Age | Commit message (Expand) | Author |
2004-03-14 | - replaced AUTOSPACE define with {ME_,CU_,MB_}AUTOSPACE, | Daniel Dunbar |
2004-03-01 | SCons updates | Michel Selten |
2004-02-15 | SCons updates | Michel Selten |
2004-01-30 | - removed error() call from initrender, for when no backbuf found. | Ton Roosendaal |
2004-01-30 | - fix after testing with regression files; the boundary on a sphere, on the | Ton Roosendaal |
2004-01-29 | fix for bug #933, specularity was clipped too soon, especially evident | Ton Roosendaal |
2004-01-27 | On request of broken, monkeyboi and others the rendering engine menu is back ... | Alfredo de Greef |
2004-01-25 | - Port fix for Backbuffer/Optimize hang (caused by short pointer hack) | Robert Wenzlaff |
2004-01-24 | - when not F10->"Ray" option is set, materials with "Ray Transp" will | Ton Roosendaal |
2004-01-22 | - added clipping value for spothalo rendering. Unified render doesn't like | Ton Roosendaal |
2004-01-22 | - fix for specularity calculus. Because of new area lamps and new ray-shadow | Ton Roosendaal |
2004-01-21 | - fix for bug #903 | Ton Roosendaal |
2004-01-18 | - Made dispfact for new mtex default to 0.2. | Robert Wenzlaff |
2004-01-17 | - ray shadow now also does the options: | Ton Roosendaal |
2004-01-17 | - updated stringlenght for animated texture images in Texture. It used | Ton Roosendaal |
2004-01-15 | - Separates displace from Var slider. Added Disp Slider to | Robert Wenzlaff |
2004-01-14 | - fix for speedup raytracing, which gave errors in very simple scenes | Ton Roosendaal |
2004-01-14 | fix for tracker report on crashing border render in unified render. | Ton Roosendaal |
2004-01-14 | fix for bug that caused transparant shadow change how a texture | Ton Roosendaal |
2004-01-12 | - fix for cubemap, rendered without render face available. | Ton Roosendaal |
2004-01-11 | - tex->nor was not reset to zero for lamp texture. this caused weird thing | Ton Roosendaal |
2004-01-11 | - Better fake for displace preview. | Robert Wenzlaff |
2004-01-11 | - Displacement now allows use of either Var or Nor slider. Nor uses | Robert Wenzlaff |
2004-01-10 | Improved method to calculate normals for procedural textures such as | Ton Roosendaal |
2004-01-09 | From Eeshlo: fixed bug with dupliverted lamps not exporting. Also now it | Alejandro Conty Estevez |
2004-01-08 | - Corrected scale factor to be independant of object | Robert Wenzlaff |
2004-01-08 | Left over work from localizing renderdata! | Ton Roosendaal |
2004-01-07 | Fix for cube map error subsurf. | Ton Roosendaal |
2004-01-07 | - Added UV mapping to displacement. | Robert Wenzlaff |
2004-01-06 | - decided to use a new variable for the new exposure option, instead of | Ton Roosendaal |
2004-01-06 | - displacement 'map to' channel now has three values, to allow to negate | Ton Roosendaal |
2004-01-06 | - previewrender with mapping type "Cube" didnt show correctly. | Ton Roosendaal |
2004-01-05 | Displacement map | Ton Roosendaal |
2004-01-05 | Tweaks to get yafray stuff working with Makefiles | Kent Mein |
2004-01-05 | update scons files to build with yafray support | Stefan Gartner |
2004-01-05 | Yafray export code moved to source/blender/yafray to keep blender/src pure C | Alejandro Conty Estevez |
2004-01-05 | -First port of Displacement mapping from tuhopuu. Image textures not working | Robert Wenzlaff |
2004-01-05 | - Revert to NaN makefiles | Wouter van Heyst |
2004-01-05 | Basic initial yafray integration by Eeshlo. | Alejandro Conty Estevez |
2004-01-05 | - oren nayar call didnt return float value... but still worked on my | Ton Roosendaal |
2004-01-05 | SCons build system files added. | Michel Selten |
2004-01-04 | - changed calculus for area light to use double precision. Using float | Ton Roosendaal |
2003-12-30 | Added improved exposure calculation | Ton Roosendaal |
2003-12-30 | - fix for area light versus oren-nayer shading. | Ton Roosendaal |
2003-12-30 | - forgot to clip negative values coming from arealight formula. | Ton Roosendaal |
2003-12-29 | - fixed crashing texture plugin, caused by not checking the tex->nor | Ton Roosendaal |
2003-12-29 | Area lights and more... | Ton Roosendaal |
2003-12-24 | - improved filling in faces in octree, resulting in less nodes and | Ton Roosendaal |
2003-12-24 | - only cosmetic stuff; result of going over the output of mipspro cc | Ton Roosendaal |
2003-12-24 | - Fresnel V4.0 | Ton Roosendaal |