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2005-04-11 - It is possible to scale radius of MetaElem again.Jiri Hnidek
- It is possible to change dx, dy and dz params in 3Dview with manipulators or with some shortcuts (S-X, S-Y, S-Z). - User can scale stiffness when green circle is selected. - MetaElem is selected with RMB click at green or red circle, then user can grab or rotate with MetaElem as usual. - Screenshot: http://e-learning.vslib.cz/~hnidek/pics/scale_stiffness.jpg - Captured video: http://e-learning.vslib.cz/~hnidek/captured-videos/scale_stiffness.avi
2005-01-13BPython:Willian Padovani Germano
- patch by Jonathan Merritt: new function Blender.Draw.Image() + its doc; - patch by Campbell Barton: .users attribute for many types; - tiny internal change in nmesh.hasVertexUV() method. Thanks to Jonathan and Campbell for the patches and the patience!
2004-10-07Another step in the Big Bpy Cleanup.Stephen Swaney
- move static declarations and data definitions out of headers. the BGL module still need cleaning. - move declarations out of modules.h and into appropriate .h files. modules.h still exists as a container for the few modules that need to #include almost everything. - all files now have a $Id tag and have been formatted by indent there are no changes to executable code. pre-commit versions are tagged with bpy-cleanup-pre-20041007 for the sake of paranoia.
2004-09-26Another round in the Great BPy Cleanup:Stephen Swaney
Run everything thru indent to cleanup spaces vs tabs. Clean up some of the comments by hand. BGL.c was not touched due to all that macro wackyness. There are no functional changes to the code. Pre-indent versions of source are tagged with tag bpy-cleanup-20040925 , just in case.
2004-09-18One small part of the Great Bpy Code Cleanup.Stephen Swaney
Add cvs $Id tag to files
2004-06-14added a new function to the Metaball module, (tks Jiri!) : getMetaElemListJacques Guignot
added a new class : metaelem class
2004-06-08new function for the Metaball objects : addMetaelem, which allows users to ↵Jacques Guignot
create Metaballs from python. modified doc/Metaball.py to add this function modified Object.c to allow the creation of Metaball objects
2004-06-07Replace deprecated methods from old api:Stephen Swaney
PythonReturnErrorObject PythonIncRef Fix some compiler warnings about missing initializers in method tables.
2003-11-11fixed the bug Joseph Gilbert found in numerous python files.Stephen Swaney
newly created data objs had incorrect user counts.
2003-07-04Following Willian's proposal,deleted the print function, which caused crashes.Jacques Guignot
The objects are now printed with the repr function.
2003-06-28- More renaming all around to follow our conventionsWillian Padovani Germano
- Implemented partially Blender.Sys - Worked on issues related to sys, path - Took away most "debug" printfs
2003-06-27end of cleanup ; naming conventions, balance between c and h filesJacques Guignot
2003-06-22removed all references to FP_INFINITE, dirty hack I used before, which is ↵Jacques Guignot
not useful now. : ----------------------------------------------------------------------
2003-06-22* Added the definition of FP_INFINITE back to Metaball.cMichel Selten
It really doesn't compile on some platforms if it isn't defined.
2003-06-22several bug fixesJacques Guignot
2003-06-15* Fixed compilation error. FP_INFINITE needs to be defined _after_ all headerMichel Selten
files are included.
2003-06-13* Bugs item #169 fixed:Willian Padovani Germano
Now Blender.NMesh.PutRaw() doesn't destroy vertex color info anymore. Both exppython's NMesh.c and bpython's opy_nmesh.c were updated. * Minor changes in other files.
2003-06-12* Small changes in many files:Willian Padovani Germano
- Trying to fix linking problems in OSX; - Making module .Get functions behave like the ones in Blender 2.25 - 2.27 (Guignot pointed the incompatibility); - Included more types to Blender.Types; - Found by luck and corrected two bugs that were making Blender crash; - Added/updated some simple functions.
2003-06-09* Applied a small fix to a bug reported by Guignot:Willian Padovani Germano
When a script that used setAttr for Camera Data objs (the bug also affected some other modules) was executed multiple times, Blender would crash after, let's say, the first 5 or 6 tries. Problem, as Guignot pointed, was with reference counting. Should be ok now, all affected modules were fixed. * The Scene module is now "complete" (= 2.25). * Made some necessary updates to Object and NMesh.
2003-06-05* Added two modules:Willian Padovani Germano
Guignot contributed the Ipo and Metaball modules. Metaball wasn't available in the 2.25 API, it's a new addition. * Minor changes in other files.