Age | Commit message (Expand) | Author |
2013-04-24 | Fix material node editor not working when Blender Game is selected as render ... | Brecht Van Lommel |
2013-04-20 | Removed the group_tree_idname property from node types. This was a bit of a h... | Lukas Toenne |
2013-04-18 | Fix for #35010, Node Groups don't show up anymore in Material Surface. Fixing... | Lukas Toenne |
2013-04-16 | Cycles Hair: Strand Minimum Pixel Size | Stuart Broadfoot |
2013-04-12 | Paint refactoring commit, non-disruptive (in theory :p) | Antony Riakiotakis |
2013-04-08 | 2D stabilization default filter to bilinear | Sergey Sharybin |
2013-04-08 | Exposed the bNodeSocket->limit value in RNA, so it can be redefined by pynode... | Lukas Toenne |
2013-04-06 | Node UI: | Thomas Dinges |
2013-04-05 | code cleanup: include order | Campbell Barton |
2013-04-04 | fix for referencing freed memory when rendering materials (could crash materi... | Campbell Barton |
2013-04-03 | code cleanup: unused functions | Campbell Barton |
2013-04-03 | Fix #33628, Segmentation fault after pasting a closed group of nodes into an ... | Lukas Toenne |
2013-04-03 | Fix for missing integer 'type' of the virtual extension socket in group nodes... | Lukas Toenne |
2013-04-02 | Cycles: initial subsurface multiple scattering support. It's not working as | Brecht Van Lommel |
2013-03-31 | style cleanup | Campbell Barton |
2013-03-28 | Fix for node groups, now exposing a socket will copy the default value from i... | Lukas Toenne |
2013-03-28 | style cleanup: osl and NULL pointer use, also correct sequencer gap operator ... | Campbell Barton |
2013-03-27 | Fix #34779: Channels disappear from multilayer exr sequence | Sergey Sharybin |
2013-03-24 | fix for struct definition building with msvc2008 and some style cleanup. | Campbell Barton |
2013-03-22 | Node preview merge function now has an additional option "remove_old", which ... | Lukas Toenne |
2013-03-19 | Removed the is_local_tree property from compo/shader/texture node trees. This... | Lukas Toenne |
2013-03-19 | Cycles / Mix Shader: | Thomas Dinges |
2013-03-19 | Nicer handling of undefined node, tree and socket types. | Lukas Toenne |
2013-03-19 | Fix for GLSL shader nodes when using Cycles nodes with shader sockets. These ... | Lukas Toenne |
2013-03-19 | Fixes for context updates of the node editor: | Lukas Toenne |
2013-03-19 | Added alpha output to movie clip compositor node | Sergey Sharybin |
2013-03-18 | Node poll_instance callback is optional, check if it exists before executing. | Lukas Toenne |
2013-03-18 | code cleanup | Campbell Barton |
2013-03-18 | Fix for stupid MSVC compiler, float array cast not supported. | Lukas Toenne |
2013-03-18 | Merge of the PyNodes branch (aka "custom nodes") into trunk. | Lukas Toenne |
2013-03-17 | use const pointers for file loading and booleans for animation system return ... | Campbell Barton |
2013-03-15 | Fix #34617, Track Position Node outputs had a limit value of 1 instead of the... | Lukas Toenne |
2013-03-04 | patch [#34103] use boolean in path functions and add comments. | Campbell Barton |
2013-03-04 | patch [#34103] use booleans for extensions testing. | Campbell Barton |
2013-02-27 | Bug fix #34436 | Ton Roosendaal |
2013-02-22 | Simple preset function for setting common node sizes based on enum instead of... | Lukas Toenne |
2013-02-15 | And more UI messages issues fixing... Thanks again to Gabriel Gazzán and Leo... | Bastien Montagne |
2013-02-15 | skip fix from r54579 when holes aren't used (keeps bmesh ngon filling fast) | Campbell Barton |
2013-02-15 | Fix #34254: cycles brightness/contrast node was missing for GLSL material view. | Brecht Van Lommel |
2013-02-14 | Divide by 3 instead of multiplying by variations of 0.333 | Sergej Reich |
2013-02-12 | Composite node "Alpha over" didn't allow to be dragged wide enough. | Ton Roosendaal |
2013-02-10 | Added option to composite/viewer nodes which specifys whether alpha input | Sergey Sharybin |
2013-02-05 | remove stringify macro from alloc's | Campbell Barton |
2013-02-04 | style cleanup: spaces -> tabs | Campbell Barton |
2013-02-02 | style cleanup | Campbell Barton |
2013-01-31 | Apply patch [#33999] Wrapping mode for the "translate" compositing node | Monique Dewanchand |
2013-01-25 | header cleanup, include BLI before BKE, also use bool for ntreeShaderExecTree | Campbell Barton |
2013-01-24 | Disabled commit that was rendering Blender Internal for Cycles nodes. | Ton Roosendaal |
2013-01-24 | Logic mistake in previous commit, broke node materials for Internal render. | Ton Roosendaal |
2013-01-24 | Usability | Ton Roosendaal |