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AgeCommit message (Expand)Author
2006-02-05* Fixes memory leak in pipeline.cPeter Schlaile
2006-02-04New Material option: "OnlyCast". This makes the object only cast shadows,Ton Roosendaal
2006-02-04== SCons ==Nathan Letwory
2006-02-04More work on render stuff!Ton Roosendaal
2006-02-04Render feature request; when saving EXR files during anim render, it canTon Roosendaal
2006-02-04Improved check for case when vector-blur speed table (previous frame) is ofTon Roosendaal
2006-02-03Redoing the blur filters for composit;Ton Roosendaal
2006-02-03Crash fix! Found one unsafe malloc in allocating the Z render pass...Ton Roosendaal
2006-02-03- Preview images get generated on render event againTon Roosendaal
2006-02-03Three feats;Ton Roosendaal
2006-02-02Render fix: object-duplicators now give their layer setting to theTon Roosendaal
2006-02-02features & fixes:Ton Roosendaal
2006-02-01Made preview render only use non-threaded tile processor, got reportsTon Roosendaal
2006-02-01Three features;Ton Roosendaal
2006-01-30More simple fixes to cleanup warnings and what not:Kent Mein
2006-01-30Bugfix: missing faces on edge of imageTon Roosendaal
2006-01-30Created threadsafe MEM_malloc versions in BLI_threads.h, now in useTon Roosendaal
2006-01-30When using Duplicated Objects (like vertex dupli) the original isn'tTon Roosendaal
2006-01-30Two issues solved in render recode;Ton Roosendaal
2006-01-29Previous fix was in wrong part of code... not alpha adding was wrong, butTon Roosendaal
2006-01-29Accidentally mixed up addAlphaUnder and addAlphaOver in merging solid andTon Roosendaal
2006-01-29Three-in-one commit:Ton Roosendaal
2006-01-28Two missing declarations in this include file.Ton Roosendaal
2006-01-28Wow! bugfix in bf-blender again!Ton Roosendaal
2006-01-28Orange: made Compositing more interactive. It now has an event basedTon Roosendaal
2006-01-28Orange: fix for threaded rendering. Discovered that for some reason theTon Roosendaal
2006-01-28Orange: previous commit for render-layers didn't update the case forTon Roosendaal
2006-01-27Orange; more render & compo stuff!Ton Roosendaal
2006-01-25Orange:Ton Roosendaal
2006-01-25Orange: new pipeline separated calculus for window matrix from convertingTon Roosendaal
2006-01-25Forgot to pass on current frame number to compositor, when render anims!Ton Roosendaal
2006-01-25Orange fix: jitter mask for OSA was off with half a pixel...Ton Roosendaal
2006-01-25Orange: enabled compositing in render pipeline.Ton Roosendaal
2006-01-24Prevent a mod by 0, should fix preview render crashesJohnny Matthews
2006-01-24Scons changes needed to get it compile, works here! :)Ton Roosendaal
2006-01-24Giant commit!Ton Roosendaal
2006-01-12Optimization -frerun-cse-after-loop (included with -O2) wasChris Want
2006-01-12Orange: Ortho camera now gives correct z values for buffers too.Ton Roosendaal
2006-01-12Orange;Ton Roosendaal
2006-01-11Orange: more float buffer support;Ton Roosendaal
2006-01-10Orange:Ton Roosendaal
2006-01-09Orange branch: OpenEXR finally in Blender!Ton Roosendaal
2006-01-04Orange; merger with bf-blender.Ton Roosendaal
2006-01-03Bugfix #3673Ton Roosendaal
2006-01-03Bug #3681 The never ending bump mapping saga!Ton Roosendaal
2006-01-02Orange; another node update for reviewing.Ton Roosendaal
2006-01-02Orange; made Node types Texture and Geometry integrated in render. MeansTon Roosendaal
2006-01-02Orange: more noodle updates!Ton Roosendaal
2006-01-01Orange <-> bf-blender conflict, with 2.40 saved files the version-patch toTon Roosendaal
2005-12-28Christmas coding work!Ton Roosendaal