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AgeCommit message (Expand)Author
2008-08-14Removed *yet more!* old crufty multires stuff. I think this is all of it now.Nicholas Bishop
2008-08-14Removed a bunch of references to the old multires.Nicholas Bishop
2008-07-20Bugfix #8182 Ton Roosendaal
2008-07-16Bug Fix #17337, now atmosphere works correctly with FSA enabledHamed Zaghaghi
2008-07-14Bugfix #17323Ton Roosendaal
2008-07-10Fix for bug #14665: stars not working in 3D view.Brecht Van Lommel
2008-07-04BGE logic update: new servo control motion actuator, new distance constraint ...Benoit Bolsee
2008-07-03Sun,Sky and atmosphere for lamps(sun type), PATCH#8063 http://projects.blende...Hamed Zaghaghi
2008-06-23bugfix [#14796] -t <threads> command line switch doesn't work unless FIXED_TH...Campbell Barton
2008-06-18* Fix for a crash in game engine vertex array drawing with texfaces.Brecht Van Lommel
2008-06-14bugfix for memory corruption caused by BLI_cleanup_file on paths that went to...Campbell Barton
2008-06-08made the quad split-direction options force splitting since planer quads with...Campbell Barton
2008-06-06Added shadow bakingCampbell Barton
2008-06-05Apricot feature, thats fit for trunk.Campbell Barton
2008-05-30This is patch [#9057] Updated doc string to match current definesKent Mein
2008-05-28Small fix for last AO sphere sampling bugfix, didn't updateBrecht Van Lommel
2008-05-28bugfix for baking AO with greater then 16 samples, since it was being clamped...Campbell Barton
2008-05-28bugfixCampbell Barton
2008-05-27Fix for #12526: still didn't get dupli transform in envmaps correct.Brecht Van Lommel
2008-05-23Fix for bug #12526: object instancing didn't restore matricesBrecht Van Lommel
2008-05-22Fix for bug #12077: tangent shading (which only affects specular) madeBrecht Van Lommel
2008-05-22Fix for bug #12334: the Disable Tex option didn't disableBrecht Van Lommel
2008-05-16[#11706] Camera IPO LagMartin Poirier
2008-05-16Fix for bug #11682: active render vertex color not respected correctly.Brecht Van Lommel
2008-05-15Fix for bug #11650: removing uv layers in editmode did not work correct.Brecht Van Lommel
2008-05-14forgot to use the thread setting function for rendering. (was only used for b...Campbell Barton
2008-05-14uvcalc_lightmap would raise an error on meshes with no faces.Campbell Barton
2008-05-13last commit had a typo, also adjusted teh and colour instancesCampbell Barton
2008-05-09Fix for bug #7068: displace node crashes with proceduralBrecht Van Lommel
2008-05-08Fix for bug #10932: area light bug, points behind the lamp couldBrecht Van Lommel
2008-05-07Fix for bug #10990: edge render AA issue.Brecht Van Lommel
2008-05-05Fix for bug #10444: environment map crash with qmc.Brecht Van Lommel
2008-05-04Changed frame numbering to only alter hashes if they are in the filename (not...Campbell Barton
2008-04-30Fix for bug #8963: there was still an issue with SSS and transparencyBrecht Van Lommel
2008-04-29Fix for bug #8910: FSA + spotlight halo not working correct together.Brecht Van Lommel
2008-04-29Fix for octree filling print when rendering, the counter was per object,Brecht Van Lommel
2008-04-29Fix for bug #8949: diffuse tangent shading did not use correctlyBrecht Van Lommel
2008-04-28Fix for displacement baking when it doesn't find a hit. InsteadBrecht Van Lommel
2008-04-28Fix for bug #9687: crash with FSA when compiling with openexr support.Brecht Van Lommel
2008-04-22Fix for bug #9489: particle uv coordinates were not correctBrecht Van Lommel
2008-04-20missing check for NULLCampbell Barton
2008-04-20Fix for bug #9081: SSS preprocess should not use material orBrecht Van Lommel
2008-04-20Fix for bug #8963: area light + cubic shading became darkerBrecht Van Lommel
2008-04-19fix for [#8236] Lens Change by driver won't update in 3d ViewCampbell Barton
2008-04-18This is an expanded patch of this:Kent Mein
2008-04-17Fix for bug #9075: the crash with stars rendering was notBrecht Van Lommel
2008-04-17Patch from GSR that a) fixes a whole bunch of GPL/BL licenseChris Want
2008-04-16Fix for bug #9017: crash in stars rendering.Brecht Van Lommel
2008-04-14Patch #8034: "soft" option for halos, which avoids ugly intersectionsBrecht Van Lommel
2008-04-14Fix for bug #7903 and #8960: arealight giving black borders and notBrecht Van Lommel