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AgeCommit message (Expand)Author
2005-03-09big warning hunt commitJean-Luc Peurière
2005-03-07Bug fix #2292Ton Roosendaal
2005-03-07Patch provided by Chris Burt;Ton Roosendaal
2005-03-05Bug fix, provided by Martin Dickopp;Ton Roosendaal
2005-03-04Bug fix #2289Ton Roosendaal
2005-02-25Preview render of stucci was wrong. Fix found+provided by Chris Burt. thnx!Ton Roosendaal
2005-02-22Modified the sdl stuff so it is similar to the way the soundsystem does it.Kent Mein
2005-02-19Fix for Key alpha. Thanks to unifying code in render (unified and normal)Ton Roosendaal
2005-02-17Modified version of Chris Burt's fix for border render with invalidKent Mein
2005-02-05Parkinson bug! A & accidentally became &&...Ton Roosendaal
2005-02-02Fixed error in having Ztransp rendered in back of normal solid faces. WasTon Roosendaal
2005-01-30Bug fixes;Ton Roosendaal
2005-01-30Fixed old annoyance; enabling true Ortho render in Blender.Ton Roosendaal
2005-01-24Added color filtering for raytrace transparency.Ton Roosendaal
2005-01-21Bug fix 2116Ton Roosendaal
2005-01-18Using halo (particle) render with OSA and gauss had error.Ton Roosendaal
2005-01-18Render lens flare works again. Didn't work due to wrong value for zbufferTon Roosendaal
2005-01-13big softbody commitJens Ole Wund
2005-01-09Different integer overflow test for zbuffering, this due to mist+wire bugTon Roosendaal
2005-01-08Star halos still used old fashioned byte colors, instead of nice floats :)Ton Roosendaal
2005-01-08Fix for commit of yesterday, where wire render + mist was solved.Ton Roosendaal
2005-01-07Bugfix #2048Ton Roosendaal
2005-01-07Bug fix 2107: RGB and brightness/contrast for preview render image textureTon Roosendaal
2005-01-07Another round of cleanups for render code;Ton Roosendaal
2005-01-05Bugfix #2095Ton Roosendaal
2005-01-03Thread render fix; using ray-transp + mirror didnt work...Ton Roosendaal
2005-01-03Bug #2083Ton Roosendaal
2005-01-03Bug fix 2054Ton Roosendaal
2005-01-03Bug #2053Ton Roosendaal
2005-01-03Small fixes;Ton Roosendaal
2004-12-30Bug #2073: Red value used instead of Green for World sky (render and preview).Martin Poirier
2004-12-30If YFexport directory is not set, it will now attempt to use the temp directory.Alfredo de Greef
2004-12-28And a first threading fix; mist render still used a R global for storage.Ton Roosendaal
2004-12-27Some weird CVS $id tag line got added on wrong place...?Ton Roosendaal
2004-12-27Biiig commit! Thanks to 2-3 weeks of cvs freeze...Ton Roosendaal
2004-12-19Fix for #2034Ton Roosendaal
2004-12-12Bugfix #2008Ton Roosendaal
2004-12-11The ugly global R.flag was reset to zero, before it was calling functionsTon Roosendaal
2004-12-10As addition to the use of Colorband for normals;Ton Roosendaal
2004-12-09Bug fix #1988, ray-transparency render.Ton Roosendaal
2004-12-08Bug fix #1987Ton Roosendaal
2004-12-07Sneak in little feature for texture editing pleasure;Ton Roosendaal
2004-12-07More tweaks related to bump mapping quality;Ton Roosendaal
2004-12-06Bug fix #1978Ton Roosendaal
2004-12-06Tweaked support for normalmaps to be OK.Ton Roosendaal
2004-12-06Bugfix: normal mapping for textures wasn't rotated back to view space,Ton Roosendaal
2004-12-05Special bf-committers request; Lamp/World/Material now each have 10Ton Roosendaal
2004-12-04Bug fix #1954Ton Roosendaal
2004-12-03Bug fix #1947Ton Roosendaal
2004-12-03Bug fix #1948Ton Roosendaal