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2004-03-14 - replaced AUTOSPACE define with {ME_,CU_,MB_}AUTOSPACE,Daniel Dunbar
2004-03-01SCons updatesMichel Selten
2004-02-15SCons updatesMichel Selten
2004-01-30- removed error() call from initrender, for when no backbuf found.Ton Roosendaal
2004-01-30- fix after testing with regression files; the boundary on a sphere, on theTon Roosendaal
2004-01-29fix for bug #933, specularity was clipped too soon, especially evidentTon Roosendaal
2004-01-27On request of broken, monkeyboi and others the rendering engine menu is back ...Alfredo de Greef
2004-01-25 - Port fix for Backbuffer/Optimize hang (caused by short pointer hack)Robert Wenzlaff
2004-01-24- when not F10->"Ray" option is set, materials with "Ray Transp" willTon Roosendaal
2004-01-22- added clipping value for spothalo rendering. Unified render doesn't likeTon Roosendaal
2004-01-22- fix for specularity calculus. Because of new area lamps and new ray-shadowTon Roosendaal
2004-01-21- fix for bug #903Ton Roosendaal
2004-01-18 - Made dispfact for new mtex default to 0.2.Robert Wenzlaff
2004-01-17- ray shadow now also does the options:Ton Roosendaal
2004-01-17- updated stringlenght for animated texture images in Texture. It usedTon Roosendaal
2004-01-15 - Separates displace from Var slider. Added Disp Slider toRobert Wenzlaff
2004-01-14- fix for speedup raytracing, which gave errors in very simple scenesTon Roosendaal
2004-01-14 fix for tracker report on crashing border render in unified render.Ton Roosendaal
2004-01-14 fix for bug that caused transparant shadow change how a textureTon Roosendaal
2004-01-12- fix for cubemap, rendered without render face available.Ton Roosendaal
2004-01-11- tex->nor was not reset to zero for lamp texture. this caused weird thingTon Roosendaal
2004-01-11 - Better fake for displace preview.Robert Wenzlaff
2004-01-11 - Displacement now allows use of either Var or Nor slider. Nor usesRobert Wenzlaff
2004-01-10Improved method to calculate normals for procedural textures such asTon Roosendaal
2004-01-09From Eeshlo: fixed bug with dupliverted lamps not exporting. Also now itAlejandro Conty Estevez
2004-01-08 - Corrected scale factor to be independant of objectRobert Wenzlaff
2004-01-08Left over work from localizing renderdata!Ton Roosendaal
2004-01-07Fix for cube map error subsurf.Ton Roosendaal
2004-01-07 - Added UV mapping to displacement.Robert Wenzlaff
2004-01-06- decided to use a new variable for the new exposure option, instead ofTon Roosendaal
2004-01-06- displacement 'map to' channel now has three values, to allow to negateTon Roosendaal
2004-01-06- previewrender with mapping type "Cube" didnt show correctly.Ton Roosendaal
2004-01-05Displacement mapTon Roosendaal
2004-01-05Tweaks to get yafray stuff working with MakefilesKent Mein
2004-01-05update scons files to build with yafray supportStefan Gartner
2004-01-05Yafray export code moved to source/blender/yafray to keep blender/src pure CAlejandro Conty Estevez
2004-01-05-First port of Displacement mapping from tuhopuu. Image textures not workingRobert Wenzlaff
2004-01-05- Revert to NaN makefilesWouter van Heyst
2004-01-05Basic initial yafray integration by Eeshlo.Alejandro Conty Estevez
2004-01-05- oren nayar call didnt return float value... but still worked on myTon Roosendaal
2004-01-05SCons build system files added.Michel Selten
2004-01-04- changed calculus for area light to use double precision. Using floatTon Roosendaal
2003-12-30Added improved exposure calculationTon Roosendaal
2003-12-30- fix for area light versus oren-nayer shading.Ton Roosendaal
2003-12-30- forgot to clip negative values coming from arealight formula.Ton Roosendaal
2003-12-29- fixed crashing texture plugin, caused by not checking the tex->norTon Roosendaal
2003-12-29Area lights and more...Ton Roosendaal
2003-12-24- improved filling in faces in octree, resulting in less nodes andTon Roosendaal
2003-12-24- only cosmetic stuff; result of going over the output of mipspro ccTon Roosendaal
2003-12-24- Fresnel V4.0Ton Roosendaal