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2010-10-27remove include paths which dont exist, fix for doc upload script which was ge...Campbell Barton
2010-10-27[#24414] Render hanging on small render border.Campbell Barton
2010-10-27Fix [#23972] 2.54 beta crashes when rendering scene with many volume objectsMatt Ebb
2010-10-24Added CMake macro REMOVE_STRICT_FLAGS(), this means developers can build with...Campbell Barton
2010-10-23warning fixes.Campbell Barton
2010-10-23use explicit file paths for CMake rather then globing, This is recommended by...Campbell Barton
2010-10-23Fix for [#24361] Only first frame is working with glow in Render Animation us...Janne Karhu
2010-10-21Temporary fix for sequencer bugs #22925, #21429, #21783, #24165Janne Karhu
2010-10-19Fix for [#24293] Shadow pass is wrongJanne Karhu
2010-10-18remove G.sce, use G.main->name instead.Campbell Barton
2010-10-17fix for bad use of UNUSED() with win32 & some other minor error checks.Campbell Barton
2010-10-17- fixed remaining unused warnings.Campbell Barton
2010-10-16most unused arg warnings corrected.Campbell Barton
2010-10-16editors/space_* build without unused args warningsCampbell Barton
2010-10-15remove/tag unused args for view*.c, gpu*.c & image*.cCampbell Barton
2010-10-14add UNUSED() to modifiers, also removed some unused args.Campbell Barton
2010-10-12bugfix [#24144] Small problem with texture (r32316)Campbell Barton
2010-10-11Add note about Inv Quad falloff of lamp that there seems to be a hack in use.Nathan Letwory
2010-10-07misc fixes found with clang's static checker.Campbell Barton
2010-10-06remove unused vol_get_density() call.Campbell Barton
2010-10-06minor edits so traceray() uses less stack memory, also remove memset() usage,...Campbell Barton
2010-10-02Fix #24097: halfway shadow buffer rendererd incorrectly with spot halo. ThisBrecht Van Lommel
2010-09-24Fix #23170: multithreaded texture baking could give wrong results with margin,Brecht Van Lommel
2010-09-23bugfix [#23595] Texture paint with a node based brush produces artifactsCampbell Barton
2010-09-20Fix error in normal flipping commit, that showed wrong result especiallyBrecht Van Lommel
2010-09-20bugfix [#23906] Cloud generate/degenerate crashes rendererCampbell Barton
2010-09-15update for MingW/CMakeCampbell Barton
2010-09-07Compile fixMatt Ebb
2010-09-07bugfix [#23189] Num-0 swtich to Camera view and back doesn't respect UserPers...Campbell Barton
2010-09-07- added back zlib include (needed for win32).Campbell Barton
2010-09-03SVN maintenance.Guillermo S. Romero
2010-08-26fix for dark images from the sequencer when color management is disabled.Campbell Barton
2010-08-24rename some cmake build targetsCampbell Barton
2010-08-16- commit that removed MEM_guardedalloc.h includes broke building with SSE ena...Campbell Barton
2010-08-16- remove unused includes IMB_*, BIF_* & MEM_*Campbell Barton
2010-08-132.5: more removal of G.main.Brecht Van Lommel
2010-08-12Fix #23238: crash rendering multiple scenes from compositor.Brecht Van Lommel
2010-08-11Update address in license block.Guillermo S. Romero
2010-08-06Fix #23167: halo "texture" option did not take disabling of the textureBrecht Van Lommel
2010-08-06Fix #23204: render disconnected hair with child particles could crash.Brecht Van Lommel
2010-08-04Fix crash in point cache baking due to my recent changes.Brecht Van Lommel
2010-08-04== Makefiles ==Stefan Gartner
2010-08-03build options to disable image formats WITH_CINEON, WITH_HDR.Campbell Barton
2010-08-03remove commented scons lines from cmake files, fixed use of pointer poll func...Campbell Barton
2010-08-02Fix preview render crash after recent G.main changes.Brecht Van Lommel
2010-08-012.5: more G.main changes.Brecht Van Lommel
2010-08-012.5: code changes to reduce the usage of G.main and pass it alongBrecht Van Lommel
2010-07-302.5: remove vertex normal flip option, this is more harmful than helpfulBrecht Van Lommel
2010-07-29Fix weird colours in areas of high transmission when camera inside a volume.Matt Ebb
2010-07-28Fix #22964: incorrect derivatives for global texture coordinates, showed up asBrecht Van Lommel