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2008-04-17Patch from GSR that a) fixes a whole bunch of GPL/BL licenseChris Want
blocks that were previously missed; and b) greatly increase my ohloh stats!
2007-06-29remove unneeded checks from the python APICampbell Barton
2007-06-16Python PyMethodDef supports single argument methods (METH_O) but was using ↵Campbell Barton
METH_VARARGS everywhere and getting the single args from the tuple. Use METH_O where applicable.
2007-05-28more memory leak fixes, though only a few are likely to happenCampbell Barton
2007-05-26More memory leaks fixed - in IDProp, Bone.head, tail, matrix, ob.DupObjects ↵Campbell Barton
(my fault) and in Effect module as well as a few others. Also stopped using Py_BuildValue for strings, ints and floats.
2007-05-25Many long standing memory leaks fixed in the BPY api.Campbell Barton
Data from Armature.c and logic.c still leaks. Mostly todo with PyList_Append adding a refcount and the bpython api not decrefing. Also added some features needed to fix a bug in mesh_clean.py (ob.pinShape and ob.activeShape)
2007-03-26Python APICampbell Barton
made all libdata hashable - use the object type,name and lib for the hash. added .tag to libdata so we can test if data's been processed without using dictionaries added libdataseq.tag (write only) setting the tag flag (which can always be dirty)
2007-03-15removed unneeded dealloc functionsCampbell Barton
2007-03-15removed duplicate functionality, macro's and functions existed to check a ↵Campbell Barton
PyObjects type, now only use macro's
2007-03-11moved python functions that deal with blender libdata into gen_library.c ↵Campbell Barton
from gen_utils and BPY_interface small cleanup, removed unused functions and explicetly cast pointers..
2007-02-25made attributes (name, property, users, fakeUser, lib) into functions all ↵Campbell Barton
python types can use. removed a lot of code duplication when moving to this. Also removed unused functions GetMaterialByName(), same for Mesh, Object, World etc.
2007-02-23BPython APICampbell Barton
* Added data.lib attributes to almost all data types, (except for Text3d and NLA) This is None or the path of the library as a string. * Main was giving a warning, Include Curve.h rather then CurNurb.h * Added Library.LinkedLibs(), returns a list of externaly linked libs.
2006-12-27renameing datablocks was imposing a name limit on the python side.Campbell Barton
This isnt needed because the limit is alredy being set by rename_id() some other minor changed- use None returning maro
2006-10-06added comparison function to many python types so you can do == and =!Campbell Barton
2006-08-06Made Font.c's pack/unpack work like Sound.c'sCampbell Barton
2006-08-06modified Text3d.FontCampbell Barton
* Renamed Text3d.Font.New() to Text3d.Font.Load() since New was acring like load anyway. * Text3d.Font.Get() was just calling Text3d.Font.New(), made it get from a name or return a list of all fonts. * implimenetd getsetattrs * removed references to bones in the error messages * added users variable * renamed name to filename and added access to id.name
2005-08-21A large collection of fixes from Ken Hughes including:Stephen Swaney
- corrections to constants - parameter type checking - correct use of METH_VARARGS vs METH_NOARGS - return objects instead of strings in Scene.getChildren() as per doc. - correct logical operators Thanks, Ken!
2005-07-18Header file clean up and warning fixesJoseph Gilbert
- Mostly this cleans up the #includes and header files in the python project. - Warning fixes are mostly casting issues and misc fixes. General warning clean up. - #include Python.h MUST come as the first include to avoid the POSIX redefine warning in the unix makefiles - fno-strict-aliasing flag added to makefile to fix a unavoidable type punning warning in types.c
2005-06-04new round of warning fixes. we are now down to 24 with Xcode on blenderJean-Luc Peurière
alone with the following flags : -Wall -Wno-char-subscripts -Wno-missing-braces. the only one still worrying me is in rand.c line 57 : rand.c:57: integer constant is too large for "long" type but i have no clue about how correct cross-compiler and 32/64 bits friendly see also my mail to commiter list for signed/unsigned issues
2005-05-19fix a little mem leakJoilnen Leite
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2005-05-05it wrapping font stuff like font file infoJoilnen Leite
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