Age | Commit message (Expand) | Author |
2004-01-05 | Basic initial yafray integration by Eeshlo. | Alejandro Conty Estevez |
2004-01-05 | - oren nayar call didnt return float value... but still worked on my | Ton Roosendaal |
2004-01-05 | SCons build system files added. | Michel Selten |
2004-01-04 | - changed calculus for area light to use double precision. Using float | Ton Roosendaal |
2003-12-30 | Added improved exposure calculation | Ton Roosendaal |
2003-12-30 | - fix for area light versus oren-nayer shading. | Ton Roosendaal |
2003-12-30 | - forgot to clip negative values coming from arealight formula. | Ton Roosendaal |
2003-12-29 | - fixed crashing texture plugin, caused by not checking the tex->nor | Ton Roosendaal |
2003-12-29 | Area lights and more... | Ton Roosendaal |
2003-12-24 | - improved filling in faces in octree, resulting in less nodes and | Ton Roosendaal |
2003-12-24 | - only cosmetic stuff; result of going over the output of mipspro cc | Ton Roosendaal |
2003-12-24 | - Fresnel V4.0 | Ton Roosendaal |
2003-12-23 | - another fresnel improvement. :) | Ton Roosendaal |
2003-12-22 | Phew, a lot of work, and no new features... | Ton Roosendaal |
2003-12-19 | More render stuff: | Ton Roosendaal |
2003-12-19 | another trace commit | Ton Roosendaal |
2003-12-16 | - shadeless rendering fixed! | Ton Roosendaal |
2003-12-16 | Another commit for raytracing, now with glass refraction & fresnel! | Ton Roosendaal |
2003-12-13 | - another fix, to make sure radio colors work local during tracing... | Ton Roosendaal |
2003-12-13 | - fix for error caused by last commit... colors changed by textures | Ton Roosendaal |
2003-12-12 | - fix for AA of mirroring. | Ton Roosendaal |
2003-12-12 | - removed call to bzero, replaced with memset | Ton Roosendaal |
2003-12-11 | - fix for error in octree traverse code, as appeared in sample provided | Ton Roosendaal |
2003-12-11 | Fixes in ray.c for linking under windows (seems lie bzero doesn't exist). | Martin Poirier |
2003-12-10 | - Xmas special: shiny mirroring bells & whistles! | Ton Roosendaal |
2003-11-12 | All related to unified render: | Ton Roosendaal |
2003-11-12 | - bug fix: alpha wrong in unified render halos with lines or rings | Ton Roosendaal |
2003-11-08 | - bug fix #304 | Ton Roosendaal |
2003-11-08 | - fix bug #294 | Ton Roosendaal |
2003-11-08 | - removed hack in initrender code that allowed 'border render' in a | Ton Roosendaal |
2003-11-07 | - fixed bugreport intrr about shadeless UV texture face having wrong | Ton Roosendaal |
2003-11-07 | - fixed specularity for sun lights | Ton Roosendaal |
2003-10-20 | Dynamic Face/Vert/Halo/Lamp tables: | Robert Wenzlaff |
2003-10-20 | Unified renderer OSA sample clipping: | Robert Wenzlaff |
2003-10-07 | - forgot one event code in render... | Ton Roosendaal |
2003-09-27 | - Bug fixes for radio render (yes, releasing gives more reports!) | Ton Roosendaal |
2003-09-25 | Bugfix: The renderloop has a few problems concerning abortion with the ESC | Alexander Ewering |
2003-09-24 | - Recursive environment map render | Ton Roosendaal |
2003-09-01 | So, for the platform managers to check: | Ton Roosendaal |
2003-08-17 | - a control-s character accidentally inserted here... but how? | Ton Roosendaal |
2003-08-17 | - fixed bug #448 | Ton Roosendaal |
2003-08-15 | - make sure shadowbuffers are tested & corrected for sizes that are | Ton Roosendaal |
2003-08-11 | - increased toon value 'size' to 3.14 for diff, and 1.53 for spec, as in | Ton Roosendaal |
2003-07-20 | - added the 'no diffuse' and 'no specularity' options for Lamps, as were | Ton Roosendaal |
2003-07-20 | WARNING: with makefiles I could not get a stable blender compiled. | Ton Roosendaal |
2003-07-08 | - changed silly name 'shadelamplus' to shade_lamp_loop | Ton Roosendaal |
2003-06-22 | taking care of mist intensity in the render process | Jacques Guignot |
2003-06-13 | - restored functionality for ESC detection during rendering which doesnt | Ton Roosendaal |
2003-05-25 | Support for building bf-blender under windows with gcc (huge thanks to | Chris Want |
2003-05-21 | Jeroen Lamain's edgeRender patch.... | Kent Mein |