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2004-10-07Another step in the Big Bpy Cleanup.Stephen Swaney
- move static declarations and data definitions out of headers. the BGL module still need cleaning. - move declarations out of modules.h and into appropriate .h files. modules.h still exists as a container for the few modules that need to #include almost everything. - all files now have a $Id tag and have been formatted by indent there are no changes to executable code. pre-commit versions are tagged with bpy-cleanup-pre-20041007 for the sake of paranoia.
2004-09-26Another round in the Great BPy Cleanup:Stephen Swaney
Run everything thru indent to cleanup spaces vs tabs. Clean up some of the comments by hand. BGL.c was not touched due to all that macro wackyness. There are no functional changes to the code. Pre-indent versions of source are tagged with tag bpy-cleanup-20040925 , just in case.
2004-07-03New scripts:Willian Padovani Germano
- hotkeys, obdatacopier and renameobjectbyblock, all from Jean-Michel Soler (jms); - bevel_center by Loic Berthe, suggested for inclusion by jms; - doc_browser, by Daniel Dunbar (Zr) Thanks to them for the new contributions! (I included doc_browser at 'Misc' because only users interested in script writing would actually use it, but it could also be under 'Help'. Opinions?) BPython related: - Added scriptlink methods to object, lamp, camera and world. - Object: added object.makeTrack and object.clearTrack (old track method). - sys: made sys.exists(path) return 0 for not found; 1 for file, 2 for dir and -1 for neither. - doc updates and fixes. - made ONLOAD event work. G.f's SCENESCRIPT bit was being zeroed in set_app_data. - Blender: updated functions Load and Save to support the builtin importers and exporters besides .blend (dxf, videoscape, vrml 1.0, stl, ...) - Draw: added mouse wheel events. - Scene: added scene.play to play back animations (like ALT+A and SHIFT+ALT+A). Makes a good counter, too, when the 'win' attribute is set to a space that doesn't "animate". The scene.play() addition and the fix to ONLOAD scriptlinks is part of the work for a Blender demo mode. It already works, but I'll still add support for Radiosity calculations and fix a thing in main(): it executes onload scripts too early (BIF_Init), giving funny results in alt+a animations and renderings when firing up Blender. Loading after the program is up has no such problems. When I finish I'll post examples of demo mode scripts.
2004-06-22added a new function to the World module : GetActive(), which returns the ↵Jacques Guignot
world associated to the scene, or None if no such world exists
2004-06-14added a [get/set]Range function.Jacques Guignot
Updated documentation accordingly. (suggested by Stephane SOPPERA, tks!)
2004-06-07Replace deprecated methods from old api:Stephen Swaney
PythonReturnErrorObject PythonIncRef Fix some compiler warnings about missing initializers in method tables.
2003-10-28Exppython:Willian Padovani Germano
- Small fix in NMesh.c - Updates to ipo related methods in Camera, World and Material - Doc updates
2003-10-26iaccess to the IPOs of a Camera, a World, or of a MaterialJacques Guignot
2003-07-13forgotten to remove the calls to removed functions...Jacques Guignot
2003-06-28- More renaming all around to follow our conventionsWillian Padovani Germano
- Implemented partially Blender.Sys - Worked on issues related to sys, path - Took away most "debug" printfs
2003-06-27end of cleanup ; naming conventions, balance between c and h filesJacques Guignot
2003-06-21*** empty log message ***Jacques Guignot