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2008-09-26svn merge -r 16608:16749 ↵soc-2008-jaguarandiAndre Susano Pinto
https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-09-19Merge from trunkAndre Susano Pinto
(The last time there was some files missing due to failed connection to svn server while merging.. thats why this stuff of reverting last merge and redoing it) svn merge -r 16231:16608 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-09-19Revert last merge from trunkAndre Susano Pinto
svn merge -r 16539:16538 https://svn.blender.org/svnroot/bf-blender/branches/soc-2008-jaguarandi/
2008-09-15svn merge -r 16231:16536 ↵Andre Susano Pinto
https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-08-18svn merge -r 16077:16174 ↵Andre Susano Pinto
https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-08-11svn merge -r 15988:16055 ↵Andre Susano Pinto
https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-08-06svn merge -r 15908:15988 ↵Andre Susano Pinto
https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-07-22svn merge -r 15590:15688 ↵Andre Susano Pinto
https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-07-15There was a problem with the last merge :SAndre Susano Pinto
Somehow it didnt finished and didnt added some files under the svn control (found thanks to lguillaume that reported some files were missing) Last merge fixed and also merged modifications up to revision 15584. I checked the diff svn diff --new . --old https://svn.blender.org/svnroot/bf-blender/trunk/blender And everything seems to be right now
2008-07-13svn merge -r 15392:15551 ↵Andre Susano Pinto
https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-07-01svn merge -r 15292:15392 ↵Andre Susano Pinto
https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-06-21svn merge -r 15202:15292 ↵Andre Susano Pinto
https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-06-12Merge from trunkAndre Susano Pinto
svn merge -r 15104:15202 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-05-30This is patch [#9057] Updated doc string to match current definesKent Mein
also submitted by gsr It just updates a comment to correct values. Kent
2008-05-28Small fix for last AO sphere sampling bugfix, didn't updateBrecht Van Lommel
random sampling code as well.
2008-05-28bugfix for baking AO with greater then 16 samples, since it was being ↵Campbell Barton
clamped in sphere_sampler but not in ray_ao_spheresamp that calls it. giving uneven art deco results.
2008-05-28bugfixCampbell Barton
* python api render() would clamp the endframe to a short. * python api's render() and renderAnim() would not render compositing because the name they gave to RE_NewRender was NOT G.scene->id.name, added comments to G.scene->id.name
2008-05-27Fix for #12526: still didn't get dupli transform in envmaps correct.Brecht Van Lommel
2008-05-23Fix for bug #12526: object instancing didn't restore matricesBrecht Van Lommel
correct for envmap, could give objects rendering in the wrong position.
2008-05-22Fix for bug #12077: tangent shading (which only affects specular) madeBrecht Van Lommel
bump mapping not work for diffuse.
2008-05-22Fix for bug #12334: the Disable Tex option didn't disableBrecht Van Lommel
textures for the Texface material option.
2008-05-16[#11706] Camera IPO LagMartin Poirier
Broken in revision 14473 Camera IPO needs a special exception to be done earlier than others, that was removed in that revision. I added a better comment to make sure nobody removes it again, unless they really understand what's happening.
2008-05-16Fix for bug #11682: active render vertex color not respected correctly.Brecht Van Lommel
2008-05-15Fix for bug #11650: removing uv layers in editmode did not work correct.Brecht Van Lommel
Fix for bug #11661: bake to viewport uv layer instead of render uv layer.
2008-05-14forgot to use the thread setting function for rendering. (was only used for ↵Campbell Barton
baking)
2008-05-14uvcalc_lightmap would raise an error on meshes with no faces.Campbell Barton
auto-threads wasnt working for baking.
2008-05-13last commit had a typo, also adjusted teh and colour instancesCampbell Barton
2008-05-09Fix for bug #7068: displace node crashes with proceduralBrecht Van Lommel
texture input as vectors.
2008-05-08Fix for bug #10932: area light bug, points behind the lamp couldBrecht Van Lommel
also get lit.
2008-05-07Fix for bug #10990: edge render AA issue.Brecht Van Lommel
2008-05-05Fix for bug #10444: environment map crash with qmc.Brecht Van Lommel
2008-05-04Changed frame numbering to only alter hashes if they are in the filename ↵Campbell Barton
(not the directory name) to fix bug [#10566] File Open Dialog replaces '#' with '0' in directory names. removed frame numbering from BLI_convertstringcode into its own function (BLI_convertstringframe), many uses of BLI_convertstringcode were passing dummy frames values anyway. in cases where adding the current frame number to a filename is needed run BLI_convertstringframe(...) after BLI_convertstringcode(...) There are some cases Im not sure BLI_convertstringframe is needed, these have been commented as todo, but at least have the same functionality they used to.
2008-04-30Fix for bug #8963: there was still an issue with SSS and transparencyBrecht Van Lommel
in the shading because of ramps.
2008-04-29Fix for bug #8910: FSA + spotlight halo not working correct together.Brecht Van Lommel
2008-04-29Fix for octree filling print when rendering, the counter was per object,Brecht Van Lommel
now counts all faces as it did before.
2008-04-29Fix for bug #8949: diffuse tangent shading did not use correctlyBrecht Van Lommel
normalized normal. Patch by André Pinto, thanks!
2008-04-28Fix for displacement baking when it doesn't find a hit. InsteadBrecht Van Lommel
of writing 0.0 it now writes the neutral value of 0.5.
2008-04-28Fix for bug #9687: crash with FSA when compiling with openexr support.Brecht Van Lommel
FSA requires exr, so I've disabled the buttons too in that case. I also noticed CMake doesn't enable openexr by default, but a lot of the render code relies on it, so I've enabled it by default now.
2008-04-22Fix for bug #9489: particle uv coordinates were not correctBrecht Van Lommel
for children from particles on subsurf.
2008-04-20missing check for NULLCampbell Barton
2008-04-20Fix for bug #9081: SSS preprocess should not use material orBrecht Van Lommel
light overrides, since it works independent of render layers.
2008-04-20Fix for bug #8963: area light + cubic shading became darkerBrecht Van Lommel
for values > 1.0, luckily for peach this bug was not present for other light types.
2008-04-19fix for [#8236] Lens Change by driver won't update in 3d ViewCampbell Barton
Lamps would not update either.
2008-04-18This is an expanded patch of this:Kent Mein
[#8067] external texture plugin thread-safe modifications Submitted By: David Anderson (davywavy) It makes it so the "result" array is passed in, instead of a global var. I expanded the patch so it will play nice with older plugins that are not thread safe as well. I also updated the existing plugins in the release, so they are thread safe. --------------- What do people think of this.... ------------------ This should maybe be talked about in the functionality board or something, but what do people think of adding in default texture/sequence plugins. or making a seperate tree like lib for plugins. The reason I ask is we have had a couple of upgrades to the plugin system. (supporting float buffers for sequencer, and this one for textures) http://www.cs.umn.edu/~mein/blender/plugins does not store revisions of plugins I just make sure they work with the latest version. This is getting messy. I haven't upgraded a lot of them to use floats (I know, I'm lazy, and now this will also make modifications to the plugins) It would be nice to have some of the standard ones under revision control. We also seem to be having an explosion of platforms supported. It would be nice to have platform maintainers compiling plugins as well for releases. (Its getting to be more work for me to keep up with things...) I'll go back to my corner now and be quite. ;) Kent
2008-04-17Fix for bug #9075: the crash with stars rendering was notBrecht Van Lommel
completely fixed yet.
2008-04-17Patch from GSR that a) fixes a whole bunch of GPL/BL licenseChris Want
blocks that were previously missed; and b) greatly increase my ohloh stats!
2008-04-16Fix for bug #9017: crash in stars rendering.Brecht Van Lommel
2008-04-14Patch #8034: "soft" option for halos, which avoids ugly intersectionsBrecht Van Lommel
with geometry, and makes halos look more volumetric. Patch contributed by Markus Ilmola, thanks!
2008-04-14Fix for bug #7903 and #8960: arealight giving black borders and notBrecht Van Lommel
working correct with translucency. Removed a check that presumably is an optimization, but can't work correct and also gives no noticable performance difference in my tests.
2008-04-14Attempted fix for bug #8349: QMC raytracing being very slow on someBrecht Van Lommel
computers, probably due to slow multithreaded malloc. Now each render thread keeps a list of qmc samplers that it fills as needed while rendering (since it is hard to predict the actual amount needed in advance due to ray recursion).