazquez
2020-02-04Merge branch 'blender-v2.82-release'Pablo Dobarro
2020-02-04Fix wrong default value for Lacunarity in Musgrave textureBartosz Moniewski
2020-01-28Merge branch 'blender-v2.82-release'Campbell Barton
2020-01-27Fix T67552 EEVEE: Vector Curves node clamps maximum input value at 1.0Clément Foucault
2020-01-27Shading: Add color output to White Noise nodeCharlie Jolly
2020-01-23Fix T71374 EEVEE: Fix Node group socket not converting inputs as in CyclesClément Foucault
2020-01-23CMake: Refactor external dependencies handlingSergey Sharybin
2020-01-16Fix T70766 EEVEE: Performance drop with node tree in 2.81Clément Foucault
2020-01-16Fix T73133: UDIM texture count in Eevee is limited by OpenGLLukas Stockner
2019-12-17Cleanup: sort file listsCampbell Barton
2019-12-17Cleanup: remove contributors, license begin/end & doxy file argumentCampbell Barton
2019-12-12Add support for tiled images and the UDIM naming schemeLukas Stockner
2019-12-10Cycles: support for custom shader AOVsLukas Stockner
2019-12-08Fix T71480: crash with Eevee image texture node and clippingBrecht Van Lommel
2019-12-08Fix T72269: crash with Eevee and normal maps after recent math node changesBrecht Van Lommel
2019-12-07Fix ShaderNodeCustomGroup.copy method being called too oftenBrecht Van Lommel
2019-12-07Shader Nodes: Add Interpolation modes to Map Range nodeCharlie Jolly
2019-12-07Maths Node: Additional functionsCharlie Jolly