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AgeCommit message (Expand)Author
2008-09-20Fix for gcc compiler warning about a call to do_lamp_tex() resulting in "over...Joshua Leung
2008-09-20== Render ==Diego Borghetti
2008-09-19Patch #13422, By Roland Hess, Shadow ColorTon Roosendaal
2008-09-18svn merge -r 16454:16593 https://svn.blender.org/svnroot/bf-blender/trunk/ble...Daniel Genrich
2008-09-11Bugfix #14033Ton Roosendaal
2008-09-11Bugfix 12478Ton Roosendaal
2008-09-10svn merge -r 16369:16454 https://svn.blender.org/svnroot/bf-blender/trunk/ble...Daniel Genrich
2008-09-09Fix for bug #12132: vector blur with fast moving objects doesBrecht Van Lommel
2008-09-09Fix for bug #17580: crash rendering instanced objects withBrecht Van Lommel
2008-09-09Bugfix #13675Ton Roosendaal
2008-09-07bugfix 17527Ton Roosendaal
2008-09-07Bugfix #17497Ton Roosendaal
2008-09-05svn merge -r 16320:16369 https://svn.blender.org/svnroot/bf-blender/trunk/ble...Daniel Genrich
2008-09-05Merge of first part of changes from the apricot branch, especiallyBrecht Van Lommel
2008-09-01svn merge -r 16222:16320 https://svn.blender.org/svnroot/bf-blender/trunk/ble...Daniel Genrich
2008-08-26Particle System: a) Fixing visibility bug when a duplipart-system was deleted...Daniel Genrich
2008-08-22svn merge -r 16060:16222 https://svn.blender.org/svnroot/bf-blender/trunk/ble...Daniel Genrich
2008-08-17Win64: please check my changes if you ran across them ;) But should be fine s...Daniel Genrich
2008-08-12svn merge -r 15973:16060 https://svn.blender.org/svnroot/bf-blender/trunk/ble...Daniel Genrich
2008-08-11* Fix for a bug zanqdo reported in IRC - transparent shadows were not Matt Ebb
2008-08-05svn merge -r 15800:15973 https://svn.blender.org/svnroot/bf-blender/trunk/ble...Daniel Genrich
2008-08-04Fix for [#17366] Particle children from particles only take colour from UV-MapsJanne Karhu
2008-07-27svn merge -r 15649:15800 https://svn.blender.org/svnroot/bf-blender/trunk/ble...Daniel Genrich
2008-07-25Fluid control: WIP commit before weekend, not working is crashing on the firs...Daniel Genrich
2008-07-20Bugfix #8182 Ton Roosendaal
2008-07-16Bug Fix #17337, now atmosphere works correctly with FSA enabledHamed Zaghaghi
2008-07-14Bugfix #17323Ton Roosendaal
2008-07-10Fix for bug #14665: stars not working in 3D view.Brecht Van Lommel
2008-07-04BGE logic update: new servo control motion actuator, new distance constraint ...Benoit Bolsee
2008-07-03Sun,Sky and atmosphere for lamps(sun type), PATCH#8063 http://projects.blende...Hamed Zaghaghi
2008-06-23bugfix [#14796] -t <threads> command line switch doesn't work unless FIXED_TH...Campbell Barton
2008-06-18* Fix for a crash in game engine vertex array drawing with texfaces.Brecht Van Lommel
2008-06-14bugfix for memory corruption caused by BLI_cleanup_file on paths that went to...Campbell Barton
2008-06-08made the quad split-direction options force splitting since planer quads with...Campbell Barton
2008-06-06Added shadow bakingCampbell Barton
2008-06-05Apricot feature, thats fit for trunk.Campbell Barton
2008-05-30This is patch [#9057] Updated doc string to match current definesKent Mein
2008-05-28Small fix for last AO sphere sampling bugfix, didn't updateBrecht Van Lommel
2008-05-28bugfix for baking AO with greater then 16 samples, since it was being clamped...Campbell Barton
2008-05-28bugfixCampbell Barton
2008-05-27Fix for #12526: still didn't get dupli transform in envmaps correct.Brecht Van Lommel
2008-05-23Fix for bug #12526: object instancing didn't restore matricesBrecht Van Lommel
2008-05-22Fix for bug #12077: tangent shading (which only affects specular) madeBrecht Van Lommel
2008-05-22Fix for bug #12334: the Disable Tex option didn't disableBrecht Van Lommel
2008-05-16[#11706] Camera IPO LagMartin Poirier
2008-05-16Fix for bug #11682: active render vertex color not respected correctly.Brecht Van Lommel
2008-05-15Fix for bug #11650: removing uv layers in editmode did not work correct.Brecht Van Lommel
2008-05-14forgot to use the thread setting function for rendering. (was only used for b...Campbell Barton
2008-05-14uvcalc_lightmap would raise an error on meshes with no faces.Campbell Barton
2008-05-13last commit had a typo, also adjusted teh and colour instancesCampbell Barton