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AgeCommit message (Expand)Author
2008-02-23=Reversion of premul bugfix=Joseph Eagar
2008-02-22Fix for bug #8329: approximate AO with shadow disabled gave artifacts.Brecht Van Lommel
2008-02-22Fix for mistake in last commit, using wrong flag.Brecht Van Lommel
2008-02-22* Displacement baking wasnt working with negative distances.Campbell Barton
2008-02-22Bugfix: objects in groups with texture mapping Object now get textureBrecht Van Lommel
2008-02-22Fix for bug #8326: SSS + fields crashed.Brecht Van Lommel
2008-02-22autoThread was inverted at rendertime (forgot to change), added tooltipsCampbell Barton
2008-02-21Fix for bug #8214: halo didn't render correct with FSA.Brecht Van Lommel
2008-02-21Fix for bug #8014: in some cases text objects would not render withoutBrecht Van Lommel
2008-02-21made auto threads default (noob's get faster renders in their dual core CPU's)Campbell Barton
2008-02-20Fix for bug #6897: radiosity or autosmooth + displace gave different resultsBrecht Van Lommel
2008-02-20Python BugfixCampbell Barton
2008-02-20Negative zmask rendering: now there is a setting to render everythingBrecht Van Lommel
2008-02-20Bugfix for duplivert render instancing with certain dupligroup setups.Brecht Van Lommel
2008-02-20automatic threads, next to the Threads button, so you can set threads to use ...Campbell Barton
2008-02-19Fix for bug #6911: radiosity pass can no be excluded.Brecht Van Lommel
2008-02-19Fix for bug #8299: baking from selected to active with ray transparencyBrecht Van Lommel
2008-02-19Added an option to bake AO normalized, without material settings takenBrecht Van Lommel
2008-02-19Bugfix: vector blur blending of different times wasn't correct, didn'tBrecht Van Lommel
2008-02-19Bugfix: this adds some epsilons (FLT_EPSILON, so quite small) to theBrecht Van Lommel
2008-02-19Bug #8234: sky texture for approximate AO doesn't work, as mentionedBrecht Van Lommel
2008-02-19Further work on the premul option for ton. This optionJoseph Eagar
2008-02-18Fix for bug #7787: QMC AO could give bad results tracing rays from anBrecht Van Lommel
2008-02-18Fix for bug #7936: render baking selected to active now has a BiasBrecht Van Lommel
2008-02-18Bugfix for speed vector pass not being done when rendering a singleBrecht Van Lommel
2008-02-18Bugfix for own mistake in recent commit, halo render could crashBrecht Van Lommel
2008-02-18texture forcefields had a bug where uninitialized values could be used.Campbell Barton
2008-02-18Fix for bug #8044: vertex colors weren't supported for hair.Brecht Van Lommel
2008-02-17Bugfix [#8196] sequencer crash when adding scene without cameraCampbell Barton
2008-02-17Fix for bug #8267: vector blur results in horizontal lines.Brecht Van Lommel
2008-02-16Fix for bug #8285 and #8286: halo crashes with environment maps andBrecht Van Lommel
2008-02-15Bugfix: alpha blending bug in vector blur, gave too dark areas usingBrecht Van Lommel
2008-02-15Bugfix for unnecessary missing object warnings for speed vectors,Brecht Van Lommel
2008-02-15Bugfix:Ton Roosendaal
2008-02-141) Revert previous commit, rendering negative won't work that simple...Ton Roosendaal
2008-02-14Allows negative light to result in negative diffuse and 'combined'Ton Roosendaal
2008-02-14Added another 2 checks for if an image has the premul flag set, 1 in the image Joseph Eagar
2008-02-14The "premul" option for images had a very bad implementation. ItJoseph Eagar
2008-02-13- Fix for bug #8264: SSS turned off by "default" render settings button,Brecht Van Lommel
2008-02-13Added a global string to be used for the tempdir. since the user preference i...Campbell Barton
2008-02-13Fix for bug #7863: AO made normal map baking unnecessarily slow.Brecht Van Lommel
2008-02-13Render SimplificationBrecht Van Lommel
2008-02-13Bugfix: approximate AO with pixel cache & osa now should have fewerBrecht Van Lommel
2008-02-11Bugfix: render crash with env material setting and ISB.Brecht Van Lommel
2008-02-11Bugfix: FSA enabled in compositing scene but disabled in otherBrecht Van Lommel
2008-02-09== Multires ==Nicholas Bishop
2008-02-09- Bugfix: scenes with SSS materials slowed down preview renderBrecht Van Lommel
2008-02-09Potential bugfix for an exr tile writing crash. SSS preprocessing nowBrecht Van Lommel
2008-02-08Render optimization: approximate AO preprocessing is now partiallyBrecht Van Lommel
2008-02-07Small render engine optimization: don't create objects in prev/nextBrecht Van Lommel