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AgeCommit message (Expand)Author
2011-08-20floats were being promoted to doubles in quite a few cases (using gcc's -Wdou...Campbell Barton
2011-08-15Code cleanup: add UNUSED_FUNCTION macro to avoid warning messages about unusedBrecht Van Lommel
2011-06-20since render branch isnt planned to be merged now, enable strict warning flag...Campbell Barton
2011-05-10minor cleanup: make functions static, use NULL for pointer comparisons,Campbell Barton
2011-05-08comment some unused code.Campbell Barton
2011-04-22zoom operator.Campbell Barton
2011-04-14fix [#26902] Raytracing black dotsCampbell Barton
2011-03-12Fix #25931: strand render + ray traced AO give tile image. The random numbersBrecht Van Lommel
2011-03-11(no commit message)Ervin Weber
2011-03-04quiet warnings and fix building without python.Campbell Barton
2011-02-27doxygen: blender/render tagged.Nathan Letwory
2011-02-23doxygen: prevent GPL license block from being parsed as doxygen comment.Nathan Letwory
2011-02-21Bugfix #26116Ton Roosendaal
2011-02-05Another fix for the raytracing commit, forgot that it also included vertexBrecht Van Lommel
2011-02-05Raytrace modifications from the Render Branch.Brecht Van Lommel
2011-02-03Applying patch #25898 by Shinsuke Irie for rendering total external reflectionsJanne Karhu
2011-02-02Fix for [#25899] Renderer can't trace successive total internal reflectionJanne Karhu
2011-01-11Bugfix #25580Ton Roosendaal
2011-01-07remove references to BKE_utildefines where its not needed.Campbell Barton
2011-01-07split BKE_utildefines.h, now it only has blender specific defines like GS() M...Campbell Barton
2011-01-05Fix #23604: external shadows for volume materials don't workBrecht Van Lommel
2010-12-16Bugfix #23658Ton Roosendaal
2010-11-29Fix [#20241] half-transparent objects in volume have no shadow.Matt Ebb
2010-11-19bugfix [#24807] nan pixel on Word BG with Angular Map coord textureCampbell Barton
2010-10-27Fix [#23972] 2.54 beta crashes when rendering scene with many volume objectsMatt Ebb
2010-10-06minor edits so traceray() uses less stack memory, also remove memset() usage,...Campbell Barton
2010-07-302.5: remove vertex normal flip option, this is more harmful than helpfulBrecht Van Lommel
2010-07-28Assorted small volume render related fixes.Matt Ebb
2010-06-30Fix [#22643] Renderging Crash. 2.5Matt Ebb
2010-06-24Runtime detection of SSE support for raytracing. Also enabled rayoptimizationBrecht Van Lommel
2010-06-22Fix crash cancelling render while building object instance inBrecht Van Lommel
2010-04-21replace add_v3_v3v3() --> add_v3_v3() where possibleCampbell Barton
2010-03-30* Assign weight from bones in weight paint mode now respects paint faceBrecht Van Lommel
2010-02-12correct fsf addressCampbell Barton
2010-02-03bugfix [#20709] Strange rendering artifacts in raytraced refractionCampbell Barton
2010-01-28Ambient Occlusion split up into:Brecht Van Lommel
2010-01-26am learning bad spelling from blender. grrCampbell Barton
2010-01-12Raytrace: only print debug info when running with -d option.Brecht Van Lommel
2010-01-03[#20450] Crash before creating a volumetric material.Campbell Barton
2009-11-10Math LibBrecht Van Lommel
2009-10-19Fix #19657: crash when cancelling volume material render, raytreeBrecht Van Lommel
2009-10-08Fixed #19571Andre Susano Pinto
2009-10-06*Added memset's to make sure counters start on zeroAndre Susano Pinto
2009-10-06One last try - this should fix the remaining issues:Joshua Leung
2009-10-06Some more compile fixes for jaguarandi's commit, this time for msvc+sconsJoshua Leung
2009-10-06Attempts at some compile fixes for jaguarandi's code:Joshua Leung
2009-10-06svn merge -r 23528:23646 https://svn.blender.org/svnroot/bf-blender/trunk/ble...soc-2009-jaguarandiAndre Susano Pinto
2009-10-06Added #ifdef __SSE__ so it can still build when SSE is disabled at compile timeAndre Susano Pinto
2009-10-04Added some test_break during the build process.Andre Susano Pinto
2009-10-01*Updated UI options and added UI options to:Andre Susano Pinto