Age | Commit message (Expand) | Author |
2012-02-08 | Fix #30081: the fix for #30026 related to rendering indirect/environment light | Brecht Van Lommel |
2012-02-04 | Code Cleanup: avoid double promotion. | Campbell Barton |
2012-02-03 | Fix #29921: render rasterization error in a corner case, only happened on 32bit | Brecht Van Lommel |
2012-02-02 | Fix related to #30053: crash rendering scene strips without a scene (due to m... | Brecht Van Lommel |
2012-01-30 | Fix #30026: errors rendering material with ambient 0 and AO/env/indirect light. | Brecht Van Lommel |
2012-01-26 | Fix #29960: fields option should not be used for external engine rendering. | Brecht Van Lommel |
2012-01-25 | Cycles: Render Passes | Brecht Van Lommel |
2012-01-22 | use inline BLI_math functions for dot product and length calculation. | Campbell Barton |
2012-01-20 | Fix #27120: Bake to image used for rendering glitch (bake feedback loop) | Sergey Sharybin |
2012-01-19 | use color conversions functions in more places. | Campbell Barton |
2012-01-19 | add utility functions linearrgb_to_srgb_uchar4, | Campbell Barton |
2012-01-19 | Fix #29922: NaN pixels due to bump map in degenerate case. | Brecht Van Lommel |
2012-01-14 | add utility function to BLI_math_color - rgb_to_luma, rgb_to_luma_byte, also ... | Campbell Barton |
2012-01-13 | Fix #29824: Error writing frame if 3D scene starts after first frame of anima... | Sergey Sharybin |
2012-01-12 | added comment; zbuffillGLinv4 and zbuffillGL4 are identical except for a 2 li... | Campbell Barton |
2012-01-11 | Fix #29836: stress not working as input for displacement texture. Previously it | Brecht Van Lommel |
2012-01-06 | fix error building without openexr | Campbell Barton |
2012-01-06 | Fix #29723: wrong IOR for raytraced refraction after reflection inside mesh, | Brecht Van Lommel |
2012-01-05 | Code refactoring: split render result related functions into separate file. | Brecht Van Lommel |
2012-01-04 | Fix #29764: Crash when border rendering in sequencer. (Not Cycles related) | Sergey Sharybin |
2012-01-04 | derivative maps must take into account that texture scales can be negative | Morten Mikkelsen |
2012-01-04 | calculate factor before using MAX2 macro | Morten Mikkelsen |
2012-01-04 | derivative maps were not working correctly with UV scale (the texture setting... | Morten Mikkelsen |
2012-01-03 | fix [#29761] Texture painting with interpolation ignores use alpha | Campbell Barton |
2012-01-02 | Fix #29746: cycles crash with border render. | Brecht Van Lommel |
2011-12-31 | Fix: Material "Vertex Color Light" option didn't apply vertex alpha. | Miika Hamalainen |
2011-12-30 | Color management: add "Color Unpremultiply" option for images and render sett... | Brecht Van Lommel |
2011-12-29 | possible fix for [#29708] Crashes when Rendering Cross Dissolve + XVID Codec | Campbell Barton |
2011-12-28 | Code refactoring: add unified image buffer functions for doing float => byte, | Brecht Van Lommel |
2011-12-27 | remove unneeded casts from 'unsigned int' to 'int' | Campbell Barton |
2011-12-23 | Code cleanup: fix some clang static checker warnings. | Brecht Van Lommel |
2011-12-20 | Fix #25775: crash using border render from external render engines, merging | Brecht Van Lommel |
2011-12-20 | patch [#28094] New equirectangular world texture mapping option | Campbell Barton |
2011-12-16 | Math lib: matrix multiplication order fix for two functions that were | Brecht Van Lommel |
2011-12-15 | reenabled auto scale for derivative maps | Morten Mikkelsen |
2011-12-15 | Bicubic bump map filtering. | Antony Riakiotakis |
2011-12-10 | verify existence of dm | Morten Mikkelsen |
2011-12-10 | fixes scale on derivative maps | Morten Mikkelsen |
2011-12-08 | Tweak related to #29545: show info message if no frames are written in animation | Brecht Van Lommel |
2011-12-04 | remove old renderer struct member, was only used for setting yafray but was s... | Campbell Barton |
2011-12-04 | add a new object member to store the dsize, since with my recent commit broke... | Campbell Barton |
2011-12-03 | de-duplicate dominant axis calculation, exact same checks were in 6 different... | Campbell Barton |
2011-11-30 | fix [#29111] Wrong application of delta scale | Campbell Barton |
2011-11-29 | Fix #29028: dupli objects missing speed vectors. Check for avoiding creation of | Brecht Van Lommel |
2011-11-29 | Fix #29411: displacement texture not working anymore, seems part of delta | Brecht Van Lommel |
2011-11-28 | Superficial changes for bmesh bevel to sync with bmesh branch, also noticed l... | Campbell Barton |
2011-11-26 | Fix #29406: show Sequence as render layer when rendering from sequencer, to make | Brecht Van Lommel |
2011-11-26 | minor edit - weight_to_rgb() and ramp_blend() now take a float vector rather ... | Campbell Barton |
2011-11-23 | Patch #29336: renaming UV (Texture) Layer to UV Map in the user interface, | Brecht Van Lommel |
2011-11-22 | rename image type defines to be less ambiguous, also set BMP as not supportin... | Campbell Barton |