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AgeCommit message (Expand)Author
2020-06-17Cycles: Add new Sky Texture method including direct sunlightLukas Stockner
2020-06-09Fix T76984: Normal node not drawing properly in compositorEvan Wilson
2020-06-03GPUMaterial: Fix shader compilation when using UDIM texturesClément Foucault
2020-06-03GPUMaterial: Rework/simplify image texture filteringClément Foucault
2020-06-03GPUMaterial: Rework/simplify environment texture filteringClément Foucault
2020-06-03GPUMaterial: Add support for different sampler state per image samplerClément Foucault
2020-06-02EEVEE: Refactor of eevee_material.cClément Foucault
2020-05-19Merge branch 'blender-v2.83-release'Philipp Oeser
2020-05-19Fix T76780: Freestyle pass for one scene not accessible in compositor in othe...Jeroen Bakker
2020-05-14Merge branch 'blender-v2.83-release'Antonio Vazquez
2020-05-14Fix T76476 EEVEE: Invalid Vector to Float conversion for nodegroupsClément Foucault
2020-05-04Nodes: add Combine Strings and Group Instance ID node UIsJacques Lucke
2020-05-02Merge branch 'blender-v2.83-release'Brecht Van Lommel
2020-05-02Fix T76309: changing AOV type does not update compositor socketBrecht Van Lommel
2020-05-01Cleanup: pass const arguments to texture functionsCampbell Barton
2020-04-22Cleanup: comment and semicolonsJacques Lucke
2020-04-20Simulations: Add Boolean Math, Switch and Float Compare node UIJacques Lucke
2020-04-20Simulations: Use some shader nodes in simulation node treesJacques Lucke
2020-04-20Simulations: UI for core particle nodesJacques Lucke
2020-04-20Nodes: Add emitters, events, forces and control flow socket typesJacques Lucke
2020-04-20Nodes: New Object and Image socket typesJacques Lucke
2020-04-20Simulations: Add simulation node tree typeJacques Lucke
2020-04-17Fix T75774: rename Musgrave texture output from Fac to HeightBrecht Van Lommel
2020-04-09Shading: add Roughness input to Noise and Wave texture nodesBartosz Moniewski
2020-04-03Code Quality: Replace for loops with LISTBASE_FOREACHDalai Felinto
2020-04-03Cleanup: Rename ExtensionRNA variables from ext to rna_extJulian Eisel
2020-03-30Fix T74547 EEVEE: Image texture crash with use after freeClément Foucault
2020-03-24Fix T73505 EEVEE: Group output node sockets default value not workingClément Foucault
2020-03-21Fix T67712: cryptomatte sockets created in wrong order in some casesBrecht Van Lommel
2020-03-20Cleanup: remove old header conventions recently re-introducedCampbell Barton
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-17Cleanup: Fix warnings about function signature of register passRay Molenkamp
2020-03-15Cleanup: redundant assignmentsCampbell Barton
2020-03-14Cleanup: sort file lists & struct declatationsCampbell Barton
2020-03-11Eevee: internal support for arbitrary number of volume gridsBrecht Van Lommel
2020-03-11Smoke: put density/color in separate textures, fixes for workbench shaderBrecht Van Lommel
2020-03-06Nodes: Support storing socket link limits in bNodeSocketTypeJacques Lucke
2020-03-06Cleanup: rename 'verify' to 'ensure' for BKE_image_viewer functionsCampbell Barton
2020-03-02Shading: Add invert option to Vector Rotate NodeCharlie Jolly
2020-02-28Nodes: Use destructor callbacks for bNodeSocketType and bNodeTypeJacques Lucke
2020-02-27Cleanup: more refactoring of GPU material attributes and texturesBrecht Van Lommel
2020-02-24Fix T74169: Vector Rotate Node - Euler modes not working as intendedCharlie Jolly
2020-02-21EEVEE: Render PassesJeroen Bakker
2020-02-19EEVEE: Color Ramp Ease OptimisationCharlie Jolly
2020-02-17Cycles: Vector Rotate Node using Axis and Angle methodCharlie Jolly
2020-02-17Shading: add direction modes and phase offset to wave texture nodeBartosz Moniewski
2020-02-15Fix crash in some Eevee shader node setups after vector math node changesBrecht Van Lommel
2020-02-15Shading: Extend Vector Math Node with Sin, Cos, Tan and Wrap functionsCharlie Jolly
2020-02-14Freestyle: Add option for rendering Freestyle to a separate passLukas Stockner
2020-02-11Nodes: Add dynamic label support for Math NodesCharlie Jolly