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2014-01-20Code cleanup: remove quicktime image loading code (not animation loading).Brecht Van Lommel
This code has been broken for a few years and no one noticed, it's also less useful now that we support PSD image loading ourselves which was the original motivation to have this.
2013-11-06Quicktime: remove backend with the old quicktime API, and keep the QTKit ↵Brecht Van Lommel
backend. This means that if you have WITH_BF_QUICKTIME or WITH_CODEC_QUICKTIME enabled, it will always use QTKit. The old backend was only used on 32 bit OS X builds, now 32 and 64 bit builds will give consistent input/output. On Windows or Linux quicktime isn't being used.
2013-03-26style cleanup:Campbell Barton
also rename mesh_getVertexCos() --> BKE_mesh_vertexCos_get() to match curve function.
2012-10-21style cleanup: commentsCampbell Barton
2012-10-09code cleanup: make header defines more consistent, JOYSENSOR header guard ↵Campbell Barton
had a typo too.
2012-05-26patch [#31265] Warning Fixes 02/05/2012Campbell Barton
from Jason Wilkins (jwilkins) only applied some parts: * const correctness * moved a variable into a move local scope so it is also inside a #if/endif and does not end up conditionally unused
2012-02-17unify include guard defines, __$FILENAME__Campbell Barton
without the underscores these clogged up the namespace for autocompleation which was annoying.
2011-10-23remove $Id: tags after discussion on the mailign list: ↵Campbell Barton
http://markmail.org/message/fp7ozcywxum3ar7n
2011-02-27doxygen: blender/quicktime tagged.Nathan Letwory
2011-02-23doxygen: prevent GPL license block from being parsed as doxygen comment.Nathan Letwory
2010-11-19use 'const char *' for imbuf and file ops.Campbell Barton
2010-09-03SVN maintenance.Guillermo S. Romero
2010-04-18remove config.h references, was added for automake build system rev around ↵Campbell Barton
124-126 but isnt used by any build systems now.
2010-02-12correct fsf addressCampbell Barton
2009-11-18Quicktime for Cocoa : import partDamien Plisson
This makes quicktime import (.mov & quicktime handled image files such as .gif) available also for 64bit OSX Unfortunately, Apple currently incomplete implementation of QTKit has much lower performance than old Carbon Quicktime. FYI, it spawns a 32bit process "QTKitserver" to place calls to Quicktime 7. So this is mostly meant as a "backup" for 64bit OSX builds, until Apple releases full Quicktime X. Export part will come just after. CMake scripts updated: set WITH_QUICKTIME and USE_QTKIT to ON
2008-04-17Patch from GSR that a) fixes a whole bunch of GPL/BL licenseChris Want
blocks that were previously missed; and b) greatly increase my ohloh stats!
2006-04-05Another #define __CARBONSOUND__ needed because of wacko Quicktime decisionTon Roosendaal
to leave carbon framework in bad state.
2005-06-08(Accidentally sent previous commit without message... is same stuff)Ton Roosendaal
gcc4 error fixes for compiling in OSX Tiger Also; make using python framework default in makefiles
2004-12-10Bugfix #1262Rob Haarsma
Raw fix for the drive letter issue with Quicktime/Windows filenames. When a drive letter is missing in a filename, it'll use the drive where the executable is. Fix might be useful for Yafray too, because the extern char bprogname[]; doesn't return a full path when Blender is started from the console.
2003-12-07- committed in the 'hack' as mailed to committers list by Douglas B, whichTon Roosendaal
he got from Nicolas Zinovieff, to solve the struct ID conflict with AIFF. By including a #define __AIFF__ in the top of the files, the blender includes won't get frustrated by an already defined struct ID. should still be tested for 10.3 and other OSX installs!
2003-05-21Updated Quicktime code so settings can be stored in the blendfile.Rob Haarsma
This enables Blender to; - have scenes with different codec settings. (same as avicodec) - render directly without dialog. - batch/background render to Quicktime movies. Only tested on windows. ;)
2003-05-02fun with quicktime:Stefan Gartner
#include <QuickTime/Movies.h> instead of #include <Movies.h> on OS X to avoid having to specify the full path to the QT headers in the Makefiles #undef NDEBUG on OS X to avoid errors about ID being declared twice enable support for QuickTime in the original Makefiles on OS X
2003-04-28Added Quicktime support for OSX and Windows.Rob Haarsma
This code allows you to load Quicktime images and movies as textures and render animations to Quicktime movies. Note that the selected output codec is *not* saved in the blendfile. To enable Quicktime functionality you need the SDK from Apple: OSX: ftp://ftp.apple.com/developer/Development_Kits/QT6SDK_Mac.hqx Win: ftp://ftp.apple.com/developer/Development_Kits/QT6SDK_Win.hqx Add the \QTDevWin\CIncludes and \QTDevWin\Libraries directories from this SDK to your build environment. Enable the WITH_QUICKTIME compile flag in the following directories: bf\blender\source\blender\imbuf bf\blender\source\blender\src bf\blender\source\blender\render bf\blender\source\creator