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AgeCommit message (Expand)Author
2012-11-07code cleanup: use min/max functions rather then macros.Campbell Barton
2012-11-07style cleanup, also remove redundant call to set_listbasepointers in free_mai...Campbell Barton
2012-11-05Render engines: replace number of x/y tiles with tile sizeSergey Sharybin
2012-11-05Cycles: memory usage reportSergey Sharybin
2012-11-04code cleanup: double promotionsCampbell Barton
2012-11-04code cleanup: quiet -Wdouble-promotion, disabled this warnings for a few file...Campbell Barton
2012-11-03style cleanup: tabs & whitespaceCampbell Barton
2012-11-03Render API: shader script node for custom shaders.Brecht Van Lommel
2012-11-02Fix #33040: baking selected to active could miss at pixels at the edge of facesBrecht Van Lommel
2012-10-31Fix blender internal strand render issue with deep shadow buffers, and AA sam...Brecht Van Lommel
2012-10-30remove CD_POLYINDEX customdata layer:Campbell Barton
2012-10-28style cleanupCampbell Barton
2012-10-28Fix #32981: Render baking redrawSergey Sharybin
2012-10-27use min/max inline functions where MIN2/MAX2 were doing type conversion.Campbell Barton
2012-10-27style cleanupCampbell Barton
2012-10-27style cleanupCampbell Barton
2012-10-26fix [#31661] Custom properties do no respect min/max valuesCampbell Barton
2012-10-26fix for crash when a python operator or render engine was freed in the C code...Campbell Barton
2012-10-24code cleanup: some edits for unused vars in recent smooth addition and some s...Campbell Barton
2012-10-24Bugfix #32617Ton Roosendaal
2012-10-23Fix #27834: AAO color bleeding failure case with raytraced shadows.Brecht Van Lommel
2012-10-23use min_ max_ functions in more places.Campbell Barton
2012-10-23Fix #32867: normal map baking issue with flat shaded faces since bmesh. AlsoBrecht Van Lommel
2012-10-23code cleanup: give rng functions BLI prefix.Campbell Barton
2012-10-23rename api functions...Campbell Barton
2012-10-23Fix for [#28927] Z-Transp disables Material Pass IndexJeroen Bakker
2012-10-23style cleanup: also rename bmesh_decimate.c --> bmesh_decimate_collapse.cCampbell Barton
2012-10-22Fix #32930: texture colors in material nodes (blender internal) are brighter ...Sergey Sharybin
2012-10-22Bugfix #30378 Ton Roosendaal
2012-10-21A final bunch of UI messages fixes and tweaks, and some BKE_report()<->BKE_re...Bastien Montagne
2012-10-21Bugfix #27504Ton Roosendaal
2012-10-21style cleanup: bge, switch statements mostly.Campbell Barton
2012-10-21style cleanup: trailing tabs & expand some non prefix tabs into spaces.Campbell Barton
2012-10-21code cleanup: spellingCampbell Barton
2012-10-20style cleanupCampbell Barton
2012-10-20code cleanup:Campbell Barton
2012-10-16Color Management: texture baking should be correct when color management is d...Sergey Sharybin
2012-10-16Fix #32891: Bake to Texture didn't use color management flag properlySergey Sharybin
2012-10-16code cleanup: use float sizes for function args.Campbell Barton
2012-10-15Clamp minimal tile size with Save Buffers and FSAA enabledSergey Sharybin
2012-10-15code cleanup: define sizes of vectors for function args and use C style commentsCampbell Barton
2012-10-15style cleanup: bgeCampbell Barton
2012-10-14fix for incorrect initial boundbox with svbvh raytracing. (bad use of FLT_MIN)Campbell Barton
2012-10-14style cleanupCampbell Barton
2012-10-14Fixed missing display buffer and mipmaps invalidation in cases onlySergey Sharybin
2012-10-13And more UI messages spell check.Bastien Montagne
2012-10-12remove BLI_noise from BLI_blenlib.h, not that many files need this.Campbell Barton
2012-10-10Google Summer of Code project: "Smoke Simulator Improvements & Fire".Daniel Genrich
2012-10-10Color Management: fixed color management-less texture renderingSergey Sharybin
2012-10-09code cleanup: make header defines more consistent, JOYSENSOR header guard had...Campbell Barton