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2022-02-11File headers: SPDX License migrationCampbell Barton
Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
2021-03-04Cleanup: replace Py_CLEAR with Py_DECREF in bpy.app modulesCampbell Barton
In this case, there is no benefit to using Py_CLEAR as the value will never be NULL and can't be used later on.
2020-09-30Cleanup: convert gforge task ID's to phabricator formatValentin
Cleanup old tracker task format to the new. e.g: [#34039] to T34039 Ref D8718
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-01-31USD: Include USD library version in System InfoSybren A. Stüvel
Pixar recently released USD 20.02 [1]. I think it's important for people to be able to figure out which version of the USD library is used in Blender. [1] https://github.com/PixarAnimationStudios/USD/releases/tag/v20.02 This commit exposes the USD library information via `bpy.app.usd`, and includes that info in the `system-info.txt` saved via Help → Save System Info. Reviewed by: brecht Differential Revision: https://developer.blender.org/D6724