Age | Commit message (Collapse) | Author |
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Run everything thru indent to cleanup spaces vs tabs.
Clean up some of the comments by hand.
BGL.c was not touched due to all that macro wackyness.
There are no functional changes to the code.
Pre-indent versions of source are tagged with
tag bpy-cleanup-20040925 , just in case.
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Add cvs $Id tag to files
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- Continued getting rid of print methods and updating repr ones:
Needed to fix crashes on Windows >= 98 systems.
- Found and fixed a few small memory leaks in EXPP_interface, related to
execution of script links.
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* Moved public declarations in camera and lamp to a new file: bpy_types.h.
* Fixed minor bugs in material, rgbTuple and Lamp + other minor changes.
* Made part of the changes to conform to decided naming conventions.
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by Aphex - thanks.
* Added the doc strings to the Object module.
* Added more functionality to the Object module.
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* Added submodule Blender.Types:
Blender Type definitions can't be static anymore.
* Some cleanup of now unused defines in Camera.h and Lamp.h
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Found that syntax errors in scripts were giving SIGSEGV, my mistake.
* Added new helper type: rgbTuple.
This is used to represent and deal with rgb color triplets in modules
like Material and Lamp. Updated Lamp module to use it.
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