Age | Commit message (Expand) | Author |
2012-01-12 | remove redundant trailing slashes | Campbell Barton |
2012-01-11 | Changes composite node group of double edge mask node from FILTER to MATTE. | Peter Larabell |
2012-01-11 | use BLI_strncpy and BLI_snprintf when the size of the string is known. | Campbell Barton |
2012-01-11 | Longer names support for all ID and other object names | Sergey Sharybin |
2012-01-10 | SVN maintenance. | Guillermo S. Romero |
2012-01-10 | (no commit message) | Peter Larabell |
2012-01-10 | Fix #29827: 2.61 Scale and translate bugs | Sergey Sharybin |
2012-01-08 | Cycles: checker texture node, patch by Thomas. | Brecht Van Lommel |
2012-01-08 | Improved auto-hiding of unused sockets for collapsed nodes. | Lukas Toenne |
2012-01-05 | Fix #29801: various compositing nodes not working correct after translate, | Brecht Van Lommel |
2011-12-30 | Color management: add "Color Unpremultiply" option for images and render sett... | Brecht Van Lommel |
2011-12-30 | style edits for function declarations | Campbell Barton |
2011-12-28 | Code refactoring: add unified image buffer functions for doing float => byte, | Brecht Van Lommel |
2011-12-22 | patch [#29676] ALPHA OVER: Fix associated alpha over situation to fix [#29675... | Dalai Felinto |
2011-12-19 | Automatically hide unused (=unlinked) node sockets in collapsed ("hidden") no... | Lukas Toenne |
2011-12-17 | Cycles Gamma Node | Dalai Felinto |
2011-12-16 | Normal Node - Cycles | Dalai Felinto |
2011-12-04 | Invert Color Cycles Node | Dalai Felinto |
2011-12-03 | CameraData Input Cycles Node | Dalai Felinto |
2011-12-02 | HSV Color Node for Cycles | Dalai Felinto |
2011-12-02 | SeparateRGB and CombineRGB nodes for Cycles materials | Dalai Felinto |
2011-11-29 | remove header text: | Campbell Barton |
2011-11-26 | minor edit - weight_to_rgb() and ramp_blend() now take a float vector rather ... | Campbell Barton |
2011-11-23 | Patch #29336: renaming UV (Texture) Layer to UV Map in the user interface, | Brecht Van Lommel |
2011-11-22 | rename image type defines to be less ambiguous, also set BMP as not supportin... | Campbell Barton |
2011-11-22 | move image settings into their own structure so the interface can be shared w... | Campbell Barton |
2011-11-20 | Fix for crasher when node group tree datablocks are missing. | Lukas Toenne |
2011-11-20 | Muting node patch: second part. Also fix [#27636] Muting shading nodes is ign... | Bastien Montagne |
2011-11-20 | Muting node patch: first part | Bastien Montagne |
2011-11-20 | share code for fluidsim, ocean & dynamic paint file paths. | Campbell Barton |
2011-11-18 | Camera: some code refactoring, use an intermediate CameraParams struct instead | Brecht Van Lommel |
2011-11-16 | Fix #29160: material node "Texture" didn't use default texture coordinates | Brecht Van Lommel |
2011-11-14 | Cycles: Oren-Nayar BSDF support. This is not a separate shader node, rather it | Brecht Van Lommel |
2011-11-14 | minor cleanup | Campbell Barton |
2011-11-13 | Moving all node angle-type values to radians. This also fixes [#29151] rotate... | Bastien Montagne |
2011-11-13 | remove Id:'s from shader node headers | Campbell Barton |
2011-11-11 | correct indentation and some whitespace edits (no functional changes) | Campbell Barton |
2011-11-11 | quiet -Wdouble-promotion warnings | Campbell Barton |
2011-11-10 | Cycles: many of the new nodes were not showing properties/buttons in nodes in | Brecht Van Lommel |
2011-11-10 | Restored GPL header of NOD_composite.h (funny s&r ?!?). | Bastien Montagne |
2011-11-10 | Dynamic Paint merge: | Miika Hamalainen |
2011-11-10 | add some missing headers to cmake, also add some files as comments since it s... | Campbell Barton |
2011-11-09 | Merge with trunk r41701soc-2011-carrot | Miika Hamalainen |
2011-11-09 | Fixed/restored translation of node classes (in foreach_nodeclass funcs) | Bastien Montagne |
2011-11-08 | Texturing: texture and 3d view draw type changes, these should only have any | Brecht Van Lommel |
2011-11-08 | Nodes: add cycles shader nodes, these will only be available to render engines | Brecht Van Lommel |
2011-11-08 | Code cleanup and small fixes: | Sergey Sharybin |
2011-11-08 | Nodes: add foreach_nodeclass iterator over node classes, use for node add menu. | Brecht Van Lommel |
2011-11-07 | Textures/Shaders: extend TexMapping to include projection options, and add a | Brecht Van Lommel |
2011-11-07 | Nodes: add socket option to hide the default value in the UI, to be used for | Brecht Van Lommel |