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2021-02-25PyAPI: expose imbuf.types.ImBuf, include in API docsCampbell Barton
Without this, the ImBuf type wasn't part of documentation.
2021-02-24Revert "t"Germano Cavalcante
This reverts commit d3a96e5022e121426c8926d0507effe4e9b4005f.
2021-02-24tGermano Cavalcante
2021-02-24PyAPI: Ensure GIL state only when a callback existsGermano Cavalcante
There are fewer python callbacks than `ARegionType`s. This also broke GTests's `bf_blenderloader_tests`.
2021-02-24PyAPI: Fix memory leak of parameters used for python 'draw_callbacks'Germano Cavalcante
When closing the blender, while the callbacks are removed, the reference count of the object used as `customdata` is not decremented. This commit adds two functions that correctly release the python `draw_callbacks` before releasing all `draw_callbacks`. Differential Revision: https://developer.blender.org/D10478
2021-02-24Cleanup: Move some utilities to 'gpu_py.h'Germano Cavalcante
2021-02-22PyAPI: expose unstable type bpy.props._PropertyDeferredCampbell Barton
Even though this might change, rigify, animation-nodes & translation extraction depend on being able to extract this information.
2021-02-22GPU Python: Use 'PyC_ParseStringEnum' to parse itemsGermano Cavalcante
Currently the GPU module for python has different ways to handle enums. - Organizing items in `PyC_StringEnumItems` arrays and parsing them with `PyC_ParseStringEnum`. - Using dedicated functions for each type of enum (`bpygpu_ParsePrimType`, `pygpu_ParseVertCompType` and `pygpu_ParseVertFetchMode`). Although apparently more efficient (especially `pygpu_ParseVertCompType` which transforms strings into integers for simple comparison), these dedicated functions duplicate functionality, increase the complexity of the code and consequently make it less readable. Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D10456
2021-02-22Fix crash auto-completing bpy.types in the Python consoleCampbell Barton
Reference counting error in dc61a63e3f1bb3773677fb009fd787af7bd5c727
2021-02-22Fix missing NULL check on macOS when system-python isn't foundCampbell Barton
Regression from cafd6b519c5f5c4b67d0dfe3d453cd4223b38716. D10494 by @ysano with edits.
2021-02-21PyAPI: use postponed annotations to support Python 3.10Campbell Barton
Support Python 3.10a5 or 3.9x with support explicitly enabled. - Enable Python's postponed annotations for Blender's RNA classes types registered on startup. - Using postponed annotations has implications for how they are defined, since they must evaluate in the modules name-space instead of the classes name-space. See changes to annotations in `release/scripts`. - Use `from __future__ import annotations` at the top of the module to ensure the script will run with Python 3.10. - Old logic is kept since it could be used if PEP-649 is supported. Resolves T83626 Ref D10474
2021-02-21PyAPI: expose bpy_prop_deferred function & keywordsCampbell Barton
While not needed for Blender, Animation Nodes uses this information, expose this information for scripts to access that need it.
2021-02-20PyAPI: use a new type for storing the deferred result of bpy.propsCampbell Barton
This is needed to support Python 3.10's Postponed annotation evaluation. It also simplifies type checking.
2021-02-20Cleanup: spellingCampbell Barton
2021-02-20Cleanup: doxygen sectionsCampbell Barton
2021-02-19PyAPI: include all members in dir(bpy.types)Campbell Barton
C/Python defined types were accessible but not exposed in dir(bpy.types)
2021-02-19PyAPI: use real module for bpy.typesCampbell Barton
This is needed to support `typing.get_type_hints`, which expects each classes module to have a module '__dict__'.
2021-02-18Cleanup: Clang tidy else after returnHans Goudey
2021-02-18Cleanup: remove check for non-annotation properties in classesCampbell Barton
This was added to assist upgrading scripts to Blender 2.8x, now 2.9x is released there is no need to keep this block.
2021-02-18Cleanup: clang-formatCampbell Barton
2021-02-18Cleanup: order shape_len after shape argumentCampbell Barton
This matches nearly all other argument ordering in Blender, including Python mathutils API.
2021-02-18Cleanup: spelling, correct doc-string argumentsCampbell Barton
2021-02-18Cleanup: Python: naming mismatch in bvh.ray_cast.Jeroen Bakker
2021-02-17GPU Python: Rename 'uniform_buffer' to 'uniform_block'Germano Cavalcante
From the the opengl wiki: > Buffer objects are associated with a program's uniform block similarly to the way that texture objects are associated with sampler uniforms.
2021-02-17Cleanup: Abbreviate enums with 'UNSIGNED_' in the nameGermano Cavalcante
2021-02-17Python: gpu module: add new submodules and typesGermano Cavalcante
This commit extends the gpu python API with: ``` gpu.types.Buffer #"__init__", "to_list" gpu.types.GPUTexture #"__init__", "clear", "read", "format" gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext") gpu.types.GPUUniformBuf #"__init__", "update" gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set" ``` Add these methods to existing objects: ``` gpu.types.GPUShader #"uniform_sample", "uniform_buffer" ``` Maniphest Tasks: T80481 Differential Revision: https://developer.blender.org/D8826
2021-02-17Cleanup: Use 'pygpu_' prefix in the cpython GPU moduleGermano Cavalcante
`py_` prefix can be confused with the Python's own API's.
2021-02-13Fix T85573: Building with Python 3.10a5 failsCampbell Barton
Replace deprecated _PyUnicode_AsString{AndSize} usage. T83626 still needs to be resolved before 3.10 is usable.
2021-02-12PyAPI: Use PyPreConfig & PyConfig for Python initializationCampbell Barton
Use Python 3.8's API for setting the initial configuration. This replaces a mix of our logic and direct calls to the Python API and has no user visible changes. Using the Python API makes the logic easier to follow and provides utilities such as `PyConfig_SetBytesArgv` that wasn't available in previous releases. Note that this uses Python's utf8/wchar_t conversions, which used to cause problems (see T31506). Since `Py_UTF8Mode` was set, the systems locale isn't used for decoding, allowing us to use Python's utility functions that call `Py_DecodeLocale` internally. Ref D10382
2021-02-12PyAPI: use PyModule_AddType utility functionCampbell Barton
2021-02-12PyAPI: remove Python 3.7x compatibility codeCampbell Barton
This removes Python version checks needed to build with 3.8+ and 3.7x. Ref D10381
2021-02-11Cleanup: Python GPU: Use consistent prefixes for local APIGermano Cavalcante
It was not following the own documentation at the top code that mentions that for local API the prefix is "bpygpu_".
2021-02-10Merge branch 'blender-v2.92-release'Philipp Oeser
2021-02-10Fix T85395: Texture paint external edit wrong projection on reapplyPhilipp Oeser
Caused by rB5b34d11b55e0. Above commit restored the view matrices in ED_view3d_draw_offscreen _before_ they can be stored in the ImBuff (see ED_view3d_draw_offscreen / texture_paint_image_from_view_exec). Now make restoring the view matrices optional and dont do this in case of reprojection, so the used matrices can still be saved in the ImBuff later. Reviewed By: campbellbarton Maniphest Tasks: T85395 Differential Revision: https://developer.blender.org/D10331
2021-02-06UI: Fix Typos in Comments and Docsluzpaz
Approximately 91 spelling corrections, almost all in comments. Differential Revision: https://developer.blender.org/D10288 Reviewed by Harley Acheson
2021-02-05Cleanup: use 'r_' prefix for return arguments, order lastCampbell Barton
2021-02-05Cleanup: correct spelling in commentsCampbell Barton
2021-02-04Cleanup: replace '_imp' function suffix with '_impl'Campbell Barton
Use the more common abbreviation for `implementation`.
2021-02-04PyAPI: correct docstringCampbell Barton
2021-02-03BPY: allow `bpy.data.libraries.load()` to filter out non-asset data-blocks.Bastien Montagne
Differential Revision: https://developer.blender.org/D10237
2021-01-31Docs: Remove wrong debug flag infoJulian Eisel
Removed the `--debug-gpu-shaders` argument in bc94036a76b6 but forgot to amend these changes.
2021-01-29GPU: Remove unused GPU debugging command line optionsJulian Eisel
Removes two unused --debug-gpu command line flags (unused as in, does nothing): * `--debug-gpumem`: Unused since c08d84748804, the info is now available in the status-bar if enabled in the Preferences. Initially added in fec317de8d57. * `--debug-gpu-shaders`: Unused since 216d78687d2b, double checked with Clément, he says it's not that useful nowadays. Initially added in fec317de8d57. Addresses T83954 and T83953. Differential Revision: https://developer.blender.org/D10244 Reviewed by: Clément Foucault
2021-01-28Merge branch 'blender-v2.92-release'Campbell Barton
2021-01-28Fix T82675: Crash on exit when Blender is built as a Python moduleCampbell Barton
2021-01-28PyAPI: use PYTHONUTF8/Py_UTF8Mode on all platformsCampbell Barton
System encoding issues have been a paint-point for us with Python 3, since Blender always uses UTF-8 which might not be the case for the OS. While the Py_SetStandardStreamEncoding was already set to utf-8, the file-system could still have an incompatible encoding. See PEP-540 for details.
2021-01-27Merge branch 'blender-v2.92-release'Campbell Barton
2021-01-27Fix T84402: Off-screen rendering works only once from PythonCampbell Barton
Off-screen drawing doesn't work once the 'bgl' workaround is enabled. Disable this for off-screen drawing.
2021-01-20Cleanup: remove extra in trailing asteriskCampbell Barton
Comment blocks not conforming to convention.
2021-01-14Bmesh: Deprecate deform parameter of from_object()Omar Emara
The deform parameter of the Bmesh from_object method is deprecated, always assumed to be True, and will be removed in version 3.0. That is because the cases where it is False don't work correctly and are subject to memory leaks. One of the symptoms of the incorrect behavior is the application of constructive modifiers twice if the input object is an evaluated one, as demonstrated in D10053. Reviewed By: Brecht Differential Revision: https://developer.blender.org/D10086
2021-01-12Fix: Bmesh from_object applies modifiers twiceOmar Emara
The Bmesh from_object method applies modifiers twice when the input deform is enabled and the input depsgraph is a render one. The evaluated object already have modifiers applied, and mesh_create_eval_final() applies modifiers again. To fix this, the BKE_mesh_new_from_object() function is used instead. Reviewed By: Brecht Differential Revision: https://developer.blender.org/D10053